Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CLAPTRAP 4
Bellona
Level 86
God Stats
0W - 1L
1,271 SR
Queue Stats
6W - 9L
1,260 Elo+
Solo
Chang'e
Chang'e
Coolgu275
Chang'e
Level 67
God Stats
2W - 1L
1,715 SR
Queue Stats
106W - 98L
1,500 Elo+
Party 1
Ra
Ra
Ghost Tr00p3R
Ra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 331L
1,298 Elo+
Solo
Da Ji
Da Ji
gamerjo2017
Da Ji
Level 125
God Stats
126W - 111L
1,752 SR
Queue Stats
534W - 481L
1,584 Elo+
Party 1
Team Averages
Level 100
1,548 SR
1,428 Elo+

VS

Team Averages
Level 90
1,588 SR
1,502 Elo+
Kukulkan
Kukulkan
LHx The Unknown
Kukulkan
Level 77
God Stats
20W - 14L
1,611 SR
Queue Stats
35W - 28L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
MrStealYoKil463
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 180L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
RoseODeath4950
Baron Samedi
Level 101
God Stats
8W - 2L
1,500 SR
Queue Stats
116W - 93L
1,500 Elo+
Solo
Ne Zha
Ne Zha
jujamase
Ne Zha
Level 70
God Stats
2W - 0L
1,708 SR
Queue Stats
102W - 76L
1,529 Elo+
Solo
Chang'e
Chang'e
xSaintVegito
Chang'e
Level 77
God Stats
23W - 20L
1,621 SR
Queue Stats
380W - 353L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 6 / 3
7,482
356
5,461
12,007
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
CLAPTRAP 4
Bellona
16
3 / 8 / 1
10,215
486
9,797
18,951
15,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Coolgu275
Chang'e
15
1 / 3 / 1
9,095
433
2,786
13,584
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 2
9,101
433
4,008
13,775
11,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
7 / 0 / 3
10,493
500
15,910
14,593
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
1 / 1 / 3
11,758
560
9,117
7,873
3,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
MrStealYoKil463
Erlang Shen
15
1 / 4 / 3
9,386
447
4,059
17,408
8,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
RoseODeath4950
Baron Samedi
19
8 / 3 / 1
12,537
597
15,828
15,144
8,557
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
jujamase
Ne Zha
18
3 / 3 / 4
10,872
518
9,607
16,739
7,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
xSaintVegito
Chang'e
16
6 / 2 / 2
10,786
514
15,137
11,966
6,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
13
Kills
19
19
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
3
0.42
L
Bellona
CLAPTRAP 4
Bellona
3
8
1
0.44
L
Chang'e
Coolgu275
Chang'e
1
3
1
0.5
L
1
2
2
1
W
Kukulkan
1
1
3
2.5
W
Erlang Shen
MrStealYoKil463
Erlang Shen
1
4
3
0.63
W
Baron Samedi
RoseODeath4950
Baron Samedi
8
3
1
2.83
L
7
0
3
8.5
W
Ne Zha
jujamase
Ne Zha
3
3
4
1.67
W
Chang'e
xSaintVegito
Chang'e
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,962
Damage
53,748
72,910
Taken
69,130
42,130
Mitigated
35,264
25,528
Healing
30,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,461
2,786
0
2,777
12,007
4,017
0
6,872
5,135
0
26,607
L
Bellona
CLAPTRAP 4
Bellona
9,797
4,391
0
3,600
18,951
15,136
95
12,595
5,934
5,792
51,148
L
Chang'e
Coolgu275
Chang'e
2,786
255
194
6,484
13,584
5,124
245
7,305
6,195
48,829
0
L
4,008
407
861
5,192
13,775
11,587
350
6,598
7,173
49,492
0
W
Kukulkan
9,117
457
450
2,323
7,873
3,937
1,472
1,389
6,484
87,037
0
W
Erlang Shen
MrStealYoKil463
Erlang Shen
4,059
1,301
0
3,848
17,408
8,368
1,162
2,501
14,907
0
51,852
W
Baron Samedi
RoseODeath4950
Baron Samedi
15,828
863
447
7,097
15,144
8,557
2,574
759
14,385
77,574
0
L
15,910
5,102
0
6,420
14,593
6,266
0
6,075
8,391
0
64,232
W
Ne Zha
jujamase
Ne Zha
9,607
5,350
0
8,303
16,739
7,517
0
1,439
15,300
0
84,619
W
Chang'e
xSaintVegito
Chang'e
15,137
991
2,166
5,982
11,966
6,885
1,674
1,489
10,477
64,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,386
Gold Earned
55,339
436
Minions Killed
629
0
Camps Cleared
0
1,800,613
Distance Traveled
1,915,763
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,482
356
50
2
0
211,875
1
L
Bellona
10,215
486
107
5
0
349,483
0
L
Chang'e
9,095
433
107
5
0
365,902
6
L
Ra
9,101
433
74
4
0
376,675
4
W
Kukulkan
11,758
560
166
8
0
395,719
1
W
Erlang Shen
9,386
447
79
4
0
327,069
2
W
Baron Samedi
12,537
597
146
7
0
370,442
1
L
Da Ji
10,493
500
98
5
0
496,678
10
W
Ne Zha
10,872
518
132
6
0
445,010
6
W
Chang'e
10,786
514
106
5
0
377,523
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role