Player Matchup

Sol
Sol
Flairie
Sol
Level 121
God Stats
10W - 6L
1,670 SR
Queue Stats
148W - 148L
1,343 Elo+
Party 1
Mercury
Mercury
ImAlwaysPrecise
Mercury
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 78L
1,734 Elo+
Party 1
Cthulhu
Cthulhu
NapTownShoota
Cthulhu
Level 27
God Stats
39W - 38L
1,391 SR
Queue Stats
62W - 60L
1,408 Elo+
Party 1
Team Averages
Level 95
1,521 SR
1,495 Elo+

VS

Team Averages
Level 55
1,269 SR
1,306 Elo+
Cupid
Cupid
BungleWarlock
Cupid
Level 63
God Stats
6W - 6L
1,529 SR
Queue Stats
166W - 150L
1,342 Elo+
Party 2
Zeus
Zeus
DubBurglarFr
Zeus
Level 13
God Stats
12W - 7L
1,055 SR
Queue Stats
75W - 78L
1,199 Elo+
Party 2
Yemoja
Yemoja
PAWG_KiIIer
Yemoja
Level 88
God Stats
2W - 7L
1,223 SR
Queue Stats
136W - 116L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
4 / 2 / 1
10,515
657
13,852
11,047
3,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 5
10,929
683
4,945
6,506
2,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
13
2 / 4 / 4
9,947
622
7,471
12,225
5,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
9,753
610
5,217
9,404
3,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 5 / 3
9,337
584
5,803
11,422
3,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
0 / 2 / 5
9,848
616
10,211
14,978
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
6
6
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
2
5
3
0.7
W
Sol
4
2
1
2.25
W
3
0
5
5.5
W
Cthulhu
2
4
4
1
L
Yemoja
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,268
Damage
21,231
29,778
Taken
35,804
11,495
Mitigated
18,722
9,252
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,217
2,097
3,392
3,959
9,404
3,822
348
4,436
4,968
0
27,113
L
5,803
638
0
738
11,422
3,971
0
8,218
3,204
15,107
0
W
Sol
13,852
1,021
944
6,556
11,047
3,981
1,503
6,468
4,579
50,053
0
W
4,945
1,836
0
297
6,506
2,365
1,261
2,818
3,688
0
51,708
W
Cthulhu
7,471
0
0
1,455
12,225
5,149
625
6,864
5,361
26,574
0
L
Yemoja
10,211
386
1,560
2,629
14,978
10,929
474
8,673
6,305
47,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,391
Gold Earned
28,938
172
Minions Killed
136
0
Camps Cleared
0
901,801
Distance Traveled
834,945
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,753
610
57
4
0
304,052
2
L
Zeus
9,337
584
17
1
0
249,317
0
W
Sol
10,515
657
63
4
0
289,662
0
W
Mercury
10,929
683
80
5
0
333,479
0
W
Cthulhu
9,947
622
29
2
0
278,660
0
L
Yemoja
9,848
616
62
4
0
281,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role