Player Matchup

Erlang Shen
Erlang Shen
Blondunicorn
Erlang Shen
Level 127
God Stats
4W - 2L
1,717 SR
Queue Stats
63W - 52L
1,703 Elo+
Solo
Merlin
Merlin
Smatt94
Merlin
Level 128
God Stats
271W - 249L
1,649 SR
Queue Stats
1,217W - 1,207L
1,564 Elo+
Solo
Sylvanus
Sylvanus
SoaJe
Sylvanus
Level 146
God Stats
3W - 1L
1,494 SR
Queue Stats
81W - 76L
1,536 Elo+
Solo
Neith
Neith
ThatGuyNamedFish
Neith
Level 129
God Stats
15W - 8L
1,665 SR
Queue Stats
202W - 184L
1,612 Elo+
Solo
Serqet
Serqet
vici429
Serqet
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 37L
1,550 Elo+
Solo
Team Averages
Level 136
1,605 SR
1,593 Elo+

VS

Team Averages
Level 116
1,541 SR
1,701 Elo+
Hou Yi
Hou Yi
Bertoyani
Hou Yi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,797 Elo+
Party 1
Hades
Hades
THEDISTROYERXD
Hades
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,692 Elo+
Party 1
Thanatos
Thanatos
XxElPinPinxX
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,600 Elo+
Party 1
Nemesis
Nemesis
hitman86
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,686 Elo+
Party 1
The Morrigan
The Morrigan
seregero00
The Morrigan
Level 129
God Stats
5W - 2L
1,704 SR
Queue Stats
62W - 76L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blondunicorn
Erlang Shen
20
6 / 3 / 16
14,898
596
12,101
23,737
20,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Smatt94
Merlin
20
7 / 1 / 13
15,159
606
21,058
12,329
5,274
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
SoaJe
Sylvanus
20
4 / 0 / 5
14,959
598
15,286
17,126
28,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 3 / 6
16,156
646
14,183
16,703
7,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
vici429
Serqet
20
10 / 2 / 8
14,799
592
16,227
19,165
10,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bertoyani
Hou Yi
16
1 / 10 / 4
10,339
414
8,336
21,004
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 6 / 3
10,057
402
10,984
17,929
15,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
XxElPinPinxX
Thanatos
17
5 / 9 / 0
12,135
485
12,836
26,439
10,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
hitman86
Nemesis
18
0 / 3 / 1
10,674
427
6,523
20,967
12,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
seregero00
The Morrigan
15
0 / 6 / 4
10,391
416
9,786
13,663
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
34
Kills
9
9
Deaths
34
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bertoyani
Hou Yi
1
10
4
0.3
W
Erlang Shen
Blondunicorn
Erlang Shen
6
3
16
4.67
W
Merlin
Smatt94
Merlin
7
1
13
13.5
W
Sylvanus
SoaJe
Sylvanus
4
0
5
6.5
L
3
6
3
0.75
W
7
3
6
3.33
L
Thanatos
XxElPinPinxX
Thanatos
5
9
0
0.56
L
Nemesis
hitman86
Nemesis
0
3
1
0.17
L
The Morrigan
seregero00
The Morrigan
0
6
4
0.33
W
Serqet
vici429
Serqet
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,855
Damage
48,465
89,060
Taken
100,002
72,430
Mitigated
50,084
38,620
Healing
28,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bertoyani
Hou Yi
8,336
4,935
0
4,233
21,004
7,515
1,186
4,410
16,507
0
54,719
W
Erlang Shen
Blondunicorn
Erlang Shen
12,101
5,739
0
6,748
23,737
20,792
2,277
6,182
17,313
5,810
51,970
W
Merlin
Smatt94
Merlin
21,058
854
479
2,599
12,329
5,274
0
3,519
8,570
125,455
0
W
Sylvanus
SoaJe
Sylvanus
15,286
3,951
4,247
8,969
17,126
28,079
1,685
2,731
14,279
100,854
0
L
10,984
1,793
360
2,328
17,929
15,086
50
6,754
10,381
53,697
0
W
14,183
5,909
0
7,605
16,703
7,894
6,982
3,081
13,602
0
156,862
L
Thanatos
XxElPinPinxX
Thanatos
12,836
2,566
0
15,003
26,439
10,753
0
8,406
17,538
0
74,906
L
Nemesis
hitman86
Nemesis
6,523
3,014
0
5,225
20,967
12,032
0
11,377
9,590
0
71,583
L
The Morrigan
seregero00
The Morrigan
9,786
1,419
154
1,083
13,663
4,698
0
6,961
6,526
59,818
789
W
Serqet
vici429
Serqet
16,227
5,471
0
7,973
19,165
10,391
556
4,300
14,793
0
95,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,971
Gold Earned
53,596
735
Minions Killed
598
0
Camps Cleared
0
2,421,922
Distance Traveled
2,273,610
31
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,339
414
108
4
0
371,900
5
W
Erlang Shen
14,898
596
62
2
0
520,803
5
W
Merlin
15,159
606
176
7
0
477,234
12
W
Sylvanus
14,959
598
168
7
0
441,392
5
L
Hades
10,057
402
81
3
0
455,890
3
W
Neith
16,156
646
203
8
0
424,370
3
L
Thanatos
12,135
485
123
5
0
481,872
3
L
Nemesis
10,674
427
147
6
0
533,144
0
L
The Morrigan
10,391
416
139
6
0
430,804
2
W
Serqet
14,799
592
126
5
0
558,123
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role