Player Matchup

Cupid
Cupid
AnxicoPerez8
Cupid
Level 13
God Stats
17W - 16L
1,363 SR
Queue Stats
76W - 74L
1,364 Elo+
Party 3
Scylla
Scylla
Borjamari21
Scylla
Level 2
God Stats
10W - 2L
1,720 SR
Queue Stats
18W - 6L
1,480 Elo+
Party 3
Tyr
Tyr
CabezaCebolla
Tyr
Level 2
God Stats
21W - 11L
1,277 SR
Queue Stats
40W - 23L
1,480 Elo+
Party 3
Kali
Kali
Ghøsthâtê
Kali
Level 29
God Stats
7W - 6L
1,533 SR
Queue Stats
139W - 144L
1,403 Elo+
Solo
Ymir
Ymir
YoniPalillo
Ymir
Level 49
God Stats
12W - 12L
1,337 SR
Queue Stats
18W - 21L
1,353 Elo+
Party 3
Team Averages
Level 19
1,446 SR
1,416 Elo+

VS

Team Averages
Level 26
1,412 SR
1,397 Elo+
Ra
Ra
BLANXH
Ra
Level 21
God Stats
1W - 6L
1,222 SR
Queue Stats
93W - 137L
1,335 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Bashhere
Cu Chulainn
Level 29
God Stats
7W - 8L
1,491 SR
Queue Stats
29W - 41L
1,346 Elo+
Party 1
Fenrir
Fenrir
RockDecoy
Fenrir
Level 32
God Stats
8W - 7L
1,535 SR
Queue Stats
44W - 51L
1,421 Elo+
Party 1
Jormungandr
Jormungandr
ismarigo2002
Jormungandr
Level 28
God Stats
2W - 6L
1,312 SR
Queue Stats
300W - 377L
1,341 Elo+
Party 2
Anhur
Anhur
optidimka
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,343
534
2,737
4,929
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
11
2 / 2 / 2
5,978
598
3,406
4,340
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 1 / 1
6,812
681
5,116
8,474
3,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 1 / 1
6,015
602
3,165
4,698
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 0 / 6
5,427
543
2,638
5,136
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
1 / 3 / 1
5,196
520
2,236
5,336
1,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Bashhere
Cu Chulainn
7
0 / 4 / 0
4,507
451
3,079
7,315
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
RockDecoy
Fenrir
7
2 / 2 / 0
5,026
503
2,387
5,394
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
ismarigo2002
Jormungandr
8
0 / 2 / 0
4,849
485
1,454
4,636
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
optidimka
Anhur
8
0 / 2 / 0
4,412
441
2,380
5,887
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
3
4
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Ra
1
3
1
0.5
L
Cu Chulainn
Bashhere
Cu Chulainn
0
4
0
0
W
Scylla
2
2
2
1.5
W
4
1
1
4.5
W
4
1
1
4.5
L
Fenrir
RockDecoy
Fenrir
2
2
0
1
W
1
0
6
4
L
Jormungandr
ismarigo2002
Jormungandr
0
2
0
0
L
Anhur
optidimka
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
11,536
27,577
Taken
28,568
11,959
Mitigated
11,632
11,718
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,737
1,718
196
2,981
4,929
1,161
0
902
4,027
0
21,180
L
Ra
2,236
522
12
856
5,336
1,727
716
3,448
1,538
25,048
0
L
Cu Chulainn
Bashhere
Cu Chulainn
3,079
843
0
2,741
7,315
4,939
0
340
6,975
2,288
15,079
W
Scylla
3,406
104
0
750
4,340
1,191
240
875
3,465
31,113
0
W
5,116
621
0
4,470
8,474
3,474
0
319
8,155
0
39,153
W
3,165
1,474
0
1,710
4,698
3,699
25
76
4,622
6,601
22,020
L
Fenrir
RockDecoy
Fenrir
2,387
384
126
2,582
5,394
1,660
156
493
4,861
0
17,842
W
2,638
918
282
1,329
5,136
2,434
0
1,841
3,295
11,384
0
L
Jormungandr
ismarigo2002
Jormungandr
1,454
197
0
309
4,636
1,944
30
556
4,080
18,818
0
L
Anhur
optidimka
Anhur
2,380
1,152
0
1,968
5,887
1,362
154
1,117
4,770
0
15,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,575
Gold Earned
23,990
266
Minions Killed
199
0
Camps Cleared
0
917,270
Distance Traveled
837,131
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,343
534
42
4
0
165,935
0
L
Ra
5,196
520
46
5
0
184,265
4
L
Cu Chulainn
4,507
451
40
4
0
159,697
1
W
Scylla
5,978
598
62
6
0
185,766
2
W
Tyr
6,812
681
87
9
0
205,949
2
W
Kali
6,015
602
64
6
0
177,470
0
L
Fenrir
5,026
503
36
4
0
173,364
0
W
Ymir
5,427
543
11
1
0
182,150
0
L
Jormungandr
4,849
485
51
5
0
178,386
0
L
Anhur
4,412
441
26
3
0
141,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role