Player Matchup

Artio
Artio
Iroh_Pai_Sho
Artio
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 101L
1,347 Elo+
Party 1
Hera
Hera
Magnus_Flyhigh
Hera
Level 99
God Stats
6W - 5L
1,277 SR
Queue Stats
113W - 120L
1,256 Elo+
Party 1
Neith
Neith
mikolaj562
Neith
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 145L
1,287 Elo+
Party 1
Team Averages
Level 109
1,426 SR
1,296 Elo+

VS

Team Averages
Level 63
1,377 SR
1,391 Elo+
Pele
Pele
LuKy_BeN_22
Pele
Level 64
God Stats
4W - 8L
1,476 SR
Queue Stats
80W - 95L
1,423 Elo+
Party 2
Janus
Janus
NoChill_Phil
Janus
Level 64
God Stats
0W - 7L
1,156 SR
Queue Stats
70W - 101L
1,465 Elo+
Party 2
Kumbhakarna
Kumbhakarna
mr_Napier88
Kumbhakarna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
11,260
704
13,278
20,840
24,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 1 / 5
10,360
648
12,235
7,552
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
3 / 0 / 5
10,449
653
10,710
6,756
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
9,994
625
8,359
16,910
6,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 6 / 3
9,991
624
10,363
8,709
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
mr_Napier88
Kumbhakarna
11
0 / 1 / 5
9,658
604
3,275
16,336
14,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
4
5
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
2
3
2
1
W
3
1
5
5.5
L
2
6
3
0.58
W
Neith
3
0
5
5.5
L
Kumbhakarna
mr_Napier88
Kumbhakarna
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,223
Damage
21,997
35,148
Taken
41,955
30,471
Mitigated
23,431
14,562
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,278
1,553
954
7,008
20,840
24,770
305
7,581
12,741
30,793
0
L
8,359
2,287
0
5,378
16,910
6,182
0
8,794
8,116
0
43,463
W
12,235
2,482
0
3,030
7,552
2,901
189
3,175
4,213
50,870
0
L
10,363
402
0
0
8,709
2,926
0
6,281
2,428
57,420
0
W
Neith
10,710
4,177
0
3,570
6,756
2,800
1,351
2,102
4,512
0
49,982
L
Kumbhakarna
mr_Napier88
Kumbhakarna
3,275
494
795
1,907
16,336
14,323
0
10,582
5,754
15,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,069
Gold Earned
29,643
186
Minions Killed
175
0
Camps Cleared
0
840,815
Distance Traveled
859,452
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,260
704
24
2
0
281,537
0
L
Pele
9,994
625
64
4
0
317,125
0
W
Hera
10,360
648
82
5
0
272,885
5
L
Janus
9,991
624
94
6
0
242,215
2
W
Neith
10,449
653
80
5
0
286,393
2
L
Kumbhakarna
9,658
604
17
1
0
300,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role