Player Matchup

Kukulkan
Kukulkan
CYRAX ANDROID
Kukulkan
Level 67
God Stats
3W - 12L
1,339 SR
Queue Stats
123W - 140L
1,411 Elo+
Party 1
He Bo
He Bo
Gruubus
He Bo
Level 108
God Stats
2W - 2L
1,708 SR
Queue Stats
326W - 329L
1,484 Elo+
Party 1
Ymir
Ymir
Thats So Red
Ymir
Level 45
God Stats
21W - 21L
1,649 SR
Queue Stats
605W - 547L
1,571 Elo+
Solo
Izanami
Izanami
Toxsique
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,294 Elo+
Solo
Bellona
Bellona
c1ammyJAMMY
Bellona
Level 66
God Stats
13W - 12L
1,599 SR
Queue Stats
134W - 145L
1,449 Elo+
Party 1
Team Averages
Level 65
1,559 SR
1,442 Elo+

VS

Team Averages
Level 97
1,708 SR
1,635 Elo+
Izanami
Izanami
BallisticCrazyy
Izanami
Level 122
God Stats
2W - 2L
1,543 SR
Queue Stats
40W - 34L
1,681 Elo+
Party 2
Cernunnos
Cernunnos
Grisly-Butcher
Cernunnos
Level 48
God Stats
18W - 19L
1,827 SR
Queue Stats
295W - 290L
1,519 Elo+
Solo
Aphrodite
Aphrodite
Guurvir
Aphrodite
Level 13
God Stats
3W - 0L
1,951 SR
Queue Stats
7W - 2L
1,741 Elo+
Party 2
Chronos
Chronos
Russian_Sniper20
Chronos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 49L
1,603 Elo+
Party 2
Hun Batz
Hun Batz
VariableVeracity
Hun Batz
Level 149
God Stats
2W - 1L
1,717 SR
Queue Stats
40W - 27L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CYRAX ANDROID
Kukulkan
20
3 / 2 / 6
13,288
554
14,365
12,200
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
Gruubus
He Bo
19
8 / 5 / 4
12,055
502
16,782
16,269
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 8 / 7
10,983
458
5,550
28,384
26,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Toxsique
Izanami
17
3 / 8 / 5
11,275
470
15,656
18,186
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
c1ammyJAMMY
Bellona
17
2 / 6 / 2
10,159
423
9,517
20,369
17,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 5
16,979
707
24,809
21,016
9,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Grisly-Butcher
Cernunnos
18
1 / 5 / 4
12,147
506
12,569
25,995
10,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Guurvir
Aphrodite
15
0 / 7 / 7
10,974
457
2,136
15,634
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 2 / 8
14,564
607
18,215
19,968
8,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
9 / 1 / 10
14,608
609
17,544
16,125
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
17
Kills
29
29
Deaths
17
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
12
2
5
7.25
L
Kukulkan
CYRAX ANDROID
Kukulkan
3
2
6
3
W
Cernunnos
Grisly-Butcher
Cernunnos
1
5
4
0.6
L
He Bo
Gruubus
He Bo
8
5
4
2
W
Aphrodite
Guurvir
Aphrodite
0
7
7
0.5
W
7
2
8
5.5
L
1
8
7
0.56
L
Izanami
Toxsique
Izanami
3
8
5
0.69
W
9
1
10
14
L
Bellona
c1ammyJAMMY
Bellona
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,870
Damage
75,273
95,408
Taken
98,738
63,280
Mitigated
44,141
13,633
Healing
46,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,809
17,418
0
10,617
21,016
9,120
3,524
5,325
15,691
0
154,841
L
Kukulkan
CYRAX ANDROID
Kukulkan
14,365
565
0
476
12,200
6,378
0
2,292
9,888
126,904
0
W
Cernunnos
Grisly-Butcher
Cernunnos
12,569
6,202
0
12,594
25,995
10,898
3,019
10,812
15,183
0
91,142
L
He Bo
Gruubus
He Bo
16,782
852
0
2,043
16,269
6,319
0
3,578
12,497
82,680
0
W
Aphrodite
Guurvir
Aphrodite
2,136
376
3,431
4,753
15,634
8,296
85
11,286
4,348
24,939
0
W
18,215
7,281
0
7,986
19,968
8,550
3,993
9,162
10,806
115,543
0
L
5,550
658
0
5,020
28,384
26,708
0
9,641
18,429
43,495
0
L
Izanami
Toxsique
Izanami
15,656
10,007
0
4,596
18,186
6,389
120
1,671
16,449
0
86,796
W
17,544
5,913
0
6,828
16,125
7,277
0
2,905
13,220
0
108,429
L
Bellona
c1ammyJAMMY
Bellona
9,517
3,222
0
1,498
20,369
17,486
0
2,535
17,794
0
57,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,760
Gold Earned
69,272
685
Minions Killed
753
0
Camps Cleared
0
2,099,919
Distance Traveled
2,237,786
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,979
707
237
10
0
450,237
1
L
Kukulkan
13,288
554
233
10
0
459,195
4
W
Cernunnos
12,147
506
131
5
0
384,456
0
L
He Bo
12,055
502
120
5
0
430,411
2
W
Aphrodite
10,974
457
52
2
0
454,890
1
W
Chronos
14,564
607
182
8
0
433,005
5
L
Ymir
10,983
458
66
3
0
414,971
5
L
Izanami
11,275
470
156
7
0
389,473
4
W
Hun Batz
14,608
609
151
6
0
515,198
8
L
Bellona
10,159
423
110
5
0
405,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role