Player Matchup

Thor
Thor
Big-Deerhunter19
Thor
Level 15
God Stats
16W - 20L
1,555 SR
Queue Stats
41W - 49L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
Xraul99
Kukulkan
Level 8
God Stats
2W - 5L
1,577 SR
Queue Stats
19W - 27L
1,254 Elo+
Party 2
Sun Wukong
Sun Wukong
flokidecendent
Sun Wukong
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 33L
1,331 Elo+
Solo
Scylla
Scylla
korbakiller
Scylla
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 47L
1,254 Elo+
Party 2
Artemis
Artemis
mrmadden69140
Artemis
Level 20
God Stats
3W - 6L
1,656 SR
Queue Stats
3W - 7L
1,518 Elo+
Party 1
Team Averages
Level 15
1,558 SR
1,367 Elo+

VS

Team Averages
Level 23
1,454 SR
1,435 Elo+
Arachne
Arachne
Flobzy
Arachne
Level 18
God Stats
42W - 41L
1,498 SR
Queue Stats
93W - 112L
1,405 Elo+
Party 3
Ra
Ra
Fr4N12585
Ra
Level 22
God Stats
2W - 2L
1,521 SR
Queue Stats
31W - 17L
1,663 Elo+
Solo
Cthulhu
Cthulhu
MaxPikachu
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,439 Elo+
Solo
Thanatos
Thanatos
SAS Conr
Thanatos
Level 23
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 1L
1,234 Elo+
Solo
Da Ji
Da Ji
SkunkGoblin
Da Ji
Level 26
God Stats
16W - 10L
1,458 SR
Queue Stats
77W - 86L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 4
11,984
999
8,294
21,473
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Xraul99
Kukulkan
17
0 / 5 / 6
10,709
892
12,495
12,565
4,963
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
flokidecendent
Sun Wukong
16
1 / 6 / 6
10,419
868
8,430
18,662
9,032
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
18
5 / 3 / 5
12,355
1,030
21,920
17,950
6,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
17
5 / 13 / 5
11,238
937
6,065
20,089
7,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Flobzy
Arachne
19
8 / 5 / 14
12,856
1,071
17,342
19,468
8,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 1 / 18
14,328
1,194
27,260
11,715
6,274
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
MaxPikachu
Cthulhu
19
5 / 1 / 13
11,992
999
11,213
12,323
14,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
SAS Conr
Thanatos
18
2 / 5 / 12
11,475
956
6,909
8,524
3,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
13 / 2 / 10
13,124
1,094
21,139
10,314
5,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
104
14
Kills
37
37
Deaths
14
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
W
Arachne
Flobzy
Arachne
8
5
14
3
W
9
1
18
18
W
Cthulhu
MaxPikachu
Cthulhu
5
1
13
11.5
W
Thanatos
SAS Conr
Thanatos
2
5
12
1.6
W
13
2
10
9
L
Kukulkan
Xraul99
Kukulkan
0
5
6
0.6
L
Sun Wukong
flokidecendent
Sun Wukong
1
6
6
0.67
L
Scylla
5
3
5
2.5
L
Artemis
5
13
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,204
Damage
83,863
90,739
Taken
62,344
36,932
Mitigated
38,602
4,197
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,294
2,466
0
565
21,473
8,461
0
8,719
12,579
0
20,932
W
Arachne
Flobzy
Arachne
17,342
13,616
0
3,583
19,468
8,717
0
11,373
8,095
0
28,420
W
27,260
1,855
1,726
6,178
11,715
6,274
0
5,493
6,222
58,943
0
W
Cthulhu
MaxPikachu
Cthulhu
11,213
1,054
0
559
12,323
14,797
0
6,455
5,868
35,520
0
W
Thanatos
SAS Conr
Thanatos
6,909
1,249
0
3,728
8,524
3,633
0
4,593
3,931
0
16,559
W
21,139
9,364
0
0
10,314
5,181
0
6,501
3,813
0
27,773
L
Kukulkan
Xraul99
Kukulkan
12,495
2,725
0
0
12,565
4,963
0
4,636
7,879
39,234
0
L
Sun Wukong
flokidecendent
Sun Wukong
8,430
2,112
0
701
18,662
9,032
0
6,948
11,382
0
18,871
L
Scylla
21,920
1,592
0
1,939
17,950
6,702
0
8,827
9,098
41,720
0
L
Artemis
6,065
2,634
0
992
20,089
7,774
0
8,635
11,328
0
7,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,705
Gold Earned
63,775
161
Minions Killed
205
4
Camps Cleared
10
1,105,991
Distance Traveled
1,109,905
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,984
999
24
2
1
217,641
1
W
Arachne
12,856
1,071
34
3
3
238,221
0
W
Ra
14,328
1,194
78
7
3
230,959
0
W
Cthulhu
11,992
999
56
5
0
263,160
0
W
Thanatos
11,475
956
19
2
3
169,965
0
W
Da Ji
13,124
1,094
18
2
1
207,600
1
L
Kukulkan
10,709
892
61
5
2
225,351
0
L
Sun Wukong
10,419
868
11
1
0
195,707
0
L
Scylla
12,355
1,030
62
5
0
247,724
0
L
Artemis
11,238
937
3
0
1
219,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role