Player Matchup

The Morrigan
The Morrigan
BearRiky
The Morrigan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
EzPzow
Cabrakan
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 13L
1,339 Elo+
Party 2
Mulan
Mulan
I3loodI3ath
Mulan
Level 41
God Stats
6W - 5L
1,500 SR
Queue Stats
11W - 13L
1,282 Elo+
Party 2
Erlang Shen
Erlang Shen
TIKY69
Erlang Shen
Level 108
God Stats
3W - 5L
1,716 SR
Queue Stats
669W - 633L
1,385 Elo+
Party 1
Cupid
Cupid
sharkpartygill
Cupid
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,339 Elo+
Party 2
Team Averages
Level 70
1,543 SR
1,369 Elo+

VS

Team Averages
Level 78
1,575 SR
1,642 Elo+
King Arthur
King Arthur
BaconIsExemplary
King Arthur
Level 49
God Stats
14W - 13L
1,801 SR
Queue Stats
164W - 142L
1,611 Elo+
Solo
Camazotz
Camazotz
Ninjamonckey
Camazotz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,804 Elo+
Solo
Danzaburou
Danzaburou
Skittlez GG
Danzaburou
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 69L
1,731 Elo+
Party 3
Athena
Athena
Teh Jerbear
Athena
Level 105
God Stats
3W - 10L
1,528 SR
Queue Stats
157W - 159L
1,566 Elo+
Party 3
Hel
Hel
WWMA
Hel
Level 69
God Stats
15W - 10L
1,547 SR
Queue Stats
252W - 246L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BearRiky
The Morrigan
18
7 / 3 / 14
12,555
546
17,907
10,467
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
EzPzow
Cabrakan
17
5 / 3 / 14
12,608
548
16,533
21,601
24,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 3 / 5
11,788
513
11,485
14,512
10,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
TIKY69
Erlang Shen
19
6 / 5 / 12
12,435
541
9,241
17,225
15,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 3 / 7
12,018
523
9,630
9,450
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaconIsExemplary
King Arthur
20
7 / 3 / 4
13,102
570
12,824
20,741
18,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
Ninjamonckey
Camazotz
19
3 / 5 / 6
11,639
506
7,826
21,314
8,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Skittlez GG
Danzaburou
17
3 / 7 / 4
11,754
511
7,703
17,000
8,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
12
1 / 7 / 5
9,033
393
5,956
17,783
12,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
WWMA
Hel
17
2 / 7 / 5
11,300
491
10,245
14,891
6,259
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
29
Kills
16
17
Deaths
29
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BaconIsExemplary
King Arthur
7
3
4
3
W
The Morrigan
BearRiky
The Morrigan
7
3
14
4.67
W
Cabrakan
EzPzow
Cabrakan
5
3
14
4
W
4
3
5
2.17
L
Camazotz
Ninjamonckey
Camazotz
3
5
6
1.2
L
Danzaburou
Skittlez GG
Danzaburou
3
7
4
0.71
W
Erlang Shen
TIKY69
Erlang Shen
6
5
12
2.4
L
Athena
1
7
5
0.5
L
Hel
WWMA
Hel
2
7
5
0.64
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,796
Damage
44,554
73,255
Taken
91,729
60,320
Mitigated
55,780
19,717
Healing
29,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BaconIsExemplary
King Arthur
12,824
1,252
0
8,304
20,741
18,903
0
3,354
17,365
0
85,499
W
The Morrigan
BearRiky
The Morrigan
17,907
4,800
378
938
10,467
5,025
1,068
2,302
8,165
63,031
8,390
W
Cabrakan
EzPzow
Cabrakan
16,533
2,306
734
6,220
21,601
24,926
1,390
6,963
14,566
47,078
0
W
11,485
2,001
0
5,291
14,512
10,119
3,345
2,022
12,015
0
60,031
L
Camazotz
Ninjamonckey
Camazotz
7,826
2,247
0
8,118
21,314
8,925
36
5,254
15,854
1,376
69,202
L
Danzaburou
Skittlez GG
Danzaburou
7,703
2,883
0
3,408
17,000
8,860
820
9,679
7,161
4,974
69,059
W
Erlang Shen
TIKY69
Erlang Shen
9,241
4,100
0
2,164
17,225
15,131
3,151
3,504
13,267
11,192
67,291
L
Athena
5,956
1,384
215
1,150
17,783
12,833
231
4,693
12,988
28,438
0
L
Hel
WWMA
Hel
10,245
321
3,490
5,165
14,891
6,259
317
3,951
10,706
74,926
0
W
9,630
4,622
1,492
2,500
9,450
5,119
4,022
2,497
6,904
0
45,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,404
Gold Earned
56,828
512
Minions Killed
546
0
Camps Cleared
0
2,101,354
Distance Traveled
1,999,283
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,102
570
143
6
0
458,990
0
W
The Morrigan
12,555
546
134
6
0
412,785
6
W
Cabrakan
12,608
548
54
2
0
429,749
1
W
Mulan
11,788
513
116
5
0
419,553
2
L
Camazotz
11,639
506
124
5
0
455,375
8
L
Danzaburou
11,754
511
101
4
0
374,510
0
W
Erlang Shen
12,435
541
129
6
0
424,286
4
L
Athena
9,033
393
44
2
0
301,208
2
L
Hel
11,300
491
134
6
0
409,200
6
W
Cupid
12,018
523
79
3
0
414,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role