Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
MrDiabliito
Tyr
Level 29
God Stats
7W - 9L
1,524 SR
Queue Stats
47W - 49L
1,420 Elo+
Party 1
Scylla
Scylla
ToastKamii0
Scylla
Level 48
God Stats
3W - 1L
1,545 SR
Queue Stats
18W - 10L
1,853 Elo+
Solo
Apollo
Apollo
xMr-Javi
Apollo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,204 Elo+
Party 1
Thor
Thor
xXYampiiXx
Thor
Level 10
God Stats
1W - 1L
1,774 SR
Queue Stats
3W - 1L
1,866 Elo+
Party 1
Team Averages
Level 67
1,569 SR
1,569 Elo+

VS

Team Averages
Level 63
1,506 SR
1,463 Elo+
Bellona
Bellona
Comando_HaZe
Bellona
Level 42
God Stats
11W - 7L
1,506 SR
Queue Stats
75W - 69L
1,455 Elo+
Solo
Aphrodite
Aphrodite
HedonisticNun
Aphrodite
Level 49
God Stats
8W - 4L
1,487 SR
Queue Stats
12W - 16L
1,406 Elo+
Solo
Heimdallr
Heimdallr
RunsWithItStiff
Heimdallr
Level 38
God Stats
11W - 11L
1,722 SR
Queue Stats
160W - 192L
1,493 Elo+
Solo
Pele
Pele
WTWXZ
Pele
Level 47
God Stats
5W - 2L
1,528 SR
Queue Stats
155W - 116L
1,488 Elo+
Party 2
Ra
Ra
XX_DeathNinja
Ra
Level 137
God Stats
8W - 7L
1,285 SR
Queue Stats
487W - 404L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 5 / 1
9,511
501
10,532
14,160
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 4 / 3
9,044
476
8,922
14,217
9,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
16
3 / 2 / 4
9,842
518
11,944
10,174
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
xMr-Javi
Apollo
13
1 / 6 / 4
8,077
425
6,455
13,518
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 6 / 0
6,091
321
808
7,721
1,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Comando_HaZe
Bellona
16
3 / 2 / 3
10,197
537
9,730
12,500
13,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
HedonisticNun
Aphrodite
13
2 / 4 / 5
9,013
474
5,398
8,944
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
RunsWithItStiff
Heimdallr
14
5 / 3 / 5
9,227
486
13,524
14,385
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
WTWXZ
Pele
19
6 / 1 / 4
11,427
601
8,597
14,219
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 3
10,325
543
9,246
11,104
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
12
Kills
23
23
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
5
1
0.7
W
Bellona
Comando_HaZe
Bellona
3
2
3
2.25
W
Aphrodite
HedonisticNun
Aphrodite
2
4
5
1.13
L
5
4
3
1.63
W
Heimdallr
RunsWithItStiff
Heimdallr
5
3
5
2.5
L
Scylla
3
2
4
2.5
W
Pele
WTWXZ
Pele
6
1
4
8
W
7
2
3
4.25
L
Apollo
xMr-Javi
Apollo
1
6
4
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,661
Damage
46,495
59,790
Taken
61,152
25,957
Mitigated
31,074
6,121
Healing
30,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,532
1,151
0
508
14,160
6,449
650
3,743
10,417
56,108
0
W
Bellona
Comando_HaZe
Bellona
9,730
3,141
0
4,292
12,500
13,294
610
7,653
4,403
10,075
46,182
W
Aphrodite
HedonisticNun
Aphrodite
5,398
989
3,364
4,015
8,944
3,844
168
2,386
6,268
12,924
0
L
8,922
1,657
0
1,852
14,217
9,490
0
4,117
10,100
0
34,010
W
Heimdallr
RunsWithItStiff
Heimdallr
13,524
8,351
0
3,727
14,385
4,632
567
1,559
12,642
0
56,447
L
Scylla
11,944
1,057
0
2,833
10,174
3,371
0
3,334
6,840
64,304
0
W
Pele
WTWXZ
Pele
8,597
1,444
0
9,756
14,219
5,351
0
4,303
9,732
0
109,770
W
9,246
520
795
4,678
11,104
3,953
1,500
5,447
5,243
73,190
0
L
Apollo
xMr-Javi
Apollo
6,455
3,816
0
412
13,518
4,679
0
2,164
11,354
0
46,383
L
808
162
270
246
7,721
1,968
0
2,525
5,196
0
16,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,565
Gold Earned
50,189
402
Minions Killed
516
0
Camps Cleared
0
1,700,384
Distance Traveled
1,760,052
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,511
501
121
6
0
303,277
2
W
Bellona
10,197
537
114
6
0
356,438
4
W
Aphrodite
9,013
474
16
1
0
339,870
8
L
Tyr
9,044
476
43
2
0
473,181
7
W
Heimdallr
9,227
486
96
5
0
313,367
0
L
Scylla
9,842
518
108
6
0
347,924
6
W
Pele
11,427
601
168
9
0
421,698
1
W
Ra
10,325
543
122
6
0
328,679
4
L
Apollo
8,077
425
90
5
0
350,656
4
L
Thor
6,091
321
40
2
0
225,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role