Player Matchup

Hachiman
Hachiman
ACIDxHercules
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,692 Elo+
Party 1
Sun Wukong
Sun Wukong
MaybeHades
Sun Wukong
Level 101
God Stats
1W - 1L
1,526 SR
Queue Stats
26W - 21L
1,646 Elo+
Party 1
Poseidon
Poseidon
Zacharyabc2
Poseidon
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,591 Elo+
Party 1
Team Averages
Level 95
1,509 SR
1,643 Elo+

VS

Team Averages
Level 97
1,690 SR
1,558 Elo+
Athena
Athena
BlackPanther458
Athena
Level 126
God Stats
4W - 1L
1,742 SR
Queue Stats
370W - 267L
1,527 Elo+
Party 2
Merlin
Merlin
IMainReinhardt
Merlin
Level 77
God Stats
1W - 0L
1,542 SR
Queue Stats
19W - 15L
1,548 Elo+
Party 2
Osiris
Osiris
ItsKyklos
Osiris
Level 88
God Stats
3W - 1L
1,787 SR
Queue Stats
31W - 20L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ACIDxHercules
Hachiman
11
4 / 4 / 3
8,216
685
5,679
7,940
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
MaybeHades
Sun Wukong
10
2 / 3 / 5
7,847
654
6,042
12,265
9,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Zacharyabc2
Poseidon
12
2 / 2 / 5
7,974
665
5,061
6,600
2,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
8,133
678
7,362
9,914
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 2 / 4
8,559
713
6,493
5,104
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ItsKyklos
Osiris
12
3 / 3 / 6
8,444
704
7,977
8,054
6,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
8
Kills
9
9
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ACIDxHercules
Hachiman
4
4
3
1.38
W
2
3
5
1.5
W
4
2
4
3
W
Osiris
ItsKyklos
Osiris
3
3
6
2
L
Sun Wukong
MaybeHades
Sun Wukong
2
3
5
1.5
L
Poseidon
Zacharyabc2
Poseidon
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,782
Damage
21,832
26,805
Taken
23,072
14,525
Mitigated
12,265
8,282
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ACIDxHercules
Hachiman
5,679
2,358
744
1,867
7,940
2,581
1,259
3,677
4,086
0
26,144
W
7,362
1,603
0
1,182
9,914
3,915
120
2,200
7,714
24,010
0
W
6,493
228
0
1,490
5,104
1,561
613
985
4,119
27,510
0
W
Osiris
ItsKyklos
Osiris
7,977
1,815
0
640
8,054
6,789
182
2,153
5,901
3,634
27,535
L
Sun Wukong
MaybeHades
Sun Wukong
6,042
1,300
927
2,469
12,265
9,245
0
6,454
5,561
872
26,287
L
Poseidon
Zacharyabc2
Poseidon
5,061
559
629
1,646
6,600
2,699
503
3,646
2,884
27,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
25,136
135
Minions Killed
134
0
Camps Cleared
0
669,295
Distance Traveled
667,836
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,216
685
45
4
0
201,066
2
W
Athena
8,133
678
38
3
0
226,127
2
W
Merlin
8,559
713
49
4
0
208,460
5
W
Osiris
8,444
704
47
4
0
233,249
1
L
Sun Wukong
7,847
654
40
3
0
233,248
2
L
Poseidon
7,974
665
50
4
0
234,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role