Player Matchup

Fenrir
Fenrir
BakerHappyBoy
Fenrir
Level 24
God Stats
16W - 16L
1,612 SR
Queue Stats
165W - 168L
1,405 Elo+
Party 2
Olorun
Olorun
BurnTheYews
Olorun
Level 26
God Stats
4W - 2L
1,527 SR
Queue Stats
53W - 65L
1,320 Elo+
Party 2
Jing Wei
Jing Wei
THICCAnimeGrills
Jing Wei
Level 42
God Stats
43W - 37L
1,564 SR
Queue Stats
220W - 221L
1,405 Elo+
Party 2
King Arthur
King Arthur
XXPOESXX
King Arthur
Level 6
God Stats
1W - 3L
1,302 SR
Queue Stats
1W - 4L
1,489 Elo+
Party 1
Izanami
Izanami
disapear111
Izanami
Level 7
God Stats
4W - 4L
1,565 SR
Queue Stats
4W - 6L
1,620 Elo+
Party 1
Team Averages
Level 21
1,514 SR
1,448 Elo+

VS

Team Averages
Level 32
1,627 SR
1,527 Elo+
Sol
Sol
DAurelio
Sol
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 96L
1,516 Elo+
Solo
Sobek
Sobek
RangoFrmTheMovie
Sobek
Level 11
God Stats
11W - 20L
1,500 SR
Queue Stats
353W - 314L
1,500 Elo+
Party 3
Mercury
Mercury
Red914
Mercury
Level 28
God Stats
24W - 15L
1,846 SR
Queue Stats
464W - 455L
1,509 Elo+
Solo
Ratatoskr
Ratatoskr
Thunderdog115
Ratatoskr
Level 83
God Stats
48W - 31L
1,669 SR
Queue Stats
1,111W - 1,123L
1,454 Elo+
Party 3
Anhur
Anhur
Toke12
Anhur
Level 21
God Stats
12W - 13L
1,621 SR
Queue Stats
30W - 28L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
9,158
482
9,099
13,757
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
16
3 / 4 / 3
10,102
532
9,990
12,693
4,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 9 / 2
8,491
447
6,841
16,663
4,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
XXPOESXX
King Arthur
11
4 / 6 / 1
7,841
413
6,656
13,334
9,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
disapear111
Izanami
16
4 / 6 / 0
10,062
530
10,409
11,098
4,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 6
10,999
579
16,090
16,804
5,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 5 / 11
10,314
543
8,541
17,611
14,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Red914
Mercury
18
3 / 2 / 5
11,433
602
3,910
10,818
4,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ratatoskr
Thunderdog115
Ratatoskr
16
6 / 5 / 2
10,458
550
8,724
18,655
11,617
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
Toke12
Anhur
18
10 / 4 / 3
11,465
603
12,185
12,805
4,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
17
Kills
30
30
Deaths
17
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
Olorun
3
4
3
1.13
W
6
1
6
9
W
5
5
11
2.1
W
Mercury
Red914
Mercury
3
2
5
2.75
L
1
9
2
0.22
W
Ratatoskr
Thunderdog115
Ratatoskr
6
5
2
1.4
W
Anhur
Toke12
Anhur
10
4
3
2.88
L
King Arthur
XXPOESXX
King Arthur
4
6
1
0.75
L
Izanami
disapear111
Izanami
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,995
Damage
49,450
67,545
Taken
76,693
29,353
Mitigated
41,929
13,976
Healing
26,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,099
2,235
0
2,955
13,757
5,519
0
4,824
8,725
0
39,383
L
Olorun
9,990
3,759
531
4,066
12,693
4,986
962
7,059
5,252
46,627
0
W
16,090
2,451
480
10,920
16,804
5,639
2,275
3,335
13,394
82,184
0
W
8,541
518
0
5,328
17,611
14,946
168
1,940
15,496
24,612
0
W
Mercury
Red914
Mercury
3,910
1,278
0
2,606
10,818
4,954
0
395
10,398
0
84,393
L
6,841
4,766
378
3,792
16,663
4,759
1,118
6,354
10,093
0
50,190
W
Ratatoskr
Thunderdog115
Ratatoskr
8,724
2,617
0
1,897
18,655
11,617
441
940
17,715
136
58,391
W
Anhur
Toke12
Anhur
12,185
6,395
0
5,186
12,805
4,773
1,322
3,380
9,260
0
74,317
L
King Arthur
XXPOESXX
King Arthur
6,656
1,088
514
1,240
13,334
9,303
310
3,897
9,361
0
24,342
L
Izanami
disapear111
Izanami
10,409
7,116
0
500
11,098
4,786
1,984
1,683
9,387
0
69,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
54,669
409
Minions Killed
519
0
Camps Cleared
0
1,741,751
Distance Traveled
1,952,607
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,158
482
60
3
0
408,692
0
L
Olorun
10,102
532
96
5
0
369,332
1
W
Sol
10,999
579
123
6
0
362,728
4
W
Sobek
10,314
543
22
1
0
427,766
6
W
Mercury
11,433
602
141
7
0
408,408
0
L
Jing Wei
8,491
447
90
5
0
322,378
3
W
Ratatoskr
10,458
550
113
6
0
416,092
1
W
Anhur
11,465
603
120
6
0
337,613
1
L
King Arthur
7,841
413
32
2
0
360,274
0
L
Izanami
10,062
530
131
7
0
281,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role