Player Matchup

Aphrodite
Aphrodite
BrotaytoeChipp
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Pele
Pele
Deathswil
Pele
Level 28
God Stats
8W - 12L
1,138 SR
Queue Stats
79W - 92L
1,160 Elo+
Party 1
Bellona
Bellona
KamotsAlpha
Bellona
Level 42
God Stats
5W - 8L
1,523 SR
Queue Stats
425W - 402L
1,428 Elo+
Solo
Nu Wa
Nu Wa
Quietly Hostile
Nu Wa
Level 59
God Stats
5W - 4L
1,471 SR
Queue Stats
111W - 150L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
hathhornz
Heimdallr
Level 44
God Stats
7W - 13L
1,250 SR
Queue Stats
110W - 168L
1,220 Elo+
Party 1
Team Averages
Level 40
1,376 SR
1,361 Elo+

VS

Team Averages
Level 50
1,620 SR
1,469 Elo+
Skadi
Skadi
Beetus403
Skadi
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 39L
1,378 Elo+
Party 2
Set
Set
DaAsianEquation
Set
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,393 Elo+
Party 2
Janus
Janus
PreppyChimp
Janus
Level 121
God Stats
34W - 26L
1,677 SR
Queue Stats
568W - 474L
1,562 Elo+
Party 3
Cthulhu
Cthulhu
Spoon4720
Cthulhu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 3
Tyr
Tyr
iConcha
Tyr
Level 56
God Stats
15W - 6L
1,925 SR
Queue Stats
64W - 43L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrotaytoeChipp
Aphrodite
7
1 / 4 / 0
4,848
441
2,121
5,842
1,913
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
9
1 / 3 / 0
5,337
485
2,820
7,182
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
KamotsAlpha
Bellona
10
2 / 3 / 0
6,154
559
6,422
8,684
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,187
472
1,637
4,406
1,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
hathhornz
Heimdallr
7
0 / 3 / 1
4,509
410
3,891
6,171
1,835
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Beetus403
Skadi
10
4 / 2 / 3
5,652
514
4,481
6,003
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 2
5,959
542
1,137
5,194
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 3
7,414
674
6,433
4,734
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Spoon4720
Cthulhu
10
3 / 0 / 4
6,449
586
4,987
6,611
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
10
0 / 1 / 3
5,816
529
4,305
7,846
4,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
15
16
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
Beetus403
Skadi
4
2
3
2.75
L
Aphrodite
BrotaytoeChipp
Aphrodite
1
4
0
0.25
W
3
1
2
4
L
Pele
1
3
0
0.33
L
Bellona
KamotsAlpha
Bellona
2
3
0
0.67
W
5
0
3
6.5
L
0
3
0
0
W
Cthulhu
Spoon4720
Cthulhu
3
0
4
5
L
Heimdallr
hathhornz
Heimdallr
0
3
1
0.17
W
Tyr
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,891
Damage
21,343
32,285
Taken
30,388
15,175
Mitigated
12,095
11,142
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Beetus403
Skadi
4,481
2,536
0
2,731
6,003
1,575
661
1,191
4,812
0
21,957
L
Aphrodite
BrotaytoeChipp
Aphrodite
2,121
753
1,074
1,710
5,842
1,913
0
2,047
3,795
15,969
0
W
1,137
422
0
2,652
5,194
1,696
0
320
4,874
0
21,145
L
Pele
2,820
558
386
2,594
7,182
1,981
0
1,065
5,994
0
24,675
L
Bellona
KamotsAlpha
Bellona
6,422
2,969
0
2,865
8,684
8,050
286
1,878
6,368
3,803
25,243
W
6,433
864
0
1,254
4,734
1,289
391
835
3,899
52,176
0
L
1,637
514
0
1,075
4,406
1,396
0
3,248
988
24,705
0
W
Cthulhu
Spoon4720
Cthulhu
4,987
507
57
2,842
6,611
2,714
192
1,317
5,294
27,166
0
L
Heimdallr
hathhornz
Heimdallr
3,891
2,126
270
1,168
6,171
1,835
0
2,850
3,321
0
16,389
W
Tyr
4,305
544
0
4,204
7,846
4,821
0
538
7,308
0
23,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,035
Gold Earned
31,290
219
Minions Killed
296
0
Camps Cleared
0
937,271
Distance Traveled
1,066,634
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,652
514
44
4
0
181,971
0
L
Aphrodite
4,848
441
30
3
0
167,087
3
W
Set
5,959
542
57
5
0
202,283
0
L
Pele
5,337
485
56
5
0
216,429
0
L
Bellona
6,154
559
56
5
0
169,482
0
W
Janus
7,414
674
107
10
0
235,012
0
L
Nu Wa
5,187
472
44
4
0
207,363
4
W
Cthulhu
6,449
586
40
4
0
206,928
1
L
Heimdallr
4,509
410
33
3
0
176,910
4
W
Tyr
5,816
529
48
4
0
240,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role