Player Matchup

Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Hak_Kokuryu
Tyr
Level 93
God Stats
1W - 5L
1,188 SR
Queue Stats
437W - 406L
1,605 Elo+
Party 2
Hou Yi
Hou Yi
Naofumi-I
Hou Yi
Level 87
God Stats
2W - 3L
1,694 SR
Queue Stats
261W - 217L
1,576 Elo+
Party 2
Team Averages
Level 83
1,461 SR
1,560 Elo+

VS

Team Averages
Level 82
1,652 SR
1,680 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ddestroyeur6
Ah Muzen Cab
Level 109
God Stats
12W - 6L
1,654 SR
Queue Stats
33W - 23L
1,650 Elo+
Party 1
Baron Samedi
Baron Samedi
Hisagear
Baron Samedi
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 10L
1,724 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tonayr02
Cu Chulainn
Level 55
God Stats
12W - 6L
1,802 SR
Queue Stats
32W - 21L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 11 / 7
9,362
669
8,232
12,795
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
5 / 7 / 6
10,068
719
8,545
20,326
16,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Naofumi-I
Hou Yi
14
6 / 4 / 5
10,685
763
9,854
15,039
5,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ddestroyeur6
Ah Muzen Cab
15
11 / 3 / 9
11,811
844
16,977
12,964
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Hisagear
Baron Samedi
16
9 / 3 / 8
11,672
834
13,952
11,187
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
tonayr02
Cu Chulainn
13
1 / 8 / 14
10,061
719
8,614
14,726
13,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
13
Kills
21
22
Deaths
14
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
11
7
0.5
W
Ah Muzen Cab
Ddestroyeur6
Ah Muzen Cab
11
3
9
5.17
L
5
7
6
1.14
W
Baron Samedi
Hisagear
Baron Samedi
9
3
8
4.33
L
Hou Yi
Naofumi-I
Hou Yi
6
4
5
2.13
W
Cu Chulainn
tonayr02
Cu Chulainn
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,631
Damage
39,543
48,160
Taken
38,877
25,012
Mitigated
25,704
7,472
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,232
651
127
513
12,795
3,698
468
3,685
8,937
36,229
0
W
Ah Muzen Cab
Ddestroyeur6
Ah Muzen Cab
16,977
7,543
0
4,132
12,964
7,137
2,140
2,394
10,116
2,642
48,953
L
8,545
872
362
3,234
20,326
16,100
0
6,740
13,140
178
27,550
W
Baron Samedi
Hisagear
Baron Samedi
13,952
796
3,163
5,743
11,187
4,938
239
2,368
8,468
43,694
0
L
Hou Yi
Naofumi-I
Hou Yi
9,854
4,333
672
2,564
15,039
5,214
0
5,401
9,450
0
31,983
W
Cu Chulainn
tonayr02
Cu Chulainn
8,614
2,034
549
1,576
14,726
13,629
25
2,788
11,475
7,826
36,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
33,544
162
Minions Killed
192
0
Camps Cleared
0
707,771
Distance Traveled
747,834
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,362
669
70
5
0
190,357
0
W
Ah Muzen Cab
11,811
844
55
4
0
240,316
0
L
Tyr
10,068
719
45
3
0
268,801
0
W
Baron Samedi
11,672
834
72
5
0
255,084
2
L
Hou Yi
10,685
763
47
3
0
248,613
3
W
Cu Chulainn
10,061
719
65
5
0
252,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role