Player Matchup

Nu Wa
Nu Wa
Platinum V
EVIL JMEC
Nu Wa
Platinum V
Level 154
God Stats
2W - 1L
1,981 SR
Queue Stats
39W - 30L
1,774 MMR
Solo
Chaac
Chaac
Platinum III
Fireball206
Chaac
Platinum III
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
357W - 349L
1,922 MMR
Party 2
Erlang Shen
Erlang Shen
Gold I
Thinkaboutit825
Erlang Shen
Gold I
Level 158
God Stats
4W - 2L
2,024 SR
Queue Stats
52W - 37L
1,892 MMR
Party 4
Cthulhu
Cthulhu
Gold III
call_me_feng
Cthulhu
Gold III
Level 69
God Stats
1W - 1L
1,779 SR
Queue Stats
16W - 13L
1,692 MMR
Party 2
Apollo
Apollo
Gold II
rub3n ganga
Apollo
Gold II
Level 97
God Stats
15W - 11L
1,284 SR
Queue Stats
152W - 132L
1,695 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,714 SR
1,795 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,734 SR
1,801 MMR
Anhur
Anhur
Gold I
CerebralXuvium
Anhur
Gold I
Level 146
God Stats
4W - 3L
1,558 SR
Queue Stats
23W - 13L
1,863 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
JustCodo
Sun Wukong
Gold IV
Level 160
God Stats
2W - 1L
1,807 SR
Queue Stats
88W - 43L
1,772 MMR
Party 3
Janus
Janus
Platinum III
King Babatola
Janus
Platinum III
Level 158
God Stats
29W - 51L
1,741 SR
Queue Stats
368W - 367L
1,815 MMR
Solo
Pele
Pele
Gold IV
Kittywaii
Pele
Gold IV
Level 106
God Stats
1W - 0L
1,728 SR
Queue Stats
85W - 47L
1,772 MMR
Party 3
Ganesha
Ganesha
Platinum V
ObtainingFreedom
Ganesha
Platinum V
Level 124
God Stats
17W - 13L
1,838 SR
Queue Stats
67W - 55L
1,781 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EVIL JMEC
Nu Wa
18
0 / 9 / 8
12,183
435
23,764
15,899
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 4 / 8
12,294
439
12,869
27,253
35,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Thinkaboutit825
Erlang Shen
20
5 / 5 / 5
13,368
477
15,431
26,045
25,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
call_me_feng
Cthulhu
18
1 / 1 / 7
12,199
436
16,785
38,814
36,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
20
8 / 4 / 3
15,405
550
16,015
20,697
13,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SetBakasuraNemesisScyllaCu Chulainn

VS

Bans
TsukuyomiPersephoneGuan YuYemojaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 5
15,501
554
20,040
23,927
10,180
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
JustCodo
Sun Wukong
20
3 / 2 / 10
16,017
572
24,517
34,125
33,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 2 / 3
16,980
606
19,815
15,821
6,693
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
20
9 / 3 / 8
15,928
569
29,595
24,944
14,669
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
0 / 5 / 14
12,139
434
10,082
22,955
22,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
15
Kills
23
23
Deaths
15
31
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
L
Nu Wa
EVIL JMEC
Nu Wa
0
9
8
0.44
L
1
4
8
1.25
W
Sun Wukong
JustCodo
Sun Wukong
3
2
10
4
W
6
2
3
3.75
W
Pele
9
3
8
4.33
W
0
5
14
1.4
L
Erlang Shen
Thinkaboutit825
Erlang Shen
5
5
5
1.5
L
Cthulhu
call_me_feng
Cthulhu
1
1
7
4.5
L
Apollo
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,864
Damage
104,049
128,708
Taken
121,772
115,827
Mitigated
87,503
38,665
Healing
49,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,040
15,012
0
14,819
23,927
10,180
4,648
7,918
15,723
0
129,958
L
Nu Wa
EVIL JMEC
Nu Wa
23,764
1,812
221
1,766
15,899
5,640
28
2,759
12,994
100,601
0
L
12,869
1,648
0
11,782
27,253
35,044
0
5,556
21,369
449
70,259
W
Sun Wukong
JustCodo
Sun Wukong
24,517
4,491
0
14,318
34,125
33,147
152
9,565
23,598
0
116,058
W
19,815
506
227
5,550
15,821
6,693
1,282
5,676
9,864
158,490
0
W
Pele
29,595
7,512
0
11,906
24,944
14,669
974
9,492
14,963
0
165,283
W
10,082
226
0
3,106
22,955
22,814
0
8,722
13,670
37,722
0
L
Erlang Shen
Thinkaboutit825
Erlang Shen
15,431
8,439
0
6,166
26,045
25,779
654
7,188
18,368
12,874
92,547
L
Cthulhu
call_me_feng
Cthulhu
16,785
1,533
1,237
11,786
38,814
36,028
238
9,866
28,181
65,259
0
L
Apollo
16,015
11,092
0
5,707
20,697
13,336
4,239
3,488
17,110
0
138,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,449
Gold Earned
76,565
726
Minions Killed
874
0
Camps Cleared
0
2,798,967
Distance Traveled
2,940,907
29
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,501
554
193
7
0
502,698
6
L
Nu Wa
12,183
435
153
5
0
486,589
6
L
Chaac
12,294
439
126
5
0
560,455
8
W
Sun Wukong
16,017
572
189
7
0
626,854
8
W
Janus
16,980
606
286
10
0
640,468
5
W
Pele
15,928
569
195
7
0
614,568
7
W
Ganesha
12,139
434
11
0
0
556,319
9
L
Erlang Shen
13,368
477
143
5
0
611,072
3
L
Cthulhu
12,199
436
96
3
0
605,374
7
L
Apollo
15,405
550
208
7
0
535,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role