Player Matchup

Tyr
Tyr
BigRabser
Tyr
Level 83
God Stats
8W - 6L
1,529 SR
Queue Stats
281W - 303L
1,418 Elo+
Party 3
Sol
Sol
Jordonski
Sol
Level 88
God Stats
7W - 9L
1,500 SR
Queue Stats
558W - 605L
1,427 Elo+
Party 3
Bakasura
Bakasura
RAUMLOP
Bakasura
Level 105
God Stats
4W - 3L
1,405 SR
Queue Stats
80W - 92L
1,479 Elo+
Party 2
Terra
Terra
Stooo0
Terra
Level 93
God Stats
5W - 5L
1,500 SR
Queue Stats
558W - 606L
1,427 Elo+
Party 3
Rama
Rama
endiveausaumon
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 79
1,487 SR
1,450 Elo+

VS

Team Averages
Level 86
1,615 SR
1,541 Elo+
Nemesis
Nemesis
Accidia69
Nemesis
Level 116
God Stats
10W - 3L
1,748 SR
Queue Stats
124W - 103L
1,805 Elo+
Solo
King Arthur
King Arthur
Mattbro
King Arthur
Level 44
God Stats
1W - 1L
1,725 SR
Queue Stats
28W - 35L
1,470 Elo+
Party 1
The Morrigan
The Morrigan
TeddyDeluxe
The Morrigan
Level 65
God Stats
18W - 29L
1,419 SR
Queue Stats
236W - 218L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
WoldoW
Cthulhu
Level 67
God Stats
3W - 1L
1,682 SR
Queue Stats
74W - 81L
1,464 Elo+
Party 1
Neith
Neith
pumpabike
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,997
636
7,487
7,302
4,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

11
1 / 0 / 2
6,487
590
3,724
6,867
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
RAUMLOP
Bakasura
14
5 / 0 / 1
7,613
692
3,230
6,275
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Terra
Stooo0
Terra
10
2 / 3 / 3
5,824
529
2,048
7,088
2,587
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 2
6,846
622
5,465
7,331
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Accidia69
Nemesis
10
1 / 2 / 0
5,795
527
2,858
7,677
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Mattbro
King Arthur
9
1 / 4 / 0
5,574
507
3,597
9,486
5,083
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
TeddyDeluxe
The Morrigan
11
0 / 3 / 0
5,994
545
5,172
5,270
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
WoldoW
Cthulhu
9
1 / 3 / 2
5,475
498
4,406
6,131
3,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
pumpabike
Neith
9
2 / 2 / 2
5,501
500
6,161
8,094
2,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
5
5
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Accidia69
Nemesis
1
2
0
0.5
W
3
1
1
3.5
W
1
0
2
2
L
King Arthur
Mattbro
King Arthur
1
4
0
0.25
W
Bakasura
RAUMLOP
Bakasura
5
0
1
5.5
W
Terra
Stooo0
Terra
2
3
3
1.17
L
The Morrigan
TeddyDeluxe
The Morrigan
0
3
0
0
L
Cthulhu
WoldoW
Cthulhu
1
3
2
0.67
W
3
1
2
4
L
Neith
pumpabike
Neith
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,954
Damage
22,194
34,863
Taken
36,658
12,984
Mitigated
15,176
14,618
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Accidia69
Nemesis
2,858
903
0
3,492
7,677
2,278
0
1,818
5,739
0
32,754
W
7,487
1,403
0
1,560
7,302
4,097
570
823
6,437
0
35,156
W
3,724
1,012
0
3,367
6,867
1,959
978
2,914
3,641
32,284
0
L
King Arthur
Mattbro
King Arthur
3,597
705
0
1,977
9,486
5,083
0
0
9,486
0
26,932
W
Bakasura
RAUMLOP
Bakasura
3,230
2,494
0
3,904
6,275
2,202
40
1,161
5,016
0
40,472
W
Terra
Stooo0
Terra
2,048
576
886
2,149
7,088
2,587
0
1,480
5,608
11,403
0
L
The Morrigan
TeddyDeluxe
The Morrigan
5,172
663
0
729
5,270
1,712
0
1,902
3,063
39,161
417
L
Cthulhu
WoldoW
Cthulhu
4,406
393
158
225
6,131
3,907
0
1,230
4,855
19,582
0
W
5,465
4,536
0
2,752
7,331
2,139
548
2,378
4,953
0
33,277
L
Neith
pumpabike
Neith
6,161
2,668
0
3,478
8,094
2,196
13
799
7,270
0
29,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
28,339
336
Minions Killed
294
0
Camps Cleared
0
1,134,261
Distance Traveled
1,098,646
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,795
527
72
7
0
255,904
3
W
Tyr
6,997
636
81
7
0
228,870
3
W
Sol
6,487
590
69
6
0
199,884
3
L
King Arthur
5,574
507
56
5
0
219,803
2
W
Bakasura
7,613
692
102
9
0
285,236
4
W
Terra
5,824
529
19
2
0
228,382
2
L
The Morrigan
5,994
545
85
8
0
215,338
5
L
Cthulhu
5,475
498
39
4
0
223,742
2
W
Rama
6,846
622
65
6
0
191,889
3
L
Neith
5,501
500
42
4
0
183,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role