Player Matchup

Artemis
Artemis
KOOL KEN ALWAYS
Artemis
Level 120
God Stats
3W - 4L
1,625 SR
Queue Stats
52W - 50L
1,411 Elo+
Party 1
Nemesis
Nemesis
ReeciferYurr
Nemesis
Level 58
God Stats
3W - 5L
1,330 SR
Queue Stats
219W - 322L
1,302 Elo+
Party 1
Ares
Ares
ThatVillageMoron
Ares
Level 36
God Stats
2W - 1L
1,598 SR
Queue Stats
6W - 5L
1,557 Elo+
Solo
Team Averages
Level 71
1,518 SR
1,423 Elo+

VS

Team Averages
Level 95
1,596 SR
1,518 Elo+
Bellona
Bellona
I Cowboy l
Bellona
Level 104
God Stats
29W - 26L
1,612 SR
Queue Stats
93W - 78L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
aeSHaX
Danzaburou
Level 121
God Stats
21W - 13L
1,677 SR
Queue Stats
47W - 44L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
kkingshott
Baron Samedi
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
6,475
648
3,828
8,340
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
ReeciferYurr
Nemesis
9
1 / 5 / 1
6,556
656
4,100
11,227
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 1
6,618
662
3,329
10,284
5,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I Cowboy l
Bellona
10
0 / 2 / 13
7,261
726
6,729
10,060
5,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
aeSHaX
Danzaburou
12
5 / 0 / 10
8,571
857
6,724
4,963
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
kkingshott
Baron Samedi
12
10 / 0 / 5
9,137
914
11,680
3,760
1,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
15
15
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
I Cowboy l
Bellona
0
2
13
3.25
L
1
6
0
0.17
L
Nemesis
ReeciferYurr
Nemesis
1
5
1
0.3
L
0
4
1
0.13
W
Danzaburou
aeSHaX
Danzaburou
5
0
10
10
W
Baron Samedi
kkingshott
Baron Samedi
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,257
Damage
25,133
29,851
Taken
18,783
16,552
Mitigated
10,305
3,354
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
I Cowboy l
Bellona
6,729
2,597
0
1,458
10,060
5,756
578
3,231
6,829
0
19,843
L
3,828
1,086
0
147
8,340
4,047
0
3,000
5,340
2,901
18,716
L
Nemesis
ReeciferYurr
Nemesis
4,100
1,393
135
1,415
11,227
6,816
0
4,348
6,879
1,291
17,618
L
3,329
42
0
1,657
10,284
5,689
0
4,598
5,686
8,585
0
W
Danzaburou
aeSHaX
Danzaburou
6,724
3,050
0
888
4,963
2,941
1,646
259
4,704
2,993
37,390
W
Baron Samedi
kkingshott
Baron Samedi
11,680
1,627
1,637
1,309
3,760
1,608
518
285
3,475
28,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,649
Gold Earned
24,969
84
Minions Killed
113
0
Camps Cleared
0
489,166
Distance Traveled
568,166
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,261
726
20
2
0
202,539
0
L
Artemis
6,475
648
42
4
0
132,450
1
L
Nemesis
6,556
656
32
3
0
186,273
0
L
Ares
6,618
662
10
1
0
170,443
0
W
Danzaburou
8,571
857
60
6
0
172,739
0
W
Baron Samedi
9,137
914
33
3
0
192,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role