Player Matchup

Cerberus
Cerberus
Black_Sky_030
Cerberus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 25L
1,730 Elo+
Party 2
Ne Zha
Ne Zha
CrxstLord
Ne Zha
Level 64
God Stats
6W - 3L
1,825 SR
Queue Stats
163W - 106L
1,639 Elo+
Party 2
Vamana
Vamana
LionsR6
Vamana
Level 22
God Stats
60W - 28L
1,742 SR
Queue Stats
71W - 45L
1,757 Elo+
Party 2
Scylla
Scylla
TTK_StRiKeRZzZ
Scylla
Level 26
God Stats
6W - 2L
1,808 SR
Queue Stats
98W - 56L
1,635 Elo+
Party 2
Danzaburou
Danzaburou
TheSeshGremlin
Danzaburou
Level 21
God Stats
27W - 8L
1,630 SR
Queue Stats
51W - 27L
1,591 Elo+
Party 2
Team Averages
Level 30
1,701 SR
1,670 Elo+

VS

Team Averages
Level 16
1,515 SR
1,565 Elo+
Terra
Terra
LESKOVR
Terra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 51L
1,566 Elo+
Solo
Sol
Sol
MikeY 27922
Sol
Level 9
God Stats
31W - 26L
1,500 SR
Queue Stats
501W - 529L
1,556 Elo+
Solo
Bellona
Bellona
Mk95190
Bellona
Level 24
God Stats
9W - 7L
1,575 SR
Queue Stats
80W - 72L
1,540 Elo+
Party 1
Ganesha
Ganesha
Nastii95
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,533 Elo+
Party 1
Neith
Neith
Nyxllie
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Black_Sky_030
Cerberus
18
10 / 4 / 16
12,505
500
17,875
21,477
25,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
CrxstLord
Ne Zha
18
6 / 3 / 10
12,278
491
11,311
17,536
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
LionsR6
Vamana
20
5 / 2 / 8
12,557
502
13,359
20,940
21,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

20
13 / 6 / 9
13,713
549
26,296
15,802
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
TheSeshGremlin
Danzaburou
19
8 / 6 / 7
13,780
551
28,800
24,250
10,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
LESKOVR
Terra
13
1 / 8 / 4
8,343
334
5,731
25,757
20,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
14 / 3 / 4
13,548
542
30,158
26,708
9,810
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Mk95190
Bellona
17
3 / 10 / 6
11,135
445
10,367
21,703
11,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Nastii95
Ganesha
17
1 / 8 / 9
11,187
447
9,238
22,150
24,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Nyxllie
Neith
11
1 / 13 / 2
8,097
324
8,790
20,678
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
45
42
Kills
20
21
Deaths
42
50
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Black_Sky_030
Cerberus
10
4
16
4.5
W
Ne Zha
CrxstLord
Ne Zha
6
3
10
3.67
L
Terra
LESKOVR
Terra
1
8
4
0.38
W
Vamana
LionsR6
Vamana
5
2
8
4.5
L
14
3
4
5.33
L
Bellona
Mk95190
Bellona
3
10
6
0.6
L
Ganesha
Nastii95
Ganesha
1
8
9
0.69
L
Neith
Nyxllie
Neith
1
13
2
0.15
W
13
6
9
2.92
W
Danzaburou
TheSeshGremlin
Danzaburou
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,641
Damage
64,284
100,005
Taken
116,996
71,103
Mitigated
71,604
39,123
Healing
25,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Black_Sky_030
Cerberus
17,875
515
0
5,176
21,477
25,989
50
8,849
12,628
63,440
0
W
Ne Zha
CrxstLord
Ne Zha
11,311
2,033
0
7,749
17,536
7,379
395
7,076
10,460
0
83,674
L
Terra
LESKOVR
Terra
5,731
2,020
884
2,240
25,757
20,184
420
8,155
17,092
20,575
0
W
Vamana
LionsR6
Vamana
13,359
3,489
0
7,810
20,940
21,536
1,488
9,629
11,311
205
76,566
L
30,158
11,308
0
15,056
26,708
9,810
0
9,264
16,855
110,642
0
L
Bellona
Mk95190
Bellona
10,367
3,601
0
3,210
21,703
11,334
0
9,579
11,415
0
49,054
L
Ganesha
Nastii95
Ganesha
9,238
1,214
0
777
22,150
24,197
0
7,458
14,085
37,657
0
L
Neith
Nyxllie
Neith
8,790
4,361
0
2,964
20,678
6,079
776
7,892
12,349
0
27,808
W
26,296
1,887
448
4,719
15,802
6,112
2,730
9,167
6,635
96,011
0
W
Danzaburou
TheSeshGremlin
Danzaburou
28,800
22,128
0
13,221
24,250
10,087
1,564
10,406
13,844
0
97,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,833
Gold Earned
52,310
647
Minions Killed
362
0
Camps Cleared
0
2,268,314
Distance Traveled
2,175,612
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,505
500
114
5
0
486,255
0
W
Ne Zha
12,278
491
116
5
0
536,943
0
L
Terra
8,343
334
29
1
0
456,111
0
W
Vamana
12,557
502
139
6
0
456,756
0
L
Sol
13,548
542
166
7
0
450,879
0
L
Bellona
11,135
445
95
4
0
439,809
2
L
Ganesha
11,187
447
34
1
0
461,884
0
L
Neith
8,097
324
38
2
0
366,929
1
W
Scylla
13,713
549
155
6
0
434,786
12
W
Danzaburou
13,780
551
123
5
0
353,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role