Player Matchup

Camazotz
Camazotz
Archpr1est
Camazotz
Level 29
God Stats
2W - 2L
1,275 SR
Queue Stats
51W - 77L
1,321 Elo+
Solo
Ullr
Ullr
Carl_Razato
Ullr
Level 28
God Stats
2W - 2L
1,539 SR
Queue Stats
29W - 33L
1,384 Elo+
Party 1
Scylla
Scylla
RioT Fressh
Scylla
Level 14
God Stats
2W - 5L
1,083 SR
Queue Stats
15W - 17L
1,286 Elo+
Solo
Pele
Pele
Zemengao1972
Pele
Level 21
God Stats
7W - 4L
1,605 SR
Queue Stats
32W - 33L
1,430 Elo+
Solo
Aphrodite
Aphrodite
xikslait
Aphrodite
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Team Averages
Level 23
1,400 SR
1,384 Elo+

VS

Team Averages
Level 16
1,494 SR
1,372 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ben1236326
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
ChefBaldFire
Osiris
Level 28
God Stats
1W - 1L
1,694 SR
Queue Stats
5W - 7L
1,449 Elo+
Solo
Fenrir
Fenrir
FredGupinhimer
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Solo
Ymir
Ymir
MagicLOL2010
Ymir
Level 15
God Stats
1W - 5L
1,275 SR
Queue Stats
42W - 43L
1,125 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Archpr1est
Camazotz
10
5 / 1 / 4
6,736
518
3,798
5,508
2,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 1 / 1
5,855
450
3,051
6,116
1,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
13
8 / 2 / 4
7,999
615
6,348
5,810
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 0 / 1
7,999
615
3,156
6,991
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
xikslait
Aphrodite
10
0 / 0 / 2
5,475
421
1,946
3,719
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
2 / 0 / 0
5,063
389
2,610
2,508
677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 8 / 1
5,814
447
3,066
6,671
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
10
1 / 7 / 0
6,078
468
6,099
8,939
7,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 7 / 0
4,059
312
0
5,054
2,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 2 / 2
5,553
427
5,883
6,954
3,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
19
Kills
4
4
Deaths
24
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
0
0
2
W
Camazotz
Archpr1est
Camazotz
5
1
4
7
L
1
8
1
0.19
W
2
1
1
2.5
L
Osiris
1
7
0
0.14
L
0
7
0
0
L
0
2
2
0.5
W
Scylla
8
2
4
5
W
4
0
1
4.5
W
Aphrodite
xikslait
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,299
Damage
17,658
28,144
Taken
30,126
10,523
Mitigated
15,481
10,272
Healing
1,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,610
1,256
0
1,192
2,508
677
25
462
2,016
0
12,960
W
Camazotz
Archpr1est
Camazotz
3,798
1,742
0
3,458
5,508
2,765
0
1,072
4,436
3,565
21,179
L
3,066
977
0
0
6,671
1,914
0
4,482
2,189
12,666
0
W
3,051
2,280
233
1,160
6,116
1,849
1,489
3,063
3,053
0
17,858
L
Osiris
6,099
3,139
0
0
8,939
7,571
0
1,933
7,006
7,259
30,406
L
0
0
0
0
5,054
2,267
0
90
4,964
0
4,156
L
5,883
1,434
0
280
6,954
3,052
0
1,518
5,261
19,611
0
W
Scylla
6,348
1,384
0
0
5,810
1,831
802
2,800
3,010
29,950
0
W
3,156
602
0
940
6,991
2,560
1,439
479
6,512
0
40,481
W
Aphrodite
xikslait
Aphrodite
1,946
672
2,167
2,314
3,719
1,518
814
2,369
1,350
11,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,064
Gold Earned
26,567
261
Minions Killed
134
0
Camps Cleared
0
1,106,806
Distance Traveled
990,590
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,063
389
21
2
0
86,518
1
W
Camazotz
6,736
518
45
3
0
217,577
0
L
Ra
5,814
447
13
1
0
211,221
0
W
Ullr
5,855
450
26
2
0
229,890
3
L
Osiris
6,078
468
64
5
0
223,489
0
L
Fenrir
4,059
312
5
0
0
235,606
1
L
Ymir
5,553
427
31
2
0
233,756
1
W
Scylla
7,999
615
57
4
0
234,810
0
W
Pele
7,999
615
102
8
0
238,688
1
W
Aphrodite
5,475
421
31
2
0
185,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role