Player Matchup

Thanatos
Thanatos
AllHailBeet
Thanatos
Level 28
God Stats
1W - 3L
1,534 SR
Queue Stats
22W - 35L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
BABY J 319
Cthulhu
Level 28
God Stats
3W - 3L
1,704 SR
Queue Stats
44W - 62L
1,392 Elo+
Party 2
Hercules
Hercules
HD Choppa
Hercules
Level 15
God Stats
5W - 6L
1,399 SR
Queue Stats
28W - 52L
1,348 Elo+
Party 2
Eset
Eset
Thys Piece
Eset
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 189L
1,333 Elo+
Party 2
Anhur
Anhur
c00mlord
Anhur
Level 44
God Stats
0W - 2L
1,272 SR
Queue Stats
26W - 31L
1,397 Elo+
Party 2
Team Averages
Level 32
1,482 SR
1,362 Elo+

VS

Team Averages
Level 60
1,518 SR
1,417 Elo+
Merlin
Merlin
Andreswar1
Merlin
Level 44
God Stats
50W - 52L
1,590 SR
Queue Stats
99W - 111L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
ConkerBD
Cu Chulainn
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 53L
1,483 Elo+
Party 1
Bastet
Bastet
Gareesuhn
Bastet
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 50L
1,287 Elo+
Party 1
Jing Wei
Jing Wei
HeckinKewt
Jing Wei
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
813W - 831L
1,432 Elo+
Party 1
Kumbhakarna
Kumbhakarna
L1TtL3M4N10
Kumbhakarna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AllHailBeet
Thanatos
13
4 / 3 / 0
8,769
418
3,295
11,869
4,351
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
BABY J 319
Cthulhu
14
6 / 5 / 2
9,238
440
9,518
13,652
6,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
HD Choppa
Hercules
11
0 / 7 / 0
7,689
366
2,280
15,905
7,113
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 5 / 3
8,786
418
11,676
13,472
5,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
c00mlord
Anhur
13
3 / 4 / 6
8,735
416
10,371
10,233
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andreswar1
Merlin
15
1 / 6 / 3
10,094
481
5,941
14,109
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ConkerBD
Cu Chulainn
18
8 / 0 / 5
11,402
543
14,536
11,649
11,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
Gareesuhn
Bastet
17
5 / 0 / 3
10,624
506
5,363
12,462
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
HeckinKewt
Jing Wei
17
6 / 6 / 3
11,602
552
11,034
16,088
5,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
L1TtL3M4N10
Kumbhakarna
14
3 / 4 / 10
10,203
486
5,864
17,158
12,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
16
Kills
23
24
Deaths
16
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AllHailBeet
Thanatos
4
3
0
1.33
W
Merlin
Andreswar1
Merlin
1
6
3
0.42
L
Cthulhu
BABY J 319
Cthulhu
6
5
2
1.4
W
Cu Chulainn
ConkerBD
Cu Chulainn
8
0
5
10.5
W
Bastet
Gareesuhn
Bastet
5
0
3
6.5
L
Hercules
HD Choppa
Hercules
0
7
0
0
W
Jing Wei
HeckinKewt
Jing Wei
6
6
3
1.25
W
Kumbhakarna
L1TtL3M4N10
Kumbhakarna
3
4
10
2
L
3
5
3
0.9
L
Anhur
c00mlord
Anhur
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,140
Damage
42,738
65,131
Taken
71,466
28,881
Mitigated
39,114
12,448
Healing
20,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AllHailBeet
Thanatos
3,295
758
0
8,959
11,869
4,351
0
2,276
9,513
0
38,760
W
Merlin
Andreswar1
Merlin
5,941
258
0
2,652
14,109
4,952
66
6,639
6,942
59,705
0
L
Cthulhu
BABY J 319
Cthulhu
9,518
274
473
1,198
13,652
6,900
482
1,565
12,087
28,916
0
W
Cu Chulainn
ConkerBD
Cu Chulainn
14,536
3,581
0
5,078
11,649
11,234
1,452
2,053
9,512
6,193
61,815
W
Bastet
Gareesuhn
Bastet
5,363
1,794
0
5,632
12,462
4,699
0
907
11,479
0
69,030
L
Hercules
HD Choppa
Hercules
2,280
100
0
0
15,905
7,113
476
543
15,320
0
27,599
W
Jing Wei
HeckinKewt
Jing Wei
11,034
8,340
0
5,577
16,088
5,710
804
4,749
10,865
0
72,200
W
Kumbhakarna
L1TtL3M4N10
Kumbhakarna
5,864
342
253
1,750
17,158
12,519
0
5,432
10,986
30,680
0
L
11,676
2,022
52
1,766
13,472
5,087
632
4,917
8,244
36,958
0
L
Anhur
c00mlord
Anhur
10,371
4,273
0
0
10,233
5,430
630
2,565
7,631
3,369
42,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,217
Gold Earned
53,925
297
Minions Killed
484
0
Camps Cleared
0
1,589,005
Distance Traveled
1,937,298
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,769
418
63
3
0
266,339
0
W
Merlin
10,094
481
110
5
0
369,379
1
L
Cthulhu
9,238
440
52
2
0
345,374
4
W
Cu Chulainn
11,402
543
103
5
0
394,016
0
W
Bastet
10,624
506
105
5
0
458,202
5
L
Hercules
7,689
366
44
2
0
317,400
0
W
Jing Wei
11,602
552
133
6
0
369,154
0
W
Kumbhakarna
10,203
486
33
2
0
346,547
0
L
Eset
8,786
418
62
3
0
324,165
0
L
Anhur
8,735
416
76
4
0
335,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role