Player Matchup

Apollo
Apollo
Gold V
BasiRuiz
Apollo
Gold V
Level 141
God Stats
7W - 5L
1,700 SR
Queue Stats
94W - 94L
1,409 MMR
Party 1
Mercury
Mercury
Silver I
CornyYacht
Mercury
Silver I
Level 160
God Stats
4W - 1L
1,736 SR
Queue Stats
185W - 185L
1,464 MMR
Solo
Sobek
Sobek
Gold IV
Jmvm1996
Sobek
Gold IV
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 126L
1,454 MMR
Party 1
Aphrodite
Aphrodite
Gold V
JsNv
Aphrodite
Gold V
Level 123
God Stats
17W - 13L
1,500 SR
Queue Stats
436W - 437L
1,463 MMR
Solo
Hercules
Hercules
Gold III
xXDoorBellXx
Hercules
Gold III
Level 86
God Stats
17W - 17L
1,162 SR
Queue Stats
356W - 378L
1,448 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,520 SR
1,448 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,494 SR
1,476 MMR
Nemesis
Nemesis
Bronze III
CarinAndros
Nemesis
Bronze III
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,457 MMR
Solo
Danzaburou
Danzaburou
Silver I
KcamMD
Danzaburou
Silver I
Level 159
God Stats
1W - 4L
1,468 SR
Queue Stats
25W - 24L
1,462 MMR
Solo
Merlin
Merlin
Gold IV
Slaashsh
Merlin
Gold IV
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
200W - 199L
1,463 MMR
Solo
Bellona
Bellona
Gold IV
Stish0
Bellona
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
Zackdelaroch4
Sylvanus
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BasiRuiz
Apollo
20
9 / 4 / 8
17,147
553
22,185
29,445
12,106
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
CornyYacht
Mercury
20
9 / 7 / 12
17,717
572
25,587
34,127
17,833
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Jmvm1996
Sobek
20
3 / 7 / 25
14,995
484
12,672
32,220
35,782
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
JsNv
Aphrodite
20
11 / 3 / 11
18,172
586
29,964
25,283
13,645
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
xXDoorBellXx
Hercules
20
3 / 4 / 15
16,073
518
14,614
31,204
41,259
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ScyllaTsukuyomiPersephoneCthulhu

VS

Bans
RaCu ChulainnYmirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CarinAndros
Nemesis
20
5 / 10 / 8
15,273
493
15,353
26,845
15,304
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
KcamMD
Danzaburou
20
5 / 7 / 10
18,192
587
23,227
24,896
12,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Slaashsh
Merlin
20
7 / 7 / 8
16,911
546
22,303
27,153
12,716
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Stish0
Bellona
20
2 / 4 / 8
16,655
537
25,660
28,446
39,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Zackdelaroch4
Sylvanus
20
6 / 7 / 10
15,657
505
15,916
39,637
55,282
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
69
35
Kills
25
25
Deaths
35
71
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Apollo
BasiRuiz
Apollo
9
4
8
3.25
L
Nemesis
CarinAndros
Nemesis
5
10
8
0.9
W
Mercury
CornyYacht
Mercury
9
7
12
2.14
W
Sobek
Jmvm1996
Sobek
3
7
25
2.21
W
Aphrodite
JsNv
Aphrodite
11
3
11
5.5
L
Danzaburou
KcamMD
Danzaburou
5
7
10
1.43
L
Merlin
Slaashsh
Merlin
7
7
8
1.57
L
Bellona
Stish0
Bellona
2
4
8
1.5
L
Sylvanus
Zackdelaroch4
Sylvanus
6
7
10
1.57
W
Hercules
xXDoorBellXx
Hercules
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,022
Damage
102,459
152,279
Taken
146,977
120,625
Mitigated
135,967
79,312
Healing
36,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BasiRuiz
Apollo
22,185
14,826
0
13,526
29,445
12,106
6,810
11,029
18,249
0
156,504
L
Nemesis
CarinAndros
Nemesis
15,353
5,123
0
2,943
26,845
15,304
2,231
9,408
16,959
0
114,738
W
Mercury
CornyYacht
Mercury
25,587
16,827
0
10,127
34,127
17,833
1,511
7,541
26,440
0
163,183
W
Sobek
Jmvm1996
Sobek
12,672
2,128
0
7,242
32,220
35,782
613
7,666
24,410
41,982
0
W
Aphrodite
JsNv
Aphrodite
29,964
2,381
16,496
19,362
25,283
13,645
279
9,127
15,803
142,141
0
L
Danzaburou
KcamMD
Danzaburou
23,227
14,710
0
7,088
24,896
12,821
3,575
5,008
19,678
0
154,842
L
Merlin
Slaashsh
Merlin
22,303
1,800
615
4,470
27,153
12,716
1,368
10,497
16,209
111,085
0
L
Bellona
Stish0
Bellona
25,660
10,793
0
9,162
28,446
39,844
1,209
7,685
19,898
8,298
119,079
L
Sylvanus
Zackdelaroch4
Sylvanus
15,916
2,483
3,352
8,497
39,637
55,282
303
14,396
23,858
51,780
0
W
Hercules
xXDoorBellXx
Hercules
14,614
2,446
0
12,559
31,204
41,259
825
5,918
25,197
11,795
77,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,104
Gold Earned
82,688
814
Minions Killed
841
0
Camps Cleared
0
3,181,875
Distance Traveled
2,775,896
37
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
17,147
553
219
7
0
619,325
8
L
Nemesis
15,273
493
141
5
0
613,314
1
W
Mercury
17,717
572
191
6
0
691,736
10
W
Sobek
14,995
484
34
1
0
607,022
10
W
Aphrodite
18,172
586
217
7
0
642,834
3
L
Danzaburou
18,192
587
259
8
0
504,140
17
L
Merlin
16,911
546
165
5
0
546,582
3
L
Bellona
16,655
537
216
7
0
611,937
4
L
Sylvanus
15,657
505
60
2
0
499,923
10
W
Hercules
16,073
518
153
5
0
620,958
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role