Player Matchup

Sylvanus
Sylvanus
Quinny420
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,206 Elo+
Solo
The Morrigan
The Morrigan
RayaNuty
The Morrigan
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 10L
1,209 Elo+
Solo
Neith
Neith
Trevikk
Neith
Level 24
God Stats
9W - 16L
1,612 SR
Queue Stats
111W - 139L
1,477 Elo+
Party 3
Guan Yu
Guan Yu
VokiShow
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,462 Elo+
Party 3
Thor
Thor
КроликМестный
Thor
Level 16
God Stats
1W - 0L
1,202 SR
Queue Stats
25W - 20L
1,487 Elo+
Solo
Team Averages
Level 15
1,463 SR
1,368 Elo+

VS

Team Averages
Level 7
1,475 SR
1,349 Elo+
Ares
Ares
Aguiquin
Ares
Level 3
God Stats
5W - 7L
1,500 SR
Queue Stats
146W - 184L
1,173 Elo+
Party 1
Odin
Odin
Aprath95
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Beowolfmon
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
JawadChankla
Bellona
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,180 Elo+
Solo
Rama
Rama
LionOfJudah15
Rama
Level 25
God Stats
6W - 12L
1,375 SR
Queue Stats
322W - 372L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Quinny420
Sylvanus
12
3 / 1 / 6
7,817
521
6,823
7,510
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
RayaNuty
The Morrigan
13
11 / 5 / 0
8,847
590
9,631
7,337
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Trevikk
Neith
12
4 / 0 / 6
7,555
504
6,850
4,679
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
VokiShow
Guan Yu
13
1 / 2 / 1
7,780
519
3,442
11,277
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
10 / 1 / 3
9,689
646
7,494
9,877
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 6 / 1
6,054
404
2,338
11,892
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
13
4 / 7 / 1
7,686
512
4,347
10,675
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 11 / 2
6,412
427
2,928
12,611
7,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
JawadChankla
Bellona
13
1 / 2 / 1
7,544
503
8,770
6,719
5,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 5 / 0
6,834
456
3,978
10,045
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
29
Kills
8
9
Deaths
31
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
0
6
1
0.08
L
Odin
4
7
1
0.64
L
1
11
2
0.18
L
Bellona
JawadChankla
Bellona
1
2
1
0.75
L
2
5
0
0.4
W
Sylvanus
Quinny420
Sylvanus
3
1
6
6
W
The Morrigan
RayaNuty
The Morrigan
11
5
0
2.2
W
Neith
Trevikk
Neith
4
0
6
7
W
Guan Yu
VokiShow
Guan Yu
1
2
1
0.75
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,240
Damage
22,361
40,680
Taken
51,942
20,147
Mitigated
29,488
14,716
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,338
135
0
588
11,892
5,715
0
3,342
8,550
12,942
0
L
Odin
4,347
1,137
0
290
10,675
7,355
300
4,444
6,231
0
38,153
L
2,928
1,141
0
313
12,611
7,581
272
3,380
9,181
17,605
0
L
Bellona
JawadChankla
Bellona
8,770
1,927
0
790
6,719
5,964
589
0
6,397
25
35,557
L
3,978
2,961
0
1,831
10,045
2,873
0
3,481
6,564
0
34,677
W
Sylvanus
Quinny420
Sylvanus
6,823
3,145
301
3,376
7,510
4,953
813
1,409
6,101
26,825
0
W
The Morrigan
RayaNuty
The Morrigan
9,631
4,896
0
0
7,337
2,667
2,613
1,415
5,617
33,685
3,996
W
Neith
Trevikk
Neith
6,850
2,698
0
2,763
4,679
1,581
750
1,076
3,603
0
30,158
W
Guan Yu
VokiShow
Guan Yu
3,442
322
255
4,623
11,277
7,290
490
25
10,700
0
30,598
W
7,494
4,432
0
3,398
9,877
3,656
385
1,311
8,516
0
69,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,688
Gold Earned
34,530
377
Minions Killed
259
0
Camps Cleared
0
1,320,624
Distance Traveled
1,262,909
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,054
404
16
1
0
252,441
0
L
Odin
7,686
512
66
4
0
257,482
1
L
Ymir
6,412
427
25
2
0
221,987
1
L
Bellona
7,544
503
73
5
0
291,770
5
L
Rama
6,834
456
79
5
0
239,229
3
W
Sylvanus
7,817
521
39
3
0
244,035
5
W
The Morrigan
8,847
590
69
5
0
220,383
1
W
Neith
7,555
504
61
4
0
249,629
0
W
Guan Yu
7,780
519
85
6
0
307,293
0
W
Thor
9,689
646
123
8
0
299,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role