Player Matchup

Heimdallr
Heimdallr
IvanTheBone
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 91L
1,401 Elo+
Party 2
Hercules
Hercules
JodocusKWAK
Hercules
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 27L
1,128 Elo+
Solo
Chronos
Chronos
Potato_sync
Chronos
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 32L
1,127 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,219 Elo+

VS

Team Averages
Level 113
1,505 SR
1,538 Elo+
Amaterasu
Amaterasu
No10-Akhy
Amaterasu
Level 86
God Stats
5W - 8L
1,182 SR
Queue Stats
459W - 528L
1,368 Elo+
Solo
Kuzenbo
Kuzenbo
PaperAngel95
Kuzenbo
Level 128
God Stats
9W - 9L
1,938 SR
Queue Stats
413W - 330L
1,623 Elo+
Party 1
Persephone
Persephone
The-Only-Knight_
Persephone
Level 124
God Stats
6W - 5L
1,394 SR
Queue Stats
316W - 261L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IvanTheBone
Heimdallr
15
5 / 9 / 2
13,328
666
13,588
18,547
9,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
JodocusKWAK
Hercules
14
0 / 6 / 3
10,411
521
8,042
24,145
20,665
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Potato_sync
Chronos
15
2 / 7 / 3
11,425
571
12,710
20,428
10,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
No10-Akhy
Amaterasu
17
7 / 2 / 12
13,921
696
14,015
18,617
18,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
PaperAngel95
Kuzenbo
16
4 / 2 / 12
13,196
660
15,826
21,564
32,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
The-Only-Knight_
Persephone
18
11 / 5 / 9
14,198
710
25,395
14,805
6,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
22
22
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
IvanTheBone
Heimdallr
5
9
2
0.67
L
Hercules
JodocusKWAK
Hercules
0
6
3
0.25
W
Amaterasu
No10-Akhy
Amaterasu
7
2
12
6.5
W
Kuzenbo
PaperAngel95
Kuzenbo
4
2
12
5
L
Chronos
Potato_sync
Chronos
2
7
3
0.5
W
Persephone
The-Only-Knight_
Persephone
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,340
Damage
55,236
63,120
Taken
54,986
40,006
Mitigated
58,000
12,938
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
IvanTheBone
Heimdallr
13,588
4,483
0
980
18,547
9,261
0
12,629
5,510
4,048
49,531
L
Hercules
JodocusKWAK
Hercules
8,042
1,871
882
8,261
24,145
20,665
0
14,437
9,232
0
24,104
W
Amaterasu
No10-Akhy
Amaterasu
14,015
7,679
1,245
5,546
18,617
18,932
984
4,383
14,234
10,319
47,046
W
Kuzenbo
PaperAngel95
Kuzenbo
15,826
4,547
0
4,214
21,564
32,847
62
5,194
16,370
39,876
0
L
Chronos
Potato_sync
Chronos
12,710
4,683
0
2,815
20,428
10,080
0
14,026
6,132
56,404
0
W
Persephone
The-Only-Knight_
Persephone
25,395
303
0
1,858
14,805
6,221
298
3,415
11,386
69,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
41,315
176
Minions Killed
193
0
Camps Cleared
0
998,446
Distance Traveled
1,259,206
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,328
666
57
3
0
310,451
0
L
Hercules
10,411
521
34
2
0
356,289
7
W
Amaterasu
13,921
696
62
3
0
464,056
0
W
Kuzenbo
13,196
660
38
2
0
378,458
0
L
Chronos
11,425
571
85
4
0
331,706
5
W
Persephone
14,198
710
93
5
0
416,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role