Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
PatooDrew
Cupid
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,301 Elo+
Party 1
Bastet
Bastet
TheOnlyNagatoKun
Bastet
Level 156
God Stats
1W - 1L
1,467 SR
Queue Stats
10W - 6L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
i4mwuuki
Kukulkan
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 7L
1,503 Elo+
Party 1
Chaac
Chaac
s7626489__
Chaac
Level 155
God Stats
9W - 4L
1,500 SR
Queue Stats
192W - 167L
1,484 Elo+
Party 1
Team Averages
Level 135
1,493 SR
1,422 Elo+

VS

Team Averages
Level 84
1,558 SR
1,540 Elo+
Geb
Geb
Takumix99
Geb
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
brunin_destroyer
Odin
Level 156
God Stats
5W - 1L
1,663 SR
Queue Stats
18W - 14L
1,640 Elo+
Party 2
Loki
Loki
jaovc1995
Loki
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
seoronrx
Cupid
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
xMaximosMPXX
Hel
Level 63
God Stats
6W - 4L
1,626 SR
Queue Stats
66W - 70L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 0 / 15
9,828
1,092
7,359
5,071
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
PatooDrew
Cupid
15
1 / 1 / 15
8,694
966
7,820
5,057
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
6 / 0 / 8
9,082
1,009
12,603
9,151
4,081
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
i4mwuuki
Kukulkan
16
6 / 1 / 10
9,728
1,081
10,671
6,089
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
4 / 1 / 12
9,354
1,039
19,561
12,860
11,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

336

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,348
928
7,872
12,227
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 1 / 1
8,138
904
9,396
15,380
18,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
13
0 / 6 / 1
7,422
825
2,392
8,890
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
seoronrx
Cupid
13
1 / 3 / 1
8,240
916
5,138
8,668
3,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 7 / 2
8,960
996
10,211
17,822
8,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
19
Kills
3
3
Deaths
19
60
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
15
9.5
W
Cupid
PatooDrew
Cupid
1
1
15
8.5
L
0
2
2
0.5
W
6
0
8
10
L
1
1
1
1.5
W
Kukulkan
i4mwuuki
Kukulkan
6
1
10
11
L
Loki
0
6
1
0.08
W
Chaac
4
1
12
10
L
Cupid
seoronrx
Cupid
1
3
1
0.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,014
Damage
35,009
38,228
Taken
62,987
27,200
Mitigated
43,361
16,511
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,359
1,602
5,799
1,625
5,071
6,085
0
3,451
1,620
15,711
0
W
Cupid
PatooDrew
Cupid
7,820
5,011
361
1,608
5,057
2,228
0
2,218
2,714
0
17,414
L
7,872
636
0
698
12,227
10,304
0
4,294
7,933
13,912
0
W
12,603
2,528
578
300
9,151
4,081
0
3,712
5,289
0
17,868
L
9,396
1,779
0
435
15,380
18,202
0
4,434
10,946
0
20,826
W
Kukulkan
i4mwuuki
Kukulkan
10,671
990
0
1,131
6,089
3,259
0
2,962
3,027
43,111
0
L
Loki
2,392
833
0
164
8,890
3,704
0
2,883
6,007
0
5,251
W
Chaac
19,561
4,943
0
5,109
12,860
11,547
0
5,740
6,845
0
24,011
L
Cupid
seoronrx
Cupid
5,138
2,092
749
209
8,668
3,130
0
1,803
6,865
0
19,108
L
10,211
340
5,046
5,139
17,822
8,021
0
4,616
13,206
39,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
41,108
161
Minions Killed
145
4
Camps Cleared
4
837,070
Distance Traveled
807,826
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,828
1,092
15
2
1
149,232
2
W
Cupid
8,694
966
40
4
0
146,058
0
L
Geb
8,348
928
4
0
0
169,227
2
W
Bastet
9,082
1,009
12
1
1
206,417
0
L
Odin
8,138
904
29
3
3
176,064
0
W
Kukulkan
9,728
1,081
89
10
1
167,403
1
L
Loki
7,422
825
10
1
0
126,665
3
W
Chaac
9,354
1,039
5
1
1
167,960
1
L
Cupid
8,240
916
40
4
0
160,114
1
L
Hel
8,960
996
62
7
1
175,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role