Player Matchup

Kali
Kali
EggsWithCono69
Kali
Level 62
God Stats
0W - 4L
1,182 SR
Queue Stats
48W - 55L
1,513 Elo+
Party 3
Hachiman
Hachiman
Mari 4PF
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 262L
1,472 Elo+
Party 3
Sol
Sol
PDX Cloud
Sol
Level 27
God Stats
40W - 45L
1,516 SR
Queue Stats
289W - 286L
1,442 Elo+
Party 3
Ne Zha
Ne Zha
Psuee
Ne Zha
Level 48
God Stats
21W - 42L
1,436 SR
Queue Stats
659W - 637L
1,449 Elo+
Party 3
Chronos
Chronos
Spusten
Chronos
Level 87
God Stats
14W - 14L
1,742 SR
Queue Stats
246W - 246L
1,551 Elo+
Party 3
Team Averages
Level 62
1,475 SR
1,485 Elo+

VS

Team Averages
Level 48
1,602 SR
1,511 Elo+
Kali
Kali
 
Kali
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CoolGuyNinjaBro
Cu Chulainn
Level 27
God Stats
18W - 13L
1,558 SR
Queue Stats
148W - 123L
1,457 Elo+
Party 2
Apollo
Apollo
Prexede
Apollo
Level 40
God Stats
10W - 10L
1,555 SR
Queue Stats
85W - 64L
1,608 Elo+
Party 1
Bacchus
Bacchus
Wirefrxme
Bacchus
Level 40
God Stats
13W - 10L
1,583 SR
Queue Stats
54W - 38L
1,567 Elo+
Party 1
Scylla
Scylla
logger-kidd
Scylla
Level 70
God Stats
7W - 6L
1,813 SR
Queue Stats
238W - 211L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,907
491
2,016
5,580
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Mari 4PF
Hachiman
7
1 / 4 / 0
4,624
462
1,898
7,636
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 4 / 1
4,664
466
2,592
4,790
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Psuee
Ne Zha
6
0 / 6 / 1
4,254
425
2,733
7,681
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Spusten
Chronos
10
1 / 2 / 0
5,619
562
2,605
5,441
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 1 / 3
5,810
581
2,025
5,478
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
CoolGuyNinjaBro
Cu Chulainn
11
2 / 0 / 0
6,034
603
4,230
3,910
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Prexede
Apollo
10
10 / 1 / 2
6,824
682
7,023
4,809
1,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Wirefrxme
Bacchus
8
1 / 1 / 9
5,830
583
3,938
5,491
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
11
3 / 0 / 0
6,437
644
3,810
2,447
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
18
18
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
3
3.5
W
Cu Chulainn
CoolGuyNinjaBro
Cu Chulainn
2
0
0
2
L
0
2
0
0
L
Hachiman
Mari 4PF
Hachiman
1
4
0
0.25
L
1
4
1
0.38
W
Apollo
Prexede
Apollo
10
1
2
11
L
Ne Zha
Psuee
Ne Zha
0
6
1
0.08
L
Chronos
Spusten
Chronos
1
2
0
0.5
W
Bacchus
Wirefrxme
Bacchus
1
1
9
5.5
W
Scylla
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,844
Damage
21,026
31,128
Taken
22,135
11,697
Mitigated
11,479
7,683
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,025
790
0
1,166
5,478
3,086
0
461
5,017
7,590
25,672
W
Cu Chulainn
CoolGuyNinjaBro
Cu Chulainn
4,230
964
0
2,178
3,910
2,912
62
211
3,699
1,644
31,933
L
2,016
991
0
447
5,580
3,439
0
152
5,428
2,271
17,933
L
Hachiman
Mari 4PF
Hachiman
1,898
1,042
0
2,608
7,636
1,987
0
1,262
6,316
0
17,866
L
2,592
351
0
805
4,790
2,044
0
1,221
3,569
15,269
0
W
Apollo
Prexede
Apollo
7,023
3,601
0
660
4,809
1,610
0
1,923
2,886
0
29,023
L
Ne Zha
Psuee
Ne Zha
2,733
814
0
2,165
7,681
2,649
0
2,103
5,578
0
11,588
L
Chronos
Spusten
Chronos
2,605
942
0
1,658
5,441
1,578
0
3,261
2,034
36,290
0
W
Bacchus
Wirefrxme
Bacchus
3,938
420
0
1,461
5,491
3,100
0
1,390
4,101
11,398
0
W
Scylla
3,810
644
0
616
2,447
771
188
1,423
1,024
35,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,068
Gold Earned
30,935
215
Minions Killed
273
0
Camps Cleared
0
872,772
Distance Traveled
929,014
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,810
581
60
6
0
192,814
1
W
Cu Chulainn
6,034
603
55
6
0
215,010
2
L
Kali
4,907
491
55
6
0
182,803
3
L
Hachiman
4,624
462
38
4
0
163,797
0
L
Sol
4,664
466
33
3
0
172,453
0
W
Apollo
6,824
682
65
7
0
180,856
0
L
Ne Zha
4,254
425
12
1
0
198,207
0
L
Chronos
5,619
562
77
8
0
155,512
1
W
Bacchus
5,830
583
6
1
0
193,265
0
W
Scylla
6,437
644
87
9
0
147,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role