Player Matchup

Sun Wukong
Sun Wukong
Tuti01
Sun Wukong
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 5L
1,734 Elo+
Solo
Ra
Ra
gatunoxD
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,553 Elo+
Solo
Bacchus
Bacchus
oYt08025
Bacchus
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
81W - 75L
1,451 Elo+
Solo
Hera
Hera
robertofck
Hera
Level 29
God Stats
125W - 116L
1,489 SR
Queue Stats
970W - 1,046L
1,467 Elo+
Solo
Neith
Neith
suecia76
Neith
Level 18
God Stats
6W - 4L
1,822 SR
Queue Stats
486W - 320L
1,721 Elo+
Solo
Team Averages
Level 25
1,562 SR
1,585 Elo+

VS

Team Averages
Level 14
1,605 SR
1,718 Elo+
Chang'e
Chang'e
AbyssRanger
Chang'e
Level 23
God Stats
1W - 1L
1,722 SR
Queue Stats
35W - 15L
1,836 Elo+
Party 1
Athena
Athena
MadMarsh22
Athena
Level 4
God Stats
1W - 1L
1,766 SR
Queue Stats
1W - 1L
1,744 Elo+
Party 1
Cthulhu
Cthulhu
Rebv1
Cthulhu
Level 7
God Stats
0W - 1L
1,314 SR
Queue Stats
11W - 4L
1,668 Elo+
Party 1
Medusa
Medusa
Tatan935
Medusa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,775 Elo+
Party 1
Awilix
Awilix
XxZamasu13xX
Awilix
Level 24
God Stats
1W - 1L
1,722 SR
Queue Stats
8W - 5L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Tuti01
Sun Wukong
16
5 / 1 / 5
10,655
561
11,474
8,939
5,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

18
5 / 1 / 5
11,884
625
16,263
12,753
5,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
oYt08025
Bacchus
14
4 / 3 / 17
9,735
512
7,154
16,276
15,800
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
7 / 2 / 4
10,168
535
9,416
10,474
3,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
suecia76
Neith
18
13 / 2 / 7
12,605
663
18,328
13,580
5,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AbyssRanger
Chang'e
13
1 / 4 / 1
7,933
418
5,357
14,041
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
MadMarsh22
Athena
11
1 / 8 / 2
7,550
397
2,781
16,758
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Rebv1
Cthulhu
14
1 / 5 / 2
8,816
464
10,412
17,445
7,865
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Tatan935
Medusa
12
3 / 10 / 2
8,122
427
6,858
16,976
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
13
3 / 7 / 3
8,987
473
8,199
14,100
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
34
Kills
9
9
Deaths
34
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AbyssRanger
Chang'e
1
4
1
0.38
L
Athena
MadMarsh22
Athena
1
8
2
0.25
L
Cthulhu
Rebv1
Cthulhu
1
5
2
0.4
L
Medusa
Tatan935
Medusa
3
10
2
0.4
W
Sun Wukong
Tuti01
Sun Wukong
5
1
5
7.5
L
Awilix
3
7
3
0.64
W
5
1
5
7.5
W
Bacchus
oYt08025
Bacchus
4
3
17
4.17
W
7
2
4
4.5
W
Neith
suecia76
Neith
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,635
Damage
33,607
62,022
Taken
79,320
35,619
Mitigated
32,198
22,063
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AbyssRanger
Chang'e
5,357
55
890
3,603
14,041
4,687
0
5,556
8,267
43,819
0
L
Athena
MadMarsh22
Athena
2,781
1,007
0
686
16,758
9,332
0
7,803
8,817
9,869
0
L
Cthulhu
Rebv1
Cthulhu
10,412
1,275
100
163
17,445
7,865
120
7,396
9,918
49,437
0
L
Medusa
Tatan935
Medusa
6,858
3,091
0
3,121
16,976
5,136
0
5,405
11,513
0
30,546
W
Sun Wukong
Tuti01
Sun Wukong
11,474
2,630
0
2,398
8,939
5,372
413
3,050
5,889
305
54,765
L
Awilix
8,199
2,820
0
2,898
14,100
5,178
0
6,234
7,692
0
45,668
W
16,263
1,423
1,552
6,614
12,753
5,256
1,877
7,185
5,568
90,277
0
W
Bacchus
oYt08025
Bacchus
7,154
1,126
572
1,906
16,276
15,800
219
3,254
13,022
22,222
0
W
9,416
3,072
0
1,565
10,474
3,544
606
883
9,591
66,175
0
W
Neith
suecia76
Neith
18,328
12,090
0
7,456
13,580
5,647
6,381
4,178
9,402
0
89,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,047
Gold Earned
41,408
525
Minions Killed
326
0
Camps Cleared
0
1,773,576
Distance Traveled
1,724,978
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,933
418
89
5
0
348,615
0
L
Athena
7,550
397
6
0
0
407,439
2
L
Cthulhu
8,816
464
93
5
0
305,929
1
L
Medusa
8,122
427
50
3
0
282,960
1
W
Sun Wukong
10,655
561
106
6
0
387,811
0
L
Awilix
8,987
473
88
5
0
380,035
2
W
Ra
11,884
625
184
10
0
378,534
6
W
Bacchus
9,735
512
25
1
0
384,578
6
W
Hera
10,168
535
75
4
0
313,715
1
W
Neith
12,605
663
135
7
0
308,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role