Player Matchup

Ares
Ares
BilbobBaggins
Ares
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,257 Elo+
Party 2
Kali
Kali
QueenOfEggs
Kali
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,724 Elo+
Party 2
Discordia
Discordia
SomeWhatUnlucky
Discordia
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,546 Elo+
Party 2
Da Ji
Da Ji
VelStraga
Da Ji
Level 18
God Stats
5W - 3L
1,496 SR
Queue Stats
28W - 27L
1,536 Elo+
Solo
Danzaburou
Danzaburou
skirk99
Danzaburou
Level 65
God Stats
2W - 1L
1,412 SR
Queue Stats
7W - 12L
1,257 Elo+
Party 2
Team Averages
Level 27
1,482 SR
1,464 Elo+

VS

Team Averages
Level 10
1,474 SR
1,587 Elo+
Nemesis
Nemesis
DetectiveKermit
Nemesis
Level 5
God Stats
0W - 2L
1,342 SR
Queue Stats
4W - 9L
1,369 Elo+
Solo
King Arthur
King Arthur
Herminator33
King Arthur
Level 27
God Stats
4W - 3L
1,489 SR
Queue Stats
101W - 97L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
Kameellion
Danzaburou
Level 11
God Stats
2W - 5L
1,315 SR
Queue Stats
11W - 15L
1,420 Elo+
Solo
Zeus
Zeus
WendysXD
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Anubis
Anubis
potatogrunt
Anubis
Level 3
God Stats
2W - 3L
1,726 SR
Queue Stats
36W - 31L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 28
12,271
1,227
10,663
12,424
14,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 2 / 20
10,186
1,019
4,861
7,029
3,109
Boots

Boots

+6%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
SomeWhatUnlucky
Discordia
19
10 / 0 / 23
12,350
1,235
25,885
6,974
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
VelStraga
Da Ji
18
14 / 3 / 20
12,807
1,281
13,464
8,377
3,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
skirk99
Danzaburou
19
16 / 1 / 20
13,179
1,318
24,877
10,794
4,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 7
9,523
952
4,498
19,202
8,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Herminator33
King Arthur
15
1 / 9 / 5
9,349
935
6,564
22,866
18,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Kameellion
Danzaburou
16
3 / 5 / 3
10,246
1,025
5,795
13,215
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
15
3 / 12 / 3
10,371
1,037
15,475
17,126
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
0 / 10 / 5
8,959
896
7,573
12,505
4,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
30
46
Kills
7
7
Deaths
46
111
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
28
20
L
0
10
7
0.35
L
King Arthur
Herminator33
King Arthur
1
9
5
0.39
L
Danzaburou
Kameellion
Danzaburou
3
5
3
0.9
W
0
2
20
5
W
Discordia
SomeWhatUnlucky
Discordia
10
0
23
21.5
W
Da Ji
VelStraga
Da Ji
14
3
20
8
L
Zeus
3
12
3
0.38
L
Anubis
0
10
5
0.25
W
Danzaburou
skirk99
Danzaburou
16
1
20
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,750
Damage
39,905
45,598
Taken
84,914
28,782
Mitigated
41,684
9,068
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,663
332
0
1,128
12,424
14,318
0
5,991
6,387
17,992
0
L
4,498
1,563
0
1,524
19,202
8,050
0
5,323
13,669
0
14,450
L
King Arthur
Herminator33
King Arthur
6,564
526
0
341
22,866
18,494
0
7,669
14,824
0
18,504
L
Danzaburou
Kameellion
Danzaburou
5,795
2,412
0
1,075
13,215
4,403
0
8,141
4,734
0
28,358
W
4,861
1,976
0
2,151
7,029
3,109
0
3,066
3,838
0
13,184
W
Discordia
SomeWhatUnlucky
Discordia
25,885
1,956
0
0
6,974
3,153
0
3,572
3,352
49,283
0
W
Da Ji
VelStraga
Da Ji
13,464
6,064
0
231
8,377
3,533
0
3,932
4,320
0
19,457
L
Zeus
15,475
1,680
0
0
17,126
5,738
0
8,585
8,235
30,865
0
L
Anubis
7,573
1,178
0
900
12,505
4,999
0
5,403
6,904
19,399
0
W
Danzaburou
skirk99
Danzaburou
24,877
16,579
0
5,558
10,794
4,669
0
6,487
4,207
0
52,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,793
Gold Earned
48,448
184
Minions Killed
158
10
Camps Cleared
3
859,431
Distance Traveled
890,673
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,271
1,227
10
1
2
200,158
0
L
Nemesis
9,523
952
16
2
0
198,790
2
L
King Arthur
9,349
935
20
2
0
195,153
0
L
Danzaburou
10,246
1,025
54
5
1
162,000
0
W
Kali
10,186
1,019
17
2
3
141,005
3
W
Discordia
12,350
1,235
66
7
1
184,951
0
W
Da Ji
12,807
1,281
9
1
0
158,330
1
L
Zeus
10,371
1,037
32
3
2
170,956
0
L
Anubis
8,959
896
36
4
0
163,774
0
W
Danzaburou
13,179
1,318
82
8
4
174,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role