Player Matchup

Ravana
Ravana
 
Ravana
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
JUGRNAUT RULZ
Jing Wei
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 207L
1,625 Elo+
Party 1
Nu Wa
Nu Wa
JusaWhiteDad
Nu Wa
Level 108
God Stats
18W - 9L
1,888 SR
Queue Stats
257W - 233L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
JussBlazze
Sylvanus
Level 141
God Stats
2W - 5L
1,500 SR
Queue Stats
209W - 201L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
Luh Escobar
Danzaburou
Level 59
God Stats
16W - 9L
1,645 SR
Queue Stats
60W - 52L
1,586 Elo+
Party 1
Team Averages
Level 109
1,607 SR
1,580 Elo+

VS

Team Averages
Level 116
1,505 SR
1,428 Elo+
Izanami
Izanami
C4pt1n 0bv1ous
Izanami
Level 125
God Stats
5W - 2L
1,846 SR
Queue Stats
21W - 25L
1,473 Elo+
Party 2
Set
Set
Joyless Guy
Set
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,458 Elo+
Party 2
Ymir
Ymir
NAwilson
Ymir
Level 139
God Stats
3W - 1L
1,763 SR
Queue Stats
29W - 31L
1,389 Elo+
Party 2
Sun Wukong
Sun Wukong
adrife235
Sun Wukong
Level 66
God Stats
1W - 1L
1,227 SR
Queue Stats
12W - 12L
1,382 Elo+
Solo
Zhong Kui
Zhong Kui
roflburgerman
Zhong Kui
Level 143
God Stats
4W - 5L
1,189 SR
Queue Stats
25W - 30L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
7 / 4 / 0
10,804
569
11,001
14,509
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
JUGRNAUT RULZ
Jing Wei
13
1 / 8 / 2
8,123
428
11,048
17,699
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 4 / 4
10,781
567
17,188
9,318
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
JussBlazze
Sylvanus
12
2 / 10 / 3
7,770
409
8,203
20,137
14,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Luh Escobar
Danzaburou
15
1 / 8 / 1
9,391
494
5,758
15,634
5,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 6
11,820
622
15,086
19,461
7,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 7
10,558
556
9,205
12,513
7,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
16
8 / 3 / 12
10,825
570
12,540
19,203
18,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
adrife235
Sun Wukong
16
5 / 2 / 5
11,004
579
12,063
13,868
9,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
roflburgerman
Zhong Kui
17
4 / 1 / 10
11,220
591
9,885
15,361
11,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
14
Kills
33
34
Deaths
14
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
7
4
0
1.75
W
11
5
6
2.8
L
Jing Wei
JUGRNAUT RULZ
Jing Wei
1
8
2
0.25
W
5
3
7
2.83
L
3
4
4
1.25
L
Sylvanus
JussBlazze
Sylvanus
2
10
3
0.35
L
Danzaburou
Luh Escobar
Danzaburou
1
8
1
0.19
W
Ymir
8
3
12
4.67
W
Sun Wukong
adrife235
Sun Wukong
5
2
5
3.75
W
Zhong Kui
roflburgerman
Zhong Kui
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,198
Damage
58,779
77,297
Taken
80,406
35,466
Mitigated
54,839
15,225
Healing
28,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,001
4,231
0
5,020
14,509
6,229
0
3,152
11,357
0
66,767
W
15,086
10,569
477
9,619
19,461
7,222
5,112
5,908
13,360
0
81,313
L
Jing Wei
JUGRNAUT RULZ
Jing Wei
11,048
8,483
0
4,824
17,699
4,898
780
6,838
10,861
0
45,102
W
9,205
5,677
0
2,897
12,513
7,975
0
3,839
8,468
10,012
69,010
L
17,188
3,387
0
250
9,318
3,546
1,222
4,212
5,106
68,343
0
L
Sylvanus
JussBlazze
Sylvanus
8,203
2,636
1,074
2,770
20,137
14,888
0
8,751
11,386
30,866
0
L
Danzaburou
Luh Escobar
Danzaburou
5,758
2,202
0
1,287
15,634
5,905
908
127
15,507
0
48,396
W
Ymir
12,540
2,424
1,586
2,411
19,203
18,920
59
6,872
12,034
39,006
0
W
Sun Wukong
adrife235
Sun Wukong
12,063
2,488
0
2,083
13,868
9,543
742
994
12,736
0
60,495
W
Zhong Kui
roflburgerman
Zhong Kui
9,885
806
0
9,295
15,361
11,179
774
6,504
8,417
64,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,869
Gold Earned
55,427
479
Minions Killed
515
0
Camps Cleared
0
1,655,516
Distance Traveled
1,876,670
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,804
569
112
6
0
401,572
3
W
Izanami
11,820
622
139
7
0
340,866
2
L
Jing Wei
8,123
428
79
4
0
351,257
3
W
Set
10,558
556
103
5
0
416,860
2
L
Nu Wa
10,781
567
138
7
0
307,605
0
L
Sylvanus
7,770
409
41
2
0
290,009
3
L
Danzaburou
9,391
494
109
6
0
305,073
3
W
Ymir
10,825
570
58
3
0
357,574
2
W
Sun Wukong
11,004
579
111
6
0
397,469
2
W
Zhong Kui
11,220
591
104
5
0
363,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role