Player Matchup

Da Ji
Da Ji
FelipeGT
Da Ji
Level 124
God Stats
6W - 5L
1,500 SR
Queue Stats
11W - 14L
1,239 Elo+
Party 1
Odin
Odin
LOWCURA
Odin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,492 Elo+
Party 3
Zeus
Zeus
Mau310
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,374 Elo+
Solo
He Bo
He Bo
Sylirgod
He Bo
Level 40
God Stats
3W - 10L
1,821 SR
Queue Stats
33W - 51L
1,481 Elo+
Party 3
Bellona
Bellona
yDrumoN_Ankill
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,464 Elo+
Party 1
Team Averages
Level 42
1,564 SR
1,410 Elo+

VS

Team Averages
Level 21
1,448 SR
1,541 Elo+
Loki
Loki
CavaleiroJudeu
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,750 Elo+
Solo
Terra
Terra
Hasheoff
Terra
Level 18
God Stats
6W - 6L
1,374 SR
Queue Stats
65W - 62L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
Yrinvan
Heimdallr
Level 25
God Stats
28W - 37L
1,420 SR
Queue Stats
160W - 133L
1,572 Elo+
Solo
Hades
Hades
adeuxieme
Hades
Level 27
God Stats
9W - 11L
1,236 SR
Queue Stats
553W - 529L
1,405 Elo+
Party 2
Thanatos
Thanatos
darkwess
Thanatos
Level 23
God Stats
2W - 3L
1,710 SR
Queue Stats
7W - 15L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FelipeGT
Da Ji
17
7 / 1 / 14
11,362
1,136
6,345
4,973
1,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
LOWCURA
Odin
18
4 / 2 / 20
11,022
1,102
14,411
8,981
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
Mau310
Zeus
19
10 / 4 / 14
13,437
1,344
29,630
10,509
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Sylirgod
He Bo
18
8 / 6 / 17
12,110
1,211
15,563
11,190
4,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 16
10,218
1,022
7,932
16,367
15,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

234

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 7
11,311
1,131
8,547
17,272
7,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
Hasheoff
Terra
17
4 / 7 / 12
11,470
1,147
7,769
21,760
21,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Yrinvan
Heimdallr
17
6 / 8 / 10
11,474
1,147
12,524
14,876
6,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
adeuxieme
Hades
16
1 / 6 / 11
9,737
974
10,613
15,867
12,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
darkwess
Thanatos
16
3 / 6 / 11
10,054
1,005
7,392
12,962
5,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
71
32
Kills
20
20
Deaths
32
81
Assists
51
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
W
Da Ji
FelipeGT
Da Ji
7
1
14
14
L
Terra
Hasheoff
Terra
4
7
12
1.43
W
Odin
LOWCURA
Odin
4
2
20
7
W
Zeus
Mau310
Zeus
10
4
14
4.25
W
He Bo
Sylirgod
He Bo
8
6
17
2.75
L
Heimdallr
Yrinvan
Heimdallr
6
8
10
1.38
L
Hades
adeuxieme
Hades
1
6
11
1.08
L
Thanatos
darkwess
Thanatos
3
6
11
1.42
W
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,881
Damage
46,845
52,020
Taken
82,737
35,092
Mitigated
53,831
3,444
Healing
13,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,547
2,440
0
1,151
17,272
7,401
0
7,857
8,977
0
25,042
W
Da Ji
FelipeGT
Da Ji
6,345
1,340
0
0
4,973
1,900
0
1,788
3,160
0
11,839
L
Terra
Hasheoff
Terra
7,769
2,028
2,091
3,606
21,760
21,768
0
13,059
8,024
15,686
0
W
Odin
LOWCURA
Odin
14,411
4,200
0
510
8,981
9,531
0
2,588
6,301
0
25,901
W
Zeus
Mau310
Zeus
29,630
2,515
0
1,110
10,509
4,194
0
4,808
5,576
62,611
0
W
He Bo
Sylirgod
He Bo
15,563
1,635
510
693
11,190
4,104
0
3,628
7,512
31,604
0
L
Heimdallr
Yrinvan
Heimdallr
12,524
7,342
0
959
14,876
6,538
0
7,639
7,040
0
32,438
L
Hades
adeuxieme
Hades
10,613
1,039
375
1,532
15,867
12,384
0
8,680
6,702
27,432
0
L
Thanatos
darkwess
Thanatos
7,392
1,877
0
3,387
12,962
5,740
0
7,123
5,485
0
13,404
W
7,932
2,424
0
621
16,367
15,363
0
5,166
11,089
226
12,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,149
Gold Earned
54,046
161
Minions Killed
136
4
Camps Cleared
6
1,067,479
Distance Traveled
931,960
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,311
1,131
29
3
4
211,130
0
W
Da Ji
11,362
1,136
8
1
3
232,532
0
L
Terra
11,470
1,147
15
2
0
199,803
0
W
Odin
11,022
1,102
19
2
0
225,693
1
W
Zeus
13,437
1,344
93
9
0
185,326
2
W
He Bo
12,110
1,211
28
3
0
171,258
0
L
Heimdallr
11,474
1,147
41
4
0
162,831
0
L
Hades
9,737
974
36
4
1
179,247
0
L
Thanatos
10,054
1,005
15
2
1
178,949
0
W
Bellona
10,218
1,022
13
1
1
252,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role