Player Matchup

Tsukuyomi
Tsukuyomi
DarkOwn3r
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JorSenpai
Cu Chulainn
Level 28
God Stats
27W - 19L
1,544 SR
Queue Stats
207W - 180L
1,596 Elo+
Solo
Cerberus
Cerberus
LeBeauJack
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,470 Elo+
Solo
Artemis
Artemis
MilkyMinty
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 1
Olorun
Olorun
fakekilian
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,710 Elo+
Solo
Team Averages
Level 12
1,509 SR
1,611 Elo+

VS

Team Averages
Level 14
1,521 SR
1,544 Elo+
Kukulkan
Kukulkan
Bearded-Tobi
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,593 Elo+
Party 2
Terra
Terra
DzonyWiertara
Terra
Level 7
God Stats
3W - 2L
1,801 SR
Queue Stats
6W - 7L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
LHS22
Erlang Shen
Level 26
God Stats
2W - 2L
1,305 SR
Queue Stats
56W - 54L
1,588 Elo+
Party 3
Anhur
Anhur
ReformedBrother
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Skitishwilly
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkOwn3r
Tsukuyomi
10
2 / 15 / 1
7,569
360
5,046
18,562
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
JorSenpai
Cu Chulainn
19
13 / 1 / 4
13,131
625
16,794
15,953
18,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
LeBeauJack
Cerberus
18
9 / 4 / 5
13,334
635
15,802
25,484
15,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
MilkyMinty
Artemis
11
1 / 11 / 3
7,637
364
3,923
14,548
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
fakekilian
Olorun
9
0 / 7 / 3
7,441
354
3,203
8,272
2,216
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bearded-Tobi
Kukulkan
15
2 / 8 / 6
10,776
513
3,600
9,617
2,982
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 3 / 20
12,122
577
6,958
16,456
18,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
LHS22
Erlang Shen
20
9 / 2 / 5
14,723
701
17,031
19,074
12,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
24 / 2 / 5
14,620
696
31,830
16,113
6,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
14
0 / 12 / 12
9,932
473
6,024
16,870
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
25
Kills
37
38
Deaths
27
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bearded-Tobi
Kukulkan
2
8
6
0.63
L
Tsukuyomi
DarkOwn3r
Tsukuyomi
2
15
1
0.17
W
2
3
20
4
L
Cu Chulainn
JorSenpai
Cu Chulainn
13
1
4
15
W
Erlang Shen
LHS22
Erlang Shen
9
2
5
5.75
L
Cerberus
LeBeauJack
Cerberus
9
4
5
2.88
L
Artemis
MilkyMinty
Artemis
1
11
3
0.23
W
24
2
5
13.25
W
Olorun
0
12
12
0.5
L
Olorun
fakekilian
Olorun
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,768
Damage
65,443
82,819
Taken
78,130
43,168
Mitigated
46,437
17,232
Healing
27,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bearded-Tobi
Kukulkan
3,600
636
0
31
9,617
2,982
2,254
4,652
4,965
37,656
0
L
Tsukuyomi
DarkOwn3r
Tsukuyomi
5,046
1,266
0
1,442
18,562
4,777
463
2,946
15,616
0
31,361
W
6,958
1,541
1,522
3,634
16,456
18,948
642
4,776
11,680
32,367
0
L
Cu Chulainn
JorSenpai
Cu Chulainn
16,794
4,398
0
4,957
15,953
18,140
992
4,147
11,806
3,653
74,737
W
Erlang Shen
LHS22
Erlang Shen
17,031
9,163
0
8,844
19,074
12,858
3,572
3,290
15,784
0
161,337
L
Cerberus
LeBeauJack
Cerberus
15,802
2,383
0
9,493
25,484
15,166
236
5,023
20,461
69,013
0
L
Artemis
MilkyMinty
Artemis
3,923
1,203
0
913
14,548
2,869
673
2,605
11,943
0
18,422
W
31,830
19,449
0
9,248
16,113
6,413
1,367
3,683
12,430
0
113,747
W
Olorun
6,024
3,225
426
3,682
16,870
5,236
1,352
4,974
11,896
27,350
0
L
Olorun
fakekilian
Olorun
3,203
1,566
61
366
8,272
2,216
1,018
2,393
5,879
17,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,112
Gold Earned
62,173
363
Minions Killed
485
0
Camps Cleared
0
1,671,163
Distance Traveled
1,845,021
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,776
513
66
3
0
265,833
0
L
Tsukuyomi
7,569
360
44
2
0
378,084
6
W
Terra
12,122
577
51
2
0
398,369
2
L
Cu Chulainn
13,131
625
126
6
0
458,354
2
W
Erlang Shen
14,723
701
215
10
0
461,428
2
L
Cerberus
13,334
635
138
7
0
350,938
1
L
Artemis
7,637
364
27
1
0
290,070
1
W
Anhur
14,620
696
115
5
0
372,452
2
W
Olorun
9,932
473
38
2
0
346,939
2
L
Olorun
7,441
354
28
1
0
193,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role