Player Matchup

Danzaburou
Danzaburou
Cogollit014
Danzaburou
Level 29
God Stats
1W - 3L
1,741 SR
Queue Stats
25W - 25L
1,651 Elo+
Party 1
Tyr
Tyr
DannytheLegend
Tyr
Level 6
God Stats
3W - 2L
1,678 SR
Queue Stats
4W - 10L
1,330 Elo+
Party 2
Neith
Neith
Joeortiz_16
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,330 Elo+
Party 2
Ravana
Ravana
JoseadorEfectivo
Ravana
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 37L
1,787 Elo+
Party 1
Artemis
Artemis
LittyTideesManHo
Artemis
Level 18
God Stats
7W - 2L
1,500 SR
Queue Stats
94W - 73L
1,629 Elo+
Solo
Team Averages
Level 17
1,584 SR
1,546 Elo+

VS

Team Averages
Level 28
1,475 SR
1,467 Elo+
Artemis
Artemis
Beastmean
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,162 Elo+
Solo
Ares
Ares
ItwasIuck
Ares
Level 27
God Stats
5W - 5L
1,706 SR
Queue Stats
102W - 67L
1,762 Elo+
Solo
Tsukuyomi
Tsukuyomi
JA50NR
Tsukuyomi
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 3
Nike
Nike
Kaliber0024
Nike
Level 29
God Stats
2W - 7L
1,171 SR
Queue Stats
30W - 31L
1,411 Elo+
Solo
Kukulkan
Kukulkan
sixpackbeer
Kukulkan
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cogollit014
Danzaburou
9
0 / 3 / 5
5,367
488
4,110
6,817
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 10 / 2
4,118
374
1,834
7,961
2,032
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
1 / 9 / 1
4,348
395
1,923
6,579
1,477
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 3 / 0
6,108
555
4,624
6,626
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
1 / 2 / 0
4,203
382
1,291
2,044
350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beastmean
Artemis
8
6 / 3 / 2
6,120
556
4,972
5,983
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
11
5 / 0 / 7
7,015
638
3,998
7,655
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
JA50NR
Tsukuyomi
11
7 / 1 / 3
6,933
630
4,765
4,491
1,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 1 / 7
6,982
635
5,246
5,922
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
sixpackbeer
Kukulkan
9
3 / 1 / 7
6,214
565
3,394
3,695
1,153
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
26
27
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
Beastmean
Artemis
6
3
2
2.33
L
Danzaburou
Cogollit014
Danzaburou
0
3
5
0.83
L
0
10
2
0.1
W
Ares
5
0
7
8.5
W
Tsukuyomi
JA50NR
Tsukuyomi
7
1
3
8.5
L
1
9
1
0.17
L
4
3
0
1.33
W
5
1
7
8.5
L
1
2
0
0.5
W
Kukulkan
sixpackbeer
Kukulkan
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,782
Damage
22,375
30,027
Taken
27,746
9,416
Mitigated
14,428
4,594
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Beastmean
Artemis
4,972
3,439
387
2,244
5,983
1,417
268
15
5,968
0
15,041
L
Danzaburou
Cogollit014
Danzaburou
4,110
1,408
0
1,402
6,817
3,436
21
1,527
5,290
1,728
19,170
L
1,834
727
0
145
7,961
2,032
0
2,353
5,608
0
7,629
W
Ares
3,998
917
0
3,248
7,655
6,015
927
253
7,402
29,471
0
W
Tsukuyomi
JA50NR
Tsukuyomi
4,765
1,718
0
637
4,491
1,289
533
9
4,482
0
23,542
L
1,923
917
0
214
6,579
1,477
48
2,008
4,571
0
7,131
L
4,624
1,154
0
2,434
6,626
2,121
0
1,239
5,387
0
29,294
W
5,246
826
0
2,165
5,922
4,554
1,146
39
5,883
4,318
25,408
L
1,291
930
0
399
2,044
350
0
595
1,449
0
5,182
W
Kukulkan
sixpackbeer
Kukulkan
3,394
616
0
0
3,695
1,153
1,099
42
3,653
25,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,144
Gold Earned
33,264
136
Minions Killed
229
0
Camps Cleared
0
835,249
Distance Traveled
1,047,476
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,120
556
22
2
0
193,579
2
L
Danzaburou
5,367
488
46
4
0
193,729
0
L
Tyr
4,118
374
12
1
0
188,321
0
W
Ares
7,015
638
51
5
0
194,741
4
W
Tsukuyomi
6,933
630
44
4
0
240,676
3
L
Neith
4,348
395
13
1
0
158,734
1
L
Ravana
6,108
555
48
4
0
214,480
1
W
Nike
6,982
635
58
5
0
210,497
2
L
Artemis
4,203
382
17
2
0
79,985
0
W
Kukulkan
6,214
565
54
5
0
207,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role