Player Matchup

Hachiman
Hachiman
CobraCommanderxy
Hachiman
Level 129
God Stats
2W - 4L
1,171 SR
Queue Stats
57W - 71L
1,359 Elo+
Party 3
Pele
Pele
CrackerryS
Pele
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 42L
1,637 Elo+
Party 1
Yemoja
Yemoja
PandaaCoree
Yemoja
Level 34
God Stats
11W - 35L
1,222 SR
Queue Stats
11W - 39L
1,194 Elo+
Party 3
Izanami
Izanami
QueenNofTheNighT
Izanami
Level 27
God Stats
2W - 5L
1,067 SR
Queue Stats
48W - 92L
1,242 Elo+
Party 3
Apollo
Apollo
uLoW IDragon
Apollo
Level 29
God Stats
11W - 4L
1,742 SR
Queue Stats
22W - 8L
1,647 Elo+
Party 1
Team Averages
Level 70
1,340 SR
1,415 Elo+

VS

Team Averages
Level 46
1,389 SR
1,387 Elo+
Nu Wa
Nu Wa
CamboX14
Nu Wa
Level 44
God Stats
1W - 3L
1,674 SR
Queue Stats
517W - 563L
1,389 Elo+
Party 2
Bakasura
Bakasura
Gavlarrr7
Bakasura
Level 39
God Stats
1W - 8L
1,305 SR
Queue Stats
283W - 355L
1,268 Elo+
Party 2
Kuzenbo
Kuzenbo
JB_Heatwave
Kuzenbo
Level 36
God Stats
1W - 3L
1,192 SR
Queue Stats
131W - 206L
1,407 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kieran_B1967
Cu Chulainn
Level 27
God Stats
6W - 19L
1,228 SR
Queue Stats
458W - 486L
1,374 Elo+
Party 2
Apollo
Apollo
susano07500
Apollo
Level 83
God Stats
92W - 79L
1,545 SR
Queue Stats
211W - 199L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
8,529
474
6,903
10,281
3,385
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
19 / 2 / 4
12,399
689
26,286
17,700
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
13
0 / 1 / 3
8,107
450
3,631
7,017
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 6 / 1
9,480
527
7,083
12,804
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
15
4 / 4 / 15
9,564
531
5,456
10,926
3,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CamboX14
Nu Wa
12
2 / 8 / 4
8,004
445
8,852
9,921
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Gavlarrr7
Bakasura
12
3 / 8 / 2
7,955
442
4,531
14,021
8,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
JB_Heatwave
Kuzenbo
12
2 / 4 / 2
7,994
444
4,037
15,600
12,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Kieran_B1967
Cu Chulainn
16
6 / 1 / 1
9,628
535
12,093
15,100
14,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
13
2 / 6 / 2
8,136
452
5,967
13,654
4,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
27
Kills
15
16
Deaths
27
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CamboX14
Nu Wa
2
8
4
0.5
W
2
3
3
1.17
W
19
2
4
10.5
L
Bakasura
Gavlarrr7
Bakasura
3
8
2
0.5
L
Kuzenbo
JB_Heatwave
Kuzenbo
2
4
2
0.75
L
Cu Chulainn
Kieran_B1967
Cu Chulainn
6
1
1
6.5
W
Yemoja
0
1
3
1.5
W
2
6
1
0.42
L
Apollo
2
6
2
0.5
W
Apollo
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,359
Damage
35,480
58,728
Taken
68,296
23,358
Mitigated
42,288
24,268
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CamboX14
Nu Wa
8,852
1,390
0
807
9,921
2,034
0
0
9,921
39,494
0
W
6,903
2,692
0
5,077
10,281
3,385
1,652
2,049
8,122
0
65,346
W
26,286
7,647
0
9,823
17,700
7,428
0
4,940
12,301
0
117,045
L
Bakasura
Gavlarrr7
Bakasura
4,531
2,691
0
1,728
14,021
8,249
0
294
13,727
5,681
29,873
L
Kuzenbo
JB_Heatwave
Kuzenbo
4,037
1,243
0
2,060
15,600
12,711
48
1,622
13,978
25,750
0
L
Cu Chulainn
Kieran_B1967
Cu Chulainn
12,093
1,841
0
4,298
15,100
14,790
54
470
14,630
0
56,410
W
Yemoja
3,631
395
963
2,206
7,017
4,313
1,062
2,055
4,859
26,185
0
W
7,083
4,046
0
3,339
12,804
4,233
0
601
11,659
0
53,109
L
Apollo
5,967
2,824
200
3,415
13,654
4,504
0
1,245
12,409
0
53,669
W
Apollo
5,456
3,435
0
2,860
10,926
3,999
0
2,789
7,810
0
46,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,079
Gold Earned
41,717
548
Minions Killed
390
0
Camps Cleared
0
1,637,817
Distance Traveled
1,688,325
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,004
445
60
3
0
298,203
0
W
Hachiman
8,529
474
133
7
0
302,039
1
W
Pele
12,399
689
169
9
0
423,245
8
L
Bakasura
7,955
442
84
5
0
394,065
0
L
Kuzenbo
7,994
444
40
2
0
366,709
0
L
Cu Chulainn
9,628
535
111
6
0
343,618
1
W
Yemoja
8,107
450
46
3
0
258,823
5
W
Izanami
9,480
527
116
6
0
295,317
2
L
Apollo
8,136
452
95
5
0
285,730
3
W
Apollo
9,564
531
84
5
0
358,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role