Player Matchup

Hel
Hel
CrmsonCapsul
Hel
Level 68
God Stats
0W - 5L
1,473 SR
Queue Stats
4W - 10L
1,168 Elo+
Solo
Olorun
Olorun
DemonicChild666
Olorun
Level 114
God Stats
0W - 5L
1,522 SR
Queue Stats
9W - 22L
1,222 Elo+
Party 1
Da Ji
Da Ji
MrRapiti
Da Ji
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chaac
Chaac
WarPath117 00
Chaac
Level 101
God Stats
0W - 2L
1,432 SR
Queue Stats
0W - 5L
1,222 Elo+
Party 1
Team Averages
Level 110
1,482 SR
1,278 Elo+

VS

Team Averages
Level 117
1,604 SR
1,262 Elo+
Nox
Nox
Arzt Tod
Nox
Level 127
God Stats
13W - 11L
1,147 SR
Queue Stats
103W - 115L
1,333 Elo+
Solo
Ymir
Ymir
Qedio
Ymir
Level 135
God Stats
1W - 0L
1,814 SR
Queue Stats
26W - 6L
1,108 Elo+
Party 2
Tyr
Tyr
Vockem
Tyr
Level 119
God Stats
1W - 0L
1,587 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
kojuh
Danzaburou
Level 86
God Stats
2W - 1L
1,867 SR
Queue Stats
2W - 1L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,712
746
3,879
5,892
2,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 0
6,653
739
3,979
8,708
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
MrRapiti
Da Ji
12
0 / 4 / 0
6,692
744
3,676
8,570
5,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 0
6,423
714
2,906
9,942
8,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
8,486
943
4,405
2,632
1,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Qedio
Ymir
15
6 / 1 / 8
8,871
986
6,823
9,285
8,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
Vockem
Tyr
14
9 / 0 / 6
8,998
1,000
9,371
7,535
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
kojuh
Danzaburou
13
2 / 0 / 8
8,187
910
6,673
6,143
2,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
51
1
Kills
20
20
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
1
5
0
0.2
L
0
5
0
0
L
Da Ji
MrRapiti
Da Ji
0
4
0
0
W
Ymir
Qedio
Ymir
6
1
8
10
W
Tyr
Vockem
Tyr
9
0
6
12
L
0
6
0
0
W
Danzaburou
kojuh
Danzaburou
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,440
Damage
27,272
33,112
Taken
25,595
19,294
Mitigated
19,477
6,268
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,405
688
0
250
2,632
1,045
1,371
1,377
1,230
22,535
0
L
3,879
485
320
791
5,892
2,158
123
1,895
3,972
16,054
0
L
3,979
1,427
485
2,276
8,708
3,199
0
2,646
5,962
32,291
0
L
Da Ji
MrRapiti
Da Ji
3,676
571
0
666
8,570
5,314
32
3,981
4,566
0
19,270
W
Ymir
Qedio
Ymir
6,823
1,396
550
1,256
9,285
8,950
947
3,552
5,533
20,356
0
W
Tyr
Vockem
Tyr
9,371
1,308
0
2,302
7,535
7,205
895
1,813
5,514
0
25,137
L
2,906
520
0
1,730
9,942
8,623
0
3,243
6,538
0
10,241
W
Danzaburou
kojuh
Danzaburou
6,673
2,283
0
1,302
6,143
2,277
3,239
1,423
4,624
0
28,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,480
Gold Earned
34,542
139
Minions Killed
153
8
Camps Cleared
7
564,462
Distance Traveled
771,197
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,486
943
37
4
2
188,526
2
L
Hel
6,712
746
33
4
3
137,943
1
L
Olorun
6,653
739
54
6
3
143,135
2
L
Da Ji
6,692
744
38
4
1
147,046
4
W
Ymir
8,871
986
29
3
2
188,996
1
W
Tyr
8,998
1,000
38
4
1
199,661
1
L
Chaac
6,423
714
14
2
1
136,338
0
W
Danzaburou
8,187
910
49
5
2
194,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role