Player Matchup

Skadi
Skadi
DoesntEthanCare
Skadi
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 31L
1,625 Elo+
Party 1
Hun Batz
Hun Batz
NamelessChampion
Hun Batz
Level 160
God Stats
3W - 3L
1,287 SR
Queue Stats
486W - 334L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
NotDiv
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Thorunt
Zhong Kui
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
calliban999
Danzaburou
Level 157
God Stats
6W - 2L
1,829 SR
Queue Stats
149W - 54L
1,625 Elo+
Party 1
Team Averages
Level 150
1,523 SR
1,596 Elo+

VS

Team Averages
Level 133
1,551 SR
1,607 Elo+
Ares
Ares
EXONA
Ares
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 50L
1,829 Elo+
Solo
Jormungandr
Jormungandr
Rangepk
Jormungandr
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 97L
1,668 Elo+
Solo
Sol
Sol
Sn0wPirate
Sol
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,433 Elo+
Solo
Izanami
Izanami
betomacbetolux
Izanami
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 60L
1,556 Elo+
Solo
Chronos
Chronos
no0-_-0op
Chronos
Level 119
God Stats
8W - 14L
1,753 SR
Queue Stats
712W - 739L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 20
13,227
1,017
16,935
10,328
4,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 7 / 15
11,232
864
10,099
13,284
9,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Cthulhu
NotDiv
Cthulhu
15
1 / 6 / 17
9,879
760
12,589
19,670
23,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Thorunt
Zhong Kui
17
8 / 5 / 15
11,596
892
16,789
11,819
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
calliban999
Danzaburou
20
7 / 3 / 16
12,630
972
19,798
12,640
5,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EXONA
Ares
15
2 / 6 / 11
9,733
749
5,439
15,462
15,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Jormungandr
Rangepk
Jormungandr
17
3 / 7 / 14
10,612
816
8,840
21,576
24,971
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

17
3 / 5 / 11
10,415
801
13,697
15,212
6,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
9 / 7 / 8
12,046
927
20,204
15,586
5,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chronos
no0-_-0op
Chronos
18
6 / 8 / 13
11,272
867
8,841
17,805
7,659
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
80
33
Kills
23
25
Deaths
33
83
Assists
57
Player
Kills
Deaths
Assists
KDA
W
10
4
20
5
L
Ares
EXONA
Ares
2
6
11
1.25
W
7
7
15
2.07
W
Cthulhu
NotDiv
Cthulhu
1
6
17
1.58
L
Jormungandr
Rangepk
Jormungandr
3
7
14
1.43
L
3
5
11
1.7
W
Zhong Kui
Thorunt
Zhong Kui
8
5
15
3.1
L
9
7
8
1.86
W
Danzaburou
calliban999
Danzaburou
7
3
16
5
L
Chronos
no0-_-0op
Chronos
6
8
13
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,210
Damage
57,021
67,741
Taken
85,641
50,134
Mitigated
60,183
15,676
Healing
17,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,935
6,166
0
857
10,328
4,378
2,338
6,076
4,212
1,458
33,320
L
Ares
EXONA
Ares
5,439
88
0
619
15,462
15,429
307
5,395
9,736
7,110
0
W
10,099
2,125
1,739
1,486
13,284
9,665
1,400
7,142
6,066
0
17,583
W
Cthulhu
NotDiv
Cthulhu
12,589
0
3,351
2,215
19,670
23,489
0
8,494
11,148
20,802
0
L
Jormungandr
Rangepk
Jormungandr
8,840
564
3,007
3,167
21,576
24,971
419
6,947
14,102
25,000
0
L
13,697
2,625
2,194
4,892
15,212
6,212
1,776
5,716
9,205
26,328
0
W
Zhong Kui
Thorunt
Zhong Kui
16,789
1,818
0
1,231
11,819
6,804
546
5,928
5,769
21,120
0
L
20,204
11,356
1,275
1,742
15,586
5,912
2,351
7,510
7,602
0
46,461
W
Danzaburou
calliban999
Danzaburou
19,798
8,046
959
3,838
12,640
5,798
2,278
8,867
3,729
1,570
44,944
L
Chronos
no0-_-0op
Chronos
8,841
2,015
0
865
17,805
7,659
1,060
4,359
13,178
19,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,564
Gold Earned
54,078
143
Minions Killed
136
0
Camps Cleared
0
1,151,255
Distance Traveled
1,084,670
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,227
1,017
35
3
0
251,041
0
L
Ares
9,733
749
5
0
0
225,007
0
W
Hun Batz
11,232
864
14
1
0
221,218
0
W
Cthulhu
9,879
760
16
1
0
217,098
2
L
Jormungandr
10,612
816
15
1
0
209,065
5
L
Sol
10,415
801
32
2
0
207,688
2
W
Zhong Kui
11,596
892
19
1
0
232,587
0
L
Izanami
12,046
927
46
4
0
200,713
0
W
Danzaburou
12,630
972
59
5
0
229,311
2
L
Chronos
11,272
867
38
3
0
242,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role