Player Matchup

Mulan
Mulan
Asmodeuse
Mulan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,438 Elo+
Party 3
Susano
Susano
BaronVonGhoul
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,242 Elo+
Party 3
Izanami
Izanami
KamiLami06
Izanami
Level 43
God Stats
44W - 40L
1,788 SR
Queue Stats
254W - 288L
1,505 Elo+
Party 1
Ganesha
Ganesha
Matrikso321
Ganesha
Level 79
God Stats
18W - 14L
1,763 SR
Queue Stats
158W - 181L
1,513 Elo+
Party 1
Zeus
Zeus
Tenshi6667
Zeus
Level 61
God Stats
33W - 23L
1,613 SR
Queue Stats
129W - 141L
1,503 Elo+
Party 1
Team Averages
Level 58
1,633 SR
1,440 Elo+

VS

Team Averages
Level 90
1,499 SR
1,630 Elo+
Ymir
Ymir
ALEXANDER520
Ymir
Level 36
God Stats
4W - 5L
1,484 SR
Queue Stats
36W - 57L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Boogmeister
Danzaburou
Level 147
God Stats
2W - 0L
1,512 SR
Queue Stats
29W - 7L
1,766 Elo+
Party 2
Ah Puch
Ah Puch
StealthTìtan
Ah Puch
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,336 Elo+
Party 2
Serqet
Serqet
ToonsInTrouble
Serqet
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 29L
1,611 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Trásh
Cu Chulainn
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,917 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Asmodeuse
Mulan
15
2 / 7 / 6
9,294
929
8,830
20,793
19,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 7 / 8
9,130
913
7,274
19,538
8,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
KamiLami06
Izanami
14
1 / 6 / 4
8,801
880
5,876
15,149
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Matrikso321
Ganesha
16
0 / 4 / 10
10,475
1,048
7,716
19,604
20,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 3 / 4
10,681
1,068
21,942
9,441
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

129

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
10,724
1,072
8,809
11,389
11,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Boogmeister
Danzaburou
18
10 / 0 / 13
12,133
1,213
24,320
8,682
3,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
17
4 / 1 / 18
11,147
1,115
24,681
7,860
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 4 / 9
11,436
1,144
14,000
12,282
5,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Trásh
Cu Chulainn
16
1 / 3 / 16
9,658
966
8,358
14,260
8,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
10
Kills
27
27
Deaths
10
32
Assists
69
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
Mulan
Asmodeuse
Mulan
2
7
6
0.71
L
1
7
8
0.71
W
Danzaburou
Boogmeister
Danzaburou
10
0
13
16.5
L
Izanami
KamiLami06
Izanami
1
6
4
0.5
L
Ganesha
Matrikso321
Ganesha
0
4
10
1.25
W
Ah Puch
4
1
18
13
L
6
3
4
2.67
W
9
4
9
3.38
W
Cu Chulainn
Trásh
Cu Chulainn
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,638
Damage
80,168
84,525
Taken
54,473
57,434
Mitigated
30,451
6,271
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,809
540
0
1,041
11,389
11,189
0
6,409
4,854
27,128
0
L
Mulan
Asmodeuse
Mulan
8,830
1,833
0
812
20,793
19,009
0
9,046
10,866
396
18,727
L
7,274
1,912
0
350
19,538
8,391
0
7,530
11,692
0
19,278
W
Danzaburou
Boogmeister
Danzaburou
24,320
14,809
0
3,907
8,682
3,140
0
5,612
3,045
0
57,772
L
Izanami
KamiLami06
Izanami
5,876
4,118
0
1,509
15,149
5,560
0
5,688
8,752
0
26,422
L
Ganesha
Matrikso321
Ganesha
7,716
139
1,466
2,134
19,604
20,653
0
7,451
11,334
24,847
0
W
Ah Puch
24,681
1,272
0
742
7,860
2,701
0
3,909
3,930
42,863
0
L
21,942
585
0
0
9,441
3,821
0
4,211
4,801
48,605
0
W
14,000
5,310
0
320
12,282
5,180
0
4,064
8,043
0
20,700
W
Cu Chulainn
Trásh
Cu Chulainn
8,358
2,250
0
1,608
14,260
8,241
0
10,060
4,112
2,165
14,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,381
Gold Earned
55,098
228
Minions Killed
219
3
Camps Cleared
11
872,206
Distance Traveled
918,993
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,724
1,072
46
5
1
153,409
1
L
Mulan
9,294
929
41
4
1
172,679
2
L
Susano
9,130
913
24
2
1
191,819
0
W
Danzaburou
12,133
1,213
82
8
4
177,807
2
L
Izanami
8,801
880
81
8
1
159,182
0
L
Ganesha
10,475
1,048
3
0
0
185,642
0
W
Ah Puch
11,147
1,115
58
6
2
196,793
2
L
Zeus
10,681
1,068
79
8
0
162,884
0
W
Serqet
11,436
1,144
12
1
4
207,440
1
W
Cu Chulainn
9,658
966
21
2
0
183,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role