Player Matchup

Kukulkan
Kukulkan
Anduhir
Kukulkan
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
177W - 173L
1,462 Elo+
Party 1
Loki
Loki
Darkzzers
Loki
Level 18
God Stats
10W - 11L
1,281 SR
Queue Stats
32W - 30L
1,322 Elo+
Solo
Amaterasu
Amaterasu
Haku666
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Neith
Neith
Rhovanel
Neith
Level 27
God Stats
9W - 7L
1,619 SR
Queue Stats
167W - 161L
1,462 Elo+
Party 1
Ares
Ares
xSlayer312
Ares
Level 5
God Stats
1W - 1L
1,703 SR
Queue Stats
11W - 12L
1,661 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,481 Elo+

VS

Team Averages
Level 19
1,669 SR
1,568 Elo+
Skadi
Skadi
MissHarleen
Skadi
Level 17
God Stats
22W - 9L
1,715 SR
Queue Stats
29W - 20L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SlowSlai
Tsukuyomi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,709 Elo+
Party 2
Ares
Ares
Soriginal
Ares
Level 22
God Stats
5W - 1L
1,715 SR
Queue Stats
137W - 118L
1,396 Elo+
Solo
Merlin
Merlin
Valejones
Merlin
Level 18
God Stats
2W - 1L
1,742 SR
Queue Stats
8W - 3L
1,585 Elo+
Party 2
Sol
Sol
Yuuzuke
Sol
Level 29
God Stats
5W - 2L
1,672 SR
Queue Stats
29W - 20L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anduhir
Kukulkan
15
1 / 10 / 8
9,043
1,005
17,958
14,087
5,840
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
16
10 / 13 / 5
11,985
1,332
12,218
20,480
8,310
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Haku666
Amaterasu
15
1 / 8 / 6
8,504
945
5,258
18,206
14,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Rhovanel
Neith
15
1 / 7 / 7
8,677
964
6,313
12,649
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 14 / 8
9,552
1,061
8,555
27,769
20,478
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 21
12,321
1,369
15,598
10,450
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
SlowSlai
Tsukuyomi
15
1 / 5 / 20
8,818
980
6,390
8,915
3,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
17
3 / 3 / 31
10,544
1,172
6,876
13,587
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Valejones
Merlin
18
4 / 2 / 35
11,023
1,225
16,098
7,984
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
19
30 / 3 / 18
14,314
1,590
45,012
14,462
6,398
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
177
15
Kills
52
52
Deaths
15
34
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anduhir
Kukulkan
1
10
8
0.5
L
Loki
10
13
5
0.96
L
Amaterasu
Haku666
Amaterasu
1
8
6
0.5
W
14
2
21
12.25
L
Neith
Rhovanel
Neith
1
7
7
0.64
W
Tsukuyomi
SlowSlai
Tsukuyomi
1
5
20
2.2
W
Ares
3
3
31
6.17
W
Merlin
Valejones
Merlin
4
2
35
10.75
W
Sol
30
3
18
13
L
2
14
8
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,302
Damage
89,974
93,191
Taken
55,398
53,771
Mitigated
31,217
2,897
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anduhir
Kukulkan
17,958
1,884
255
510
14,087
5,840
0
11,481
2,606
42,672
0
L
Loki
12,218
6,721
0
0
20,480
8,310
0
13,608
6,872
0
21,190
L
Amaterasu
Haku666
Amaterasu
5,258
1,551
0
1,392
18,206
14,163
0
14,408
3,798
290
9,345
W
15,598
9,566
0
1,830
10,450
5,086
0
4,396
6,026
0
33,737
L
Neith
Rhovanel
Neith
6,313
2,205
0
720
12,649
4,980
0
8,428
4,221
0
20,346
W
Tsukuyomi
SlowSlai
Tsukuyomi
6,390
1,287
0
441
8,915
3,942
0
3,979
4,547
0
16,106
W
Ares
6,876
310
390
1,277
13,587
11,498
0
7,480
5,932
10,835
0
W
Merlin
Valejones
Merlin
16,098
978
0
190
7,984
4,293
0
2,887
5,047
32,969
0
W
Sol
45,012
21,937
0
7,264
14,462
6,398
0
8,061
6,326
57,643
0
L
8,555
322
0
20
27,769
20,478
0
20,061
7,708
12,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,761
Gold Earned
57,020
127
Minions Killed
129
4
Camps Cleared
4
776,921
Distance Traveled
698,332
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,043
1,005
64
7
0
145,868
0
L
Loki
11,985
1,332
12
1
1
174,878
1
L
Amaterasu
8,504
945
6
1
0
174,559
0
W
Skadi
12,321
1,369
41
5
0
146,270
0
L
Neith
8,677
964
35
4
2
139,511
0
W
Tsukuyomi
8,818
980
24
3
0
116,486
0
W
Ares
10,544
1,172
4
0
0
148,897
0
W
Merlin
11,023
1,225
26
3
1
145,574
0
W
Sol
14,314
1,590
34
4
3
141,105
0
L
Ares
9,552
1,061
10
1
1
142,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role