Player Matchup

Merlin
Merlin
ABigMoistMan
Merlin
Level 25
God Stats
6W - 3L
1,821 SR
Queue Stats
57W - 37L
1,656 Elo+
Party 1
Bellona
Bellona
Bizarreastro
Bellona
Level 27
God Stats
21W - 23L
1,565 SR
Queue Stats
50W - 43L
1,656 Elo+
Party 1
Chang'e
Chang'e
Linkrai211469
Chang'e
Level 8
God Stats
45W - 34L
1,500 SR
Queue Stats
600W - 499L
1,707 Elo+
Solo
Ymir
Ymir
O_cerberus_X
Ymir
Level 29
God Stats
3W - 1L
1,616 SR
Queue Stats
88W - 81L
1,556 Elo+
Party 1
Achilles
Achilles
Ryuk1479
Achilles
Level 29
God Stats
3W - 3L
1,588 SR
Queue Stats
11W - 18L
1,629 Elo+
Solo
Team Averages
Level 24
1,618 SR
1,641 Elo+

VS

Team Averages
Level 20
1,531 SR
1,514 Elo+
Amaterasu
Amaterasu
G_SINOFLUST
Amaterasu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 124L
1,487 Elo+
Solo
Nu Wa
Nu Wa
K8duckz
Nu Wa
Level 28
God Stats
278W - 271L
1,512 SR
Queue Stats
283W - 277L
1,543 Elo+
Solo
Cerberus
Cerberus
ProdiguerxRob
Cerberus
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,328 Elo+
Solo
Olorun
Olorun
ShwiftyNinja
Olorun
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 13L
1,459 Elo+
Solo
Horus
Horus
Slump_Emperor
Horus
Level 29
God Stats
4W - 2L
1,642 SR
Queue Stats
55W - 50L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 6 / 15
11,585
1,053
25,584
15,308
4,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Bizarreastro
Bellona
17
7 / 3 / 11
11,429
1,039
12,799
13,772
8,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
17
4 / 1 / 15
11,311
1,028
14,486
9,261
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 3 / 15
11,536
1,049
12,354
17,645
16,155
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Ryuk1479
Achilles
18
6 / 1 / 13
11,576
1,052
14,230
15,573
13,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

231

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
G_SINOFLUST
Amaterasu
16
2 / 6 / 7
10,141
922
5,342
18,349
14,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
K8duckz
Nu Wa
17
4 / 6 / 9
10,811
983
20,310
14,736
6,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
ProdiguerxRob
Cerberus
17
6 / 7 / 8
12,269
1,115
18,671
19,219
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
16
0 / 6 / 8
9,445
859
12,561
15,125
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 3 / 10
11,044
1,004
6,427
17,077
18,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
56
28
Kills
14
14
Deaths
28
69
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
6
15
2.42
W
Bellona
Bizarreastro
Bellona
7
3
11
4.17
L
Amaterasu
G_SINOFLUST
Amaterasu
2
6
7
0.92
L
Nu Wa
K8duckz
Nu Wa
4
6
9
1.42
W
Chang'e
4
1
15
11.5
W
4
3
15
3.83
L
Cerberus
ProdiguerxRob
Cerberus
6
7
8
1.43
W
Achilles
Ryuk1479
Achilles
6
1
13
12.5
L
Olorun
0
6
8
0.67
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,453
Damage
63,311
71,559
Taken
84,506
45,884
Mitigated
52,433
16,090
Healing
17,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
25,584
2,448
0
829
15,308
4,817
0
10,975
4,283
45,847
0
W
Bellona
Bizarreastro
Bellona
12,799
5,711
0
3,284
13,772
8,801
0
9,445
4,206
0
26,091
L
Amaterasu
G_SINOFLUST
Amaterasu
5,342
1,474
0
2,873
18,349
14,517
0
10,880
7,381
64
18,903
L
Nu Wa
K8duckz
Nu Wa
20,310
7,585
982
1,166
14,736
6,036
0
9,120
5,466
43,475
0
W
Chang'e
14,486
1,445
7,269
4,175
9,261
3,032
0
6,641
2,570
52,675
0
W
12,354
1,457
0
0
17,645
16,155
0
13,544
3,959
31,020
0
L
Cerberus
ProdiguerxRob
Cerberus
18,671
312
0
4,500
19,219
7,210
0
12,011
7,053
40,692
0
W
Achilles
Ryuk1479
Achilles
14,230
3,983
0
533
15,573
13,079
0
11,588
3,851
0
24,917
L
Olorun
12,561
5,329
527
3,748
15,125
6,316
0
8,989
6,036
32,749
0
L
6,427
2,912
1,185
2,782
17,077
18,354
0
11,424
5,503
631
13,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,437
Gold Earned
53,710
221
Minions Killed
214
8
Camps Cleared
3
963,965
Distance Traveled
947,840
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,585
1,053
57
5
1
163,539
2
W
Bellona
11,429
1,039
27
2
4
196,946
0
L
Amaterasu
10,141
922
35
3
2
211,430
1
L
Nu Wa
10,811
983
35
3
1
182,434
0
W
Chang'e
11,311
1,028
87
8
2
199,807
0
W
Ymir
11,536
1,049
31
3
0
177,426
0
L
Cerberus
12,269
1,115
90
8
0
206,082
0
W
Achilles
11,576
1,052
19
2
1
226,247
0
L
Olorun
9,445
859
33
3
0
157,337
0
L
Horus
11,044
1,004
21
2
0
190,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role