Player Matchup

Thanatos
Thanatos
HuntyBunty
Thanatos
Level 16
God Stats
3W - 0L
1,747 SR
Queue Stats
61W - 42L
1,493 Elo+
Solo
Hel
Hel
InkKritical
Hel
Level 27
God Stats
7W - 8L
1,402 SR
Queue Stats
53W - 51L
1,401 Elo+
Solo
Artemis
Artemis
MrBurfict
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Suizuo
Bellona
Level 27
God Stats
8W - 3L
1,500 SR
Queue Stats
73W - 70L
1,412 Elo+
Solo
Ra
Ra
SweetDreamer8717
Ra
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 36L
1,500 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,461 Elo+

VS

Team Averages
Level 18
1,402 SR
1,416 Elo+
Ymir
Ymir
Desuzin
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Cupid
Cupid
GingerWon
Cupid
Level 29
God Stats
0W - 1L
1,267 SR
Queue Stats
17W - 18L
1,449 Elo+
Party 1
Zeus
Zeus
andresamplayer
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
dlspacifico
Discordia
Level 22
God Stats
1W - 4L
1,217 SR
Queue Stats
21W - 45L
1,232 Elo+
Party 2
Thanatos
Thanatos
l9ionysus
Thanatos
Level 25
God Stats
3W - 8L
1,528 SR
Queue Stats
10W - 10L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HuntyBunty
Thanatos
17
7 / 4 / 7
10,713
630
7,742
14,074
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 3 / 9
8,427
496
7,219
8,857
2,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
MrBurfict
Artemis
15
10 / 4 / 11
10,208
600
17,853
16,674
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Suizuo
Bellona
17
6 / 1 / 3
10,846
638
7,507
10,496
9,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
17 / 2 / 8
11,880
699
15,201
11,712
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Desuzin
Ymir
10
0 / 10 / 3
6,646
391
3,561
16,560
8,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
GingerWon
Cupid
13
2 / 7 / 5
8,022
472
5,990
14,666
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 10 / 0
8,034
473
5,822
12,200
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
dlspacifico
Discordia
11
1 / 8 / 2
7,040
414
3,720
9,580
2,518
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
l9ionysus
Thanatos
14
10 / 7 / 1
9,929
584
12,718
17,598
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
42
Kills
13
14
Deaths
42
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
Desuzin
Ymir
0
10
3
0.15
L
Cupid
GingerWon
Cupid
2
7
5
0.64
W
Thanatos
HuntyBunty
Thanatos
7
4
7
2.63
W
2
3
9
2.17
W
Artemis
MrBurfict
Artemis
10
4
11
3.88
W
Bellona
Suizuo
Bellona
6
1
3
7.5
W
17
2
8
10.5
L
0
10
0
0
L
Discordia
dlspacifico
Discordia
1
8
2
0.25
L
Thanatos
l9ionysus
Thanatos
10
7
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,522
Damage
31,811
61,813
Taken
70,604
28,069
Mitigated
28,052
32,786
Healing
19,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Desuzin
Ymir
3,561
251
0
817
16,560
8,441
62
5,341
11,139
18,399
0
L
Cupid
GingerWon
Cupid
5,990
3,745
676
5,544
14,666
4,948
952
5,850
8,646
0
35,686
W
Thanatos
HuntyBunty
Thanatos
7,742
2,929
0
11,373
14,074
4,941
716
750
13,299
0
62,589
W
7,219
1,512
3,200
3,286
8,857
2,659
896
1,651
7,206
33,005
0
W
Artemis
MrBurfict
Artemis
17,853
11,970
0
7,598
16,674
6,009
4,162
4,684
11,990
0
52,782
W
Bellona
Suizuo
Bellona
7,507
1,176
0
1,186
10,496
9,983
859
3,629
6,361
0
60,691
W
15,201
2,333
1,133
5,010
11,712
4,477
1,083
1,833
9,854
82,590
0
L
5,822
1,569
0
1,499
12,200
6,027
724
1,913
9,773
50,219
0
L
Discordia
dlspacifico
Discordia
3,720
846
0
1,235
9,580
2,518
432
3,474
6,017
22,687
0
L
Thanatos
l9ionysus
Thanatos
12,718
5,444
0
10,151
17,598
6,118
296
5,191
12,071
0
40,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,074
Gold Earned
39,671
497
Minions Killed
299
0
Camps Cleared
0
1,717,203
Distance Traveled
1,400,435
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,646
391
25
1
0
302,978
0
L
Cupid
8,022
472
73
4
0
267,536
1
W
Thanatos
10,713
630
97
6
0
371,061
4
W
Hel
8,427
496
45
3
0
346,785
6
W
Artemis
10,208
600
61
4
0
260,534
0
W
Bellona
10,846
638
128
8
0
362,881
0
W
Ra
11,880
699
166
10
0
375,942
0
L
Zeus
8,034
473
101
6
0
255,431
0
L
Discordia
7,040
414
34
2
0
251,947
0
L
Thanatos
9,929
584
66
4
0
322,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role