Player Matchup

Amaterasu
Amaterasu
Dratok
Amaterasu
Level 17
God Stats
2W - 1L
1,312 SR
Queue Stats
18W - 17L
1,472 Elo+
Party 2
Neith
Neith
Kayyker
Neith
Level 20
God Stats
2W - 1L
1,711 SR
Queue Stats
21W - 18L
1,540 Elo+
Party 2
Merlin
Merlin
Mordekai Xx
Merlin
Level 23
God Stats
14W - 8L
1,704 SR
Queue Stats
282W - 308L
1,533 Elo+
Solo
Ne Zha
Ne Zha
ScreaM999
Ne Zha
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 25L
1,329 Elo+
Solo
Hel
Hel
Xirozin
Hel
Level 28
God Stats
4W - 1L
1,869 SR
Queue Stats
47W - 31L
1,617 Elo+
Solo
Team Averages
Level 23
1,619 SR
1,498 Elo+

VS

Team Averages
Level 14
1,527 SR
1,503 Elo+
Hel
Hel
BLS2K19
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 1
Ratatoskr
Ratatoskr
MillsWill
Ratatoskr
Level 14
God Stats
2W - 1L
1,843 SR
Queue Stats
8W - 6L
1,573 Elo+
Party 1
Tyr
Tyr
carnerin217
Tyr
Level 37
God Stats
0W - 1L
1,294 SR
Queue Stats
8W - 6L
1,801 Elo+
Party 1
Anhur
Anhur
marcosfs
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 174L
1,515 Elo+
Solo
Hachiman
Hachiman
prïces
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dratok
Amaterasu
10
3 / 2 / 1
6,161
513
3,993
6,808
4,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Kayyker
Neith
10
2 / 0 / 3
6,020
502
4,822
3,051
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
11
4 / 2 / 4
7,057
588
7,754
5,103
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
ScreaM999
Ne Zha
12
5 / 3 / 2
7,451
621
6,218
7,778
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
9
1 / 3 / 4
5,356
446
4,003
4,741
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
1 / 3 / 0
5,179
432
2,081
6,191
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ratatoskr
MillsWill
Ratatoskr
10
5 / 2 / 1
6,411
534
3,736
6,936
2,227
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 2
6,363
530
4,815
9,226
4,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
marcosfs
Anhur
8
0 / 3 / 0
4,570
381
1,922
7,141
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
prïces
Hachiman
8
0 / 6 / 1
5,298
442
1,609
8,863
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
8
10
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
1
3
0
0.33
W
Amaterasu
Dratok
Amaterasu
3
2
1
1.75
W
Neith
Kayyker
Neith
2
0
3
3.5
L
Ratatoskr
MillsWill
Ratatoskr
5
2
1
2.75
W
Merlin
4
2
4
3
W
Ne Zha
ScreaM999
Ne Zha
5
3
2
2
W
Hel
1
3
4
1
L
2
1
2
3
L
Anhur
marcosfs
Anhur
0
3
0
0
L
Hachiman
prïces
Hachiman
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,790
Damage
14,163
27,481
Taken
38,357
10,433
Mitigated
12,222
11,853
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
2,081
218
1,231
2,987
6,191
1,639
0
2,091
4,100
17,980
0
W
Amaterasu
Dratok
Amaterasu
3,993
1,141
0
1,525
6,808
4,379
459
625
6,183
0
21,693
W
Neith
Kayyker
Neith
4,822
1,389
0
2,065
3,051
885
285
725
2,326
0
28,481
L
Ratatoskr
MillsWill
Ratatoskr
3,736
681
0
2,579
6,936
2,227
0
2,303
4,608
0
28,543
W
Merlin
7,754
271
0
1,339
5,103
1,582
2,262
0
5,103
37,164
0
W
Ne Zha
ScreaM999
Ne Zha
6,218
3,058
0
3,159
7,778
2,355
0
143
7,635
0
43,082
W
Hel
4,003
236
1,994
1,771
4,741
1,232
203
826
3,915
20,601
0
L
4,815
834
0
2,296
9,226
4,332
572
1,898
7,047
238
24,308
L
Anhur
marcosfs
Anhur
1,922
432
0
1,063
7,141
1,582
0
2,050
5,066
0
15,900
L
Hachiman
prïces
Hachiman
1,609
1,047
0
1,382
8,863
2,442
843
3,415
5,448
0
19,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
27,821
309
Minions Killed
222
0
Camps Cleared
0
1,070,958
Distance Traveled
1,085,559
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,179
432
36
3
0
216,476
1
W
Amaterasu
6,161
513
48
4
0
206,753
1
W
Neith
6,020
502
70
6
0
218,316
6
L
Ratatoskr
6,411
534
60
5
0
248,885
2
W
Merlin
7,057
588
80
7
0
166,554
1
W
Ne Zha
7,451
621
83
7
0
257,404
2
W
Hel
5,356
446
28
2
0
221,931
4
L
Tyr
6,363
530
62
5
0
236,026
1
L
Anhur
4,570
381
31
3
0
211,669
4
L
Hachiman
5,298
442
33
3
0
172,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role