Player Matchup

Heimdallr
Heimdallr
AmusingSnake
Heimdallr
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
189W - 178L
1,549 Elo+
Party 1
Nemesis
Nemesis
DemureStone3888
Nemesis
Level 12
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 7L
1,343 Elo+
Solo
Chronos
Chronos
N1n9teenn
Chronos
Level 27
God Stats
49W - 13L
1,913 SR
Queue Stats
253W - 187L
1,636 Elo+
Solo
Anubis
Anubis
YoungLJv2
Anubis
Level 17
God Stats
8W - 5L
1,661 SR
Queue Stats
12W - 7L
1,758 Elo+
Solo
Geb
Geb
naruto uzkasami
Geb
Level 8
God Stats
5W - 4L
1,744 SR
Queue Stats
310W - 288L
1,674 Elo+
Party 1
Team Averages
Level 44
1,709 SR
1,592 Elo+

VS

Team Averages
Level 18
1,416 SR
1,628 Elo+
Bellona
Bellona
ASESINAD0R2004
Bellona
Level 27
God Stats
22W - 17L
1,612 SR
Queue Stats
143W - 157L
1,586 Elo+
Solo
Cthulhu
Cthulhu
Asap Aleuric
Cthulhu
Level 7
God Stats
2W - 1L
1,515 SR
Queue Stats
5W - 1L
1,673 Elo+
Solo
Cu Chulainn
Cu Chulainn
Eli Wes7
Cu Chulainn
Level 23
God Stats
4W - 7L
1,263 SR
Queue Stats
154W - 136L
1,656 Elo+
Solo
Cernunnos
Cernunnos
Ryojahn
Cernunnos
Level 4
God Stats
6W - 4L
1,339 SR
Queue Stats
145W - 93L
1,489 Elo+
Solo
Cabrakan
Cabrakan
aeiou fart
Cabrakan
Level 29
God Stats
1W - 1L
1,351 SR
Queue Stats
15W - 12L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmusingSnake
Heimdallr
14
6 / 4 / 4
9,110
479
17,736
17,307
7,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 1 / 0
5,389
284
66
1,017
159
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
N1n9teenn
Chronos
18
0 / 3 / 2
10,800
568
6,419
16,209
8,459
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
YoungLJv2
Anubis
16
10 / 6 / 3
10,260
540
16,536
14,316
6,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 5
7,951
418
3,813
11,883
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
10,236
539
5,418
11,262
9,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Asap Aleuric
Cthulhu
12
1 / 6 / 0
8,532
449
1,960
14,840
7,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Eli Wes7
Cu Chulainn
20
4 / 0 / 2
13,246
697
15,366
12,499
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Ryojahn
Cernunnos
16
7 / 5 / 3
11,234
591
15,716
15,387
5,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
aeiou fart
Cabrakan
13
2 / 3 / 5
9,147
481
7,470
18,461
13,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
17
Kills
17
17
Deaths
17
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Heimdallr
AmusingSnake
Heimdallr
6
4
4
2
W
Cthulhu
Asap Aleuric
Cthulhu
1
6
0
0.17
L
0
1
0
0
W
Cu Chulainn
Eli Wes7
Cu Chulainn
4
0
2
5
L
Chronos
N1n9teenn
Chronos
0
3
2
0.33
W
Cernunnos
Ryojahn
Cernunnos
7
5
3
1.7
L
Anubis
YoungLJv2
Anubis
10
6
3
1.92
W
Cabrakan
aeiou fart
Cabrakan
2
3
5
1.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,570
Damage
45,930
60,732
Taken
72,449
32,195
Mitigated
45,171
19,962
Healing
21,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,418
2,894
0
870
11,262
9,174
1,973
3,155
7,988
6,559
59,652
L
Heimdallr
AmusingSnake
Heimdallr
17,736
9,743
0
6,839
17,307
7,997
652
2,909
14,125
0
65,486
W
Cthulhu
Asap Aleuric
Cthulhu
1,960
218
0
3,494
14,840
7,356
392
8,065
6,198
29,401
0
L
66
31
0
0
1,017
159
0
69
948
0
836
W
Cu Chulainn
Eli Wes7
Cu Chulainn
15,366
3,256
0
5,268
12,499
10,037
1,799
5,384
7,023
0
117,361
L
Chronos
N1n9teenn
Chronos
6,419
2,368
0
6,181
16,209
8,459
1,468
103
15,598
83,894
0
W
Cernunnos
Ryojahn
Cernunnos
15,716
8,891
0
5,362
15,387
5,357
3,470
5,053
10,192
0
64,164
L
Anubis
YoungLJv2
Anubis
16,536
830
0
4,569
14,316
6,533
0
2,614
11,514
60,432
0
W
Cabrakan
aeiou fart
Cabrakan
7,470
1,726
618
5,453
18,461
13,247
471
4,084
14,280
26,761
0
L
3,813
535
0
2,373
11,883
9,047
0
3,406
8,197
11,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,510
Gold Earned
52,395
410
Minions Killed
545
0
Camps Cleared
0
1,287,433
Distance Traveled
1,857,943
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,236
539
120
6
0
362,291
2
L
Heimdallr
9,110
479
100
5
0
307,899
4
W
Cthulhu
8,532
449
46
2
0
369,770
3
L
Nemesis
5,389
284
1
0
0
46,585
0
W
Cu Chulainn
13,246
697
236
12
0
415,323
1
L
Chronos
10,800
568
194
10
0
342,631
1
W
Cernunnos
11,234
591
109
6
0
317,068
1
L
Anubis
10,260
540
98
5
0
276,862
1
W
Cabrakan
9,147
481
34
2
0
393,491
3
L
Geb
7,951
418
17
1
0
313,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role