Player Matchup

Danzaburou
Danzaburou
ManOnTheMoon1988
Danzaburou
Level 19
God Stats
7W - 7L
1,449 SR
Queue Stats
85W - 88L
1,497 Elo+
Solo
Izanami
Izanami
Mythical31337
Izanami
Level 15
God Stats
3W - 2L
1,773 SR
Queue Stats
21W - 17L
1,641 Elo+
Solo
Bellona
Bellona
Zamudio47
Bellona
Level 31
God Stats
12W - 11L
1,501 SR
Queue Stats
153W - 187L
1,365 Elo+
Party 1
Freya
Freya
genesis wars43
Freya
Level 29
God Stats
2W - 2L
1,356 SR
Queue Stats
140W - 180L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
ornate-parody
Cthulhu
Level 6
God Stats
1W - 2L
1,244 SR
Queue Stats
1W - 2L
1,120 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,393 Elo+

VS

Team Averages
Level 25
1,418 SR
1,370 Elo+
Camazotz
Camazotz
Archpr1est
Camazotz
Level 29
God Stats
2W - 2L
1,501 SR
Queue Stats
51W - 77L
1,398 Elo+
Solo
Raijin
Raijin
PullHerWeave
Raijin
Level 29
God Stats
0W - 2L
1,306 SR
Queue Stats
20W - 29L
1,382 Elo+
Solo
Chaac
Chaac
PuppiesAndBabys
Chaac
Level 25
God Stats
7W - 5L
1,500 SR
Queue Stats
91W - 91L
1,466 Elo+
Solo
Fenrir
Fenrir
quiettime333
Fenrir
Level 13
God Stats
1W - 3L
1,293 SR
Queue Stats
5W - 15L
1,065 Elo+
Solo
Kukulkan
Kukulkan
snipercall911
Kukulkan
Level 28
God Stats
3W - 4L
1,492 SR
Queue Stats
5W - 5L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ManOnTheMoon1988
Danzaburou
12
2 / 2 / 2
7,412
618
4,381
8,162
2,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Izanami
11
1 / 2 / 1
6,622
552
3,317
6,557
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Zamudio47
Bellona
12
4 / 3 / 1
7,324
610
7,673
8,546
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 5 / 2
6,879
573
2,712
8,627
2,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
5
0 / 0 / 0
4,748
396
375
4,143
2,130
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Archpr1est
Camazotz
10
3 / 3 / 4
6,394
533
5,618
8,584
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
1
0 / 0 / 0
3,744
312
0
0
0
12
8 / 3 / 2
7,400
617
7,399
11,555
8,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
3
0 / 4 / 0
4,053
338
365
4,160
945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
snipercall911
Kukulkan
10
0 / 1 / 0
5,366
447
4,484
4,348
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
9
Kills
11
12
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Archpr1est
Camazotz
3
3
4
1.67
W
Danzaburou
ManOnTheMoon1988
Danzaburou
2
2
2
1.5
W
Izanami
1
2
1
0.75
L
Raijin
0
0
0
0
L
8
3
2
3
W
Bellona
Zamudio47
Bellona
4
3
1
1.5
W
2
5
2
0.6
W
Cthulhu
0
0
0
0
L
Fenrir
0
4
0
0
L
Kukulkan
snipercall911
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,458
Damage
17,866
36,035
Taken
28,647
17,011
Mitigated
16,712
10,265
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Archpr1est
Camazotz
5,618
2,363
0
3,900
8,584
5,136
0
0
8,430
3,946
24,175
W
Danzaburou
ManOnTheMoon1988
Danzaburou
4,381
1,920
135
4,083
8,162
2,533
2,399
2,227
5,910
0
33,087
W
Izanami
3,317
2,116
0
2,278
6,557
1,875
2,432
277
6,280
0
37,110
L
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
7,399
2,683
0
5,231
11,555
8,609
513
2,226
8,724
0
33,072
W
Bellona
Zamudio47
Bellona
7,673
3,017
0
1,785
8,546
7,855
59
143
8,081
0
35,591
W
2,712
883
0
1,984
8,627
2,618
100
507
8,020
21,518
0
W
Cthulhu
375
32
0
0
4,143
2,130
0
1,699
2,444
8,731
0
L
Fenrir
365
290
0
459
4,160
945
175
189
3,945
0
4,780
L
Kukulkan
snipercall911
Kukulkan
4,484
917
0
288
4,348
2,022
0
361
3,916
28,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
26,957
271
Minions Killed
185
0
Camps Cleared
0
1,031,874
Distance Traveled
741,672
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,394
533
55
5
0
193,189
0
W
Danzaburou
7,412
618
64
5
0
181,045
4
W
Izanami
6,622
552
76
6
0
195,852
0
L
Raijin
3,744
312
0
0
0
0
0
L
Chaac
7,400
617
70
6
0
196,732
2
W
Bellona
7,324
610
74
6
0
238,968
1
W
Freya
6,879
573
45
4
0
197,732
0
W
Cthulhu
4,748
396
12
1
0
218,277
4
L
Fenrir
4,053
338
11
1
0
166,436
1
L
Kukulkan
5,366
447
49
4
0
185,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role