Player Matchup

Scylla
Scylla
AzzBG
Scylla
Level 29
God Stats
73W - 9L
2,084 SR
Queue Stats
115W - 22L
2,068 Elo+
Party 2
Olorun
Olorun
Callumpoo
Olorun
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,500 Elo+
Solo
Anhur
Anhur
Faze gogo1127
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,095 Elo+
Solo
Artemis
Artemis
Fumukiiii
Artemis
Level 5
God Stats
4W - 1L
1,694 SR
Queue Stats
16W - 19L
1,130 Elo+
Solo
Apollo
Apollo
Mistfty
Apollo
Level 25
God Stats
6W - 1L
1,831 SR
Queue Stats
135W - 17L
1,895 Elo+
Party 2
Team Averages
Level 16
1,722 SR
1,537 Elo+

VS

Team Averages
Level 8
1,493 SR
1,371 Elo+
Skadi
Skadi
Deelouise97
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,136 Elo+
Party 1
Hachiman
Hachiman
IIymu
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,168 Elo+
Party 1
Nox
Nox
TampiX FTW
Nox
Level 13
God Stats
4W - 10L
1,463 SR
Queue Stats
25W - 38L
1,552 Elo+
Solo
Jormungandr
Jormungandr
Xarniva
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
raffamarleiy
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AzzBG
Scylla
19
17 / 0 / 16
13,815
1,256
30,128
11,083
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Callumpoo
Olorun
18
2 / 1 / 21
10,956
996
6,336
7,936
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
0 / 9 / 19
10,229
930
3,437
11,250
3,586
Artemis
Fumukiiii
Artemis
18
1 / 1 / 19
10,685
971
9,685
7,457
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Mistfty
Apollo
19
22 / 2 / 12
14,291
1,299
38,274
11,443
4,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

322

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 5
10,197
927
3,725
22,605
7,696
Hachiman
IIymu
Hachiman
16
0 / 11 / 9
9,539
867
6,285
19,382
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 4 / 7
10,931
994
12,364
18,239
6,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Xarniva
Jormungandr
15
4 / 6 / 2
9,362
851
8,702
14,820
11,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 10 / 3
9,890
899
6,197
17,688
16,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
39
42
Kills
13
13
Deaths
42
87
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
AzzBG
Scylla
17
0
16
25
W
Olorun
Callumpoo
Olorun
2
1
21
12.5
L
1
11
5
0.32
W
0
9
19
1.06
W
Artemis
Fumukiiii
Artemis
1
1
19
10.5
L
Hachiman
IIymu
Hachiman
0
11
9
0.41
W
Apollo
Mistfty
Apollo
22
2
12
14
L
5
4
7
2.13
L
Jormungandr
Xarniva
Jormungandr
4
6
2
0.83
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,860
Damage
37,273
49,169
Taken
92,734
21,463
Mitigated
49,237
10,586
Healing
1,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AzzBG
Scylla
30,128
3,147
0
2,477
11,083
4,557
0
3,483
7,425
42,583
0
W
Olorun
Callumpoo
Olorun
6,336
2,980
655
3,026
7,936
5,078
0
4,280
3,556
20,490
0
L
3,725
1,815
0
0
22,605
7,696
0
11,264
11,005
0
9,869
W
3,437
1,292
0
110
11,250
3,586
0
5,620
4,323
0
9,491
W
Artemis
Fumukiiii
Artemis
9,685
4,220
0
3,833
7,457
3,337
0
2,983
4,249
0
24,291
L
Hachiman
IIymu
Hachiman
6,285
4,878
0
860
19,382
6,599
0
5,916
13,166
0
14,176
W
Apollo
Mistfty
Apollo
38,274
32,817
0
485
11,443
4,905
0
4,366
6,927
0
51,822
L
12,364
2,503
0
235
18,239
6,967
0
7,904
9,979
28,094
0
L
Jormungandr
Xarniva
Jormungandr
8,702
1,768
0
315
14,820
11,186
0
4,947
9,716
13,405
0
L
6,197
2,676
0
293
17,688
16,789
0
4,968
12,404
279
17,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,976
Gold Earned
49,919
129
Minions Killed
86
6
Camps Cleared
1
859,204
Distance Traveled
687,102
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,815
1,256
37
3
1
212,605
0
W
Olorun
10,956
996
31
3
0
148,108
3
L
Skadi
10,197
927
12
1
0
121,690
1
W
Anhur
10,229
930
9
1
0
135,134
2
W
Artemis
10,685
971
26
2
0
157,468
1
L
Hachiman
9,539
867
13
1
0
139,894
0
W
Apollo
14,291
1,299
26
2
5
205,889
0
L
Nox
10,931
994
33
3
0
191,874
0
L
Jormungandr
9,362
851
10
1
0
105,550
0
L
Odin
9,890
899
18
2
1
128,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role