Player Matchup

Cabrakan
Cabrakan
Berserker 2B1G
Cabrakan
Level 16
God Stats
21W - 15L
1,773 SR
Queue Stats
104W - 105L
1,536 Elo+
Party 2
Neith
Neith
FaulkNRams
Neith
Level 18
God Stats
23W - 25L
1,586 SR
Queue Stats
23W - 25L
1,584 Elo+
Solo
Chang'e
Chang'e
Kuni1302
Chang'e
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Mambaguevo
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Party 2
Susano
Susano
POOB Crisis
Susano
Level 15
God Stats
6W - 11L
1,407 SR
Queue Stats
313W - 336L
1,473 Elo+
Party 2
Team Averages
Level 11
1,553 SR
1,519 Elo+

VS

Team Averages
Level 14
1,570 SR
1,583 Elo+
Amaterasu
Amaterasu
Demiya
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 86L
1,725 Elo+
Party 1
Zeus
Zeus
Jhalhegi
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,404 Elo+
Solo
Nemesis
Nemesis
Rabeka
Nemesis
Level 3
God Stats
1W - 2L
1,800 SR
Queue Stats
11W - 16L
1,688 Elo+
Party 1
Neith
Neith
TheDeepHate
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,560 Elo+
Solo
Artemis
Artemis
idechan
Artemis
Level 11
God Stats
23W - 34L
1,552 SR
Queue Stats
27W - 45L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
11 / 3 / 25
11,956
1,196
12,762
13,102
15,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
19
14 / 0 / 18
12,162
1,216
22,579
9,522
4,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Kuni1302
Chang'e
18
7 / 0 / 27
11,579
1,158
13,198
9,025
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Mambaguevo
Bellona
19
8 / 0 / 29
11,442
1,144
21,431
14,676
17,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
17
7 / 2 / 18
10,699
1,070
12,244
11,231
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Demiya
Amaterasu
15
2 / 15 / 3
9,419
942
7,387
27,034
20,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
15
0 / 11 / 5
9,052
905
10,930
13,855
4,906
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Rabeka
Nemesis
14
0 / 10 / 0
8,467
847
2,950
21,875
9,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 1 / 4
9,352
935
15,231
7,698
3,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
idechan
Artemis
15
2 / 10 / 3
9,842
984
14,783
20,217
8,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
20
47
Kills
5
5
Deaths
47
117
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
11
3
25
7.83
L
Amaterasu
Demiya
Amaterasu
2
15
3
0.23
W
Neith
14
0
18
23
L
Zeus
0
11
5
0.23
W
Chang'e
Kuni1302
Chang'e
7
0
27
20.5
W
Bellona
Mambaguevo
Bellona
8
0
29
22.5
W
Susano
7
2
18
8
L
Nemesis
Rabeka
Nemesis
0
10
0
0
L
1
1
4
3
L
Artemis
idechan
Artemis
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,214
Damage
51,281
57,556
Taken
90,679
45,233
Mitigated
46,082
15,625
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
12,762
1,720
0
1,037
13,102
15,211
0
2,358
10,612
23,156
0
L
Amaterasu
Demiya
Amaterasu
7,387
3,335
0
1,545
27,034
20,680
0
9,329
17,269
0
17,884
W
Neith
22,579
13,201
0
856
9,522
4,090
0
2,209
7,239
0
46,409
L
Zeus
10,930
1,630
84
286
13,855
4,906
0
2,620
11,035
36,523
0
W
Chang'e
Kuni1302
Chang'e
13,198
3,035
7,372
3,426
9,025
3,795
0
2,393
6,583
30,367
0
W
Bellona
Mambaguevo
Bellona
21,431
9,796
0
2,112
14,676
17,322
0
2,603
11,891
0
34,445
W
Susano
12,244
5,443
0
822
11,231
4,815
0
1,367
9,783
0
21,598
L
Nemesis
Rabeka
Nemesis
2,950
1,506
0
1,840
21,875
9,240
0
7,806
13,869
0
20,420
L
15,231
8,960
207
2,065
7,698
3,028
0
1,809
5,864
0
31,419
L
Artemis
idechan
Artemis
14,783
8,146
0
3,763
20,217
8,228
0
3,906
16,061
0
33,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,838
Gold Earned
46,132
171
Minions Killed
176
6
Camps Cleared
5
933,241
Distance Traveled
799,320
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,956
1,196
43
4
2
161,083
0
L
Amaterasu
9,419
942
30
3
2
181,567
0
W
Neith
12,162
1,216
53
5
0
165,690
3
L
Zeus
9,052
905
62
6
0
94,527
0
W
Chang'e
11,579
1,158
47
5
2
200,193
0
W
Bellona
11,442
1,144
19
2
1
205,425
0
W
Susano
10,699
1,070
9
1
1
200,850
0
L
Nemesis
8,467
847
21
2
1
211,996
1
L
Neith
9,352
935
23
2
1
171,984
0
L
Artemis
9,842
984
40
4
1
139,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role