Player Matchup

Apollo
Apollo
Gold IV
LôneWôlf
Apollo
Gold IV
Level 87
God Stats
3W - 2L
1,140 SR
Queue Stats
19W - 19L
1,581 MMR
Party 1
Awilix
Awilix
Gold IV
PîTî
Awilix
Gold IV
Level 156
God Stats
7W - 5L
1,500 SR
Queue Stats
280W - 290L
1,498 MMR
Solo
Yemoja
Yemoja
Silver II
RiceVanilce
Yemoja
Silver II
Level 83
God Stats
9W - 7L
1,696 SR
Queue Stats
187W - 197L
1,495 MMR
Solo
Ra
Ra
Gold IV
Whit3Long5chlong
Ra
Gold IV
Level 130
God Stats
6W - 3L
1,352 SR
Queue Stats
277W - 249L
1,404 MMR
Party 1
Nike
Nike
Gold V
harnope
Nike
Gold V
Level 45
God Stats
8W - 9L
1,924 SR
Queue Stats
182W - 181L
1,506 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,522 SR
1,497 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,516 SR
1,499 MMR
Thanatos
Thanatos
Bronze III
CarinAndros
Thanatos
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,496 MMR
Solo
Raijin
Raijin
Bronze III
Daggernic
Raijin
Bronze III
Level 133
God Stats
0W - 3L
1,579 SR
Queue Stats
114W - 113L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
datkevo
Hou Yi
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
kokopapa
Sun Wukong
Bronze III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
misiulo
Sobek
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LôneWôlf
Apollo
13
0 / 0 / 6
8,235
588
5,841
8,548
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
PîTî
Awilix
15
11 / 0 / 5
8,970
641
12,004
9,202
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
10
0 / 1 / 10
6,676
477
4,230
7,267
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 1 / 5
8,269
591
9,098
6,159
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
harnope
Nike
14
4 / 1 / 5
7,874
562
6,378
8,760
5,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
PersephoneDanzaburouCthulhuTsukuyomiErlang Shen

VS

Bans
SetNu WaKhepriThe MorriganGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CarinAndros
Thanatos
11
1 / 5 / 0
6,629
474
4,055
10,509
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
Daggernic
Raijin
10
0 / 6 / 1
6,542
467
2,753
10,463
3,930
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
datkevo
Hou Yi
11
0 / 5 / 1
6,109
436
4,277
8,785
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
kokopapa
Sun Wukong
13
1 / 3 / 0
7,711
551
5,310
10,529
4,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
misiulo
Sobek
10
1 / 1 / 0
6,322
452
4,770
10,719
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
20
Kills
3
3
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CarinAndros
Thanatos
1
5
0
0.2
L
Raijin
Daggernic
Raijin
0
6
1
0.08
W
Apollo
LôneWôlf
Apollo
0
0
6
3
W
Awilix
PîTî
Awilix
11
0
5
13.5
W
Yemoja
0
1
10
5
W
5
1
5
7.5
L
Hou Yi
datkevo
Hou Yi
0
5
1
0.1
W
Nike
harnope
Nike
4
1
5
6.5
L
Sun Wukong
kokopapa
Sun Wukong
1
3
0
0.33
L
Sobek
misiulo
Sobek
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,551
Damage
21,165
39,936
Taken
51,005
17,180
Mitigated
21,237
17,161
Healing
17,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CarinAndros
Thanatos
4,055
967
0
4,832
10,509
3,354
0
3,351
6,951
0
33,856
L
Raijin
Daggernic
Raijin
2,753
331
0
2,160
10,463
3,930
0
4,502
5,704
40,583
0
W
Apollo
LôneWôlf
Apollo
5,841
4,060
0
3,622
8,548
2,633
845
1,585
6,963
0
58,070
W
Awilix
PîTî
Awilix
12,004
4,849
0
3,394
9,202
3,425
0
1,216
7,986
0
61,395
W
Yemoja
4,230
925
771
1,874
7,267
3,358
0
2,185
5,082
20,396
0
W
9,098
1,819
1,944
2,802
6,159
2,233
0
1,970
4,189
55,586
0
L
Hou Yi
datkevo
Hou Yi
4,277
1,374
0
1,824
8,785
2,424
0
1,287
7,473
0
29,645
W
Nike
harnope
Nike
6,378
605
0
2,754
8,760
5,531
0
567
8,193
0
44,512
L
Sun Wukong
kokopapa
Sun Wukong
5,310
758
0
3,256
10,529
4,510
54
509
9,695
0
51,722
L
Sobek
misiulo
Sobek
4,770
227
0
5,117
10,719
7,019
0
3,216
7,379
23,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,024
Gold Earned
33,313
444
Minions Killed
353
0
Camps Cleared
0
1,481,987
Distance Traveled
1,213,477
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,629
474
56
4
0
258,138
0
L
Raijin
6,542
467
77
6
0
229,701
5
W
Apollo
8,235
588
123
9
0
265,398
3
W
Awilix
8,970
641
107
8
0
349,866
1
W
Yemoja
6,676
477
16
1
0
289,009
9
W
Ra
8,269
591
108
8
0
281,735
6
L
Hou Yi
6,109
436
73
5
0
207,126
3
W
Nike
7,874
562
90
6
0
295,979
0
L
Sun Wukong
7,711
551
120
9
0
257,508
1
L
Sobek
6,322
452
27
2
0
261,004
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role