Player Matchup

Cabrakan
Cabrakan
Diamond V
DrMcfuhx
Cabrakan
Diamond V
Level 144
God Stats
23W - 6L
1,955 SR
Queue Stats
174W - 85L
2,145 MMR
Party 1
Kali
Kali
Platinum I
EznessGG
Kali
Platinum I
Level 160
God Stats
9W - 2L
1,716 SR
Queue Stats
169W - 102L
2,089 MMR
Party 1
Discordia
Discordia
Diamond V
Lostinak
Discordia
Diamond V
Level 60
God Stats
16W - 15L
1,611 SR
Queue Stats
229W - 150L
2,108 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,761 SR
2,114 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,500 SR
1,953 MMR
Achilles
Achilles
Gold II
MARSHYS WRLD
Achilles
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,915 MMR
Solo
Anubis
Anubis
Platinum II
Rein Dras
Anubis
Platinum II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 159L
1,998 MMR
Solo
Jing Wei
Jing Wei
Platinum III
m_lond
Jing Wei
Platinum III
Level 89
God Stats
3W - 3L
1,499 SR
Queue Stats
55W - 64L
1,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DrMcfuhx
Cabrakan
17
2 / 0 / 7
12,513
626
7,254
14,267
16,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
15
2 / 2 / 5
12,379
619
8,065
16,053
8,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Lostinak
Discordia
18
5 / 0 / 4
13,034
652
18,295
6,913
3,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TsukuyomiSobekGuan YuPersephoneCthulhu

VS

Bans
AphroditeKumbhakarnaDanzaburouArtioCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MARSHYS WRLD
Achilles
14
0 / 4 / 1
10,808
540
5,275
18,451
21,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Rein Dras
Anubis
15
2 / 3 / 0
11,435
572
9,943
9,941
4,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
m_lond
Jing Wei
16
0 / 2 / 1
11,361
568
8,654
10,016
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DrMcfuhx
Cabrakan
2
0
7
5.5
W
Kali
2
2
5
2.25
W
Discordia
Lostinak
Discordia
5
0
4
7
L
Achilles
MARSHYS WRLD
Achilles
0
4
1
0.13
L
Anubis
Rein Dras
Anubis
2
3
0
0.67
L
Jing Wei
m_lond
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,614
Damage
23,872
37,233
Taken
38,408
28,805
Mitigated
31,903
12,797
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DrMcfuhx
Cabrakan
7,254
1,143
1,068
4,231
14,267
16,295
720
4,160
9,807
43,055
0
W
Kali
8,065
3,827
0
4,065
16,053
8,981
232
5,118
10,712
7,789
61,185
W
Discordia
Lostinak
Discordia
18,295
943
0
3,433
6,913
3,529
1,876
959
5,762
105,325
0
L
Achilles
MARSHYS WRLD
Achilles
5,275
1,134
0
2,800
18,451
21,898
444
12,578
5,873
0
32,321
L
Anubis
Rein Dras
Anubis
9,943
276
0
2,576
9,941
4,920
258
6,871
3,070
60,047
0
L
Jing Wei
m_lond
Jing Wei
8,654
4,336
0
569
10,016
5,085
883
6,436
3,580
3,503
71,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,926
Gold Earned
33,604
270
Minions Killed
267
0
Camps Cleared
0
1,191,930
Distance Traveled
1,088,982
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,513
626
54
3
0
392,131
5
W
Kali
12,379
619
55
3
0
425,982
4
W
Discordia
13,034
652
161
8
0
373,817
2
L
Achilles
10,808
540
55
3
0
365,836
7
L
Anubis
11,435
572
75
4
0
333,878
7
L
Jing Wei
11,361
568
137
7
0
389,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role