Player Matchup

Danzaburou
Danzaburou
CurDawg79
Danzaburou
Level 68
God Stats
4W - 6L
1,502 SR
Queue Stats
27W - 31L
1,553 Elo+
Party 3
He Bo
He Bo
InstalockBard
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,568 Elo+
Party 3
Sobek
Sobek
Kerrabyte
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,590 Elo+
Party 3
Vamana
Vamana
KillerCheemStar
Vamana
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,627 Elo+
Party 2
Bastet
Bastet
WeedRragonsLayer
Bastet
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 147L
1,656 Elo+
Party 2
Team Averages
Level 54
1,500 SR
1,599 Elo+

VS

Team Averages
Level 59
1,354 SR
1,410 Elo+
Anubis
Anubis
ChattiestCandy3
Anubis
Level 91
God Stats
4W - 2L
1,413 SR
Queue Stats
119W - 112L
1,407 Elo+
Party 1
Fenrir
Fenrir
Delawn
Fenrir
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,439 Elo+
Solo
Skadi
Skadi
kittymittenz
Skadi
Level 54
God Stats
12W - 12L
1,110 SR
Queue Stats
201W - 220L
1,381 Elo+
Party 1
Sylvanus
Sylvanus
sharpbooger
Sylvanus
Level 46
God Stats
25W - 23L
1,246 SR
Queue Stats
378W - 383L
1,388 Elo+
Party 1
Nike
Nike
southurmouth78
Nike
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 302L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CurDawg79
Danzaburou
6
0 / 1 / 0
3,600
514
1,165
3,534
729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
1,413
202
0
0
0
Sobek
Kerrabyte
Sobek
6
0 / 1 / 0
4,005
572
1,145
3,484
1,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,583
655
2,431
3,299
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
3 / 1 / 0
4,684
669
2,281
3,094
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,799
686
936
2,919
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Delawn
Fenrir
6
1 / 2 / 2
4,234
605
1,009
3,648
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 1
4,202
600
1,634
2,461
663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
sharpbooger
Sylvanus
8
1 / 0 / 1
4,341
620
2,899
3,356
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
4,843
692
2,193
4,182
2,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
4
4
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Danzaburou
CurDawg79
Danzaburou
0
1
0
0
W
Fenrir
Delawn
Fenrir
1
2
2
1
L
0
0
0
0
L
Sobek
Kerrabyte
Sobek
0
1
0
0
L
0
1
0
0
L
3
1
0
3
W
1
0
1
1.5
W
Sylvanus
sharpbooger
Sylvanus
1
0
1
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,022
Damage
8,671
13,411
Taken
16,566
5,554
Mitigated
8,031
4,149
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
936
0
0
1,252
2,919
1,067
220
57
2,862
28,477
0
L
Danzaburou
CurDawg79
Danzaburou
1,165
97
0
1,337
3,534
729
0
1,389
2,145
0
16,470
W
Fenrir
Delawn
Fenrir
1,009
174
0
1,424
3,648
1,056
0
254
3,394
0
13,112
L
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
Kerrabyte
Sobek
1,145
122
0
1,655
3,484
1,429
0
1,510
1,974
4,570
0
L
2,431
754
0
657
3,299
1,896
0
0
3,025
1,333
22,430
L
2,281
831
0
500
3,094
1,500
0
936
2,158
2,353
14,162
W
1,634
420
0
330
2,461
663
516
552
1,909
0
14,502
W
Sylvanus
sharpbooger
Sylvanus
2,899
984
264
694
3,356
2,431
150
374
2,982
23,185
0
W
2,193
777
0
1,050
4,182
2,814
0
102
4,080
0
23,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,285
Gold Earned
22,419
121
Minions Killed
214
0
Camps Cleared
0
597,508
Distance Traveled
674,405
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,799
686
55
8
0
133,075
4
L
Danzaburou
3,600
514
26
4
0
123,745
0
W
Fenrir
4,234
605
32
5
0
140,240
0
L
He Bo
1,413
202
0
0
0
0
0
L
Sobek
4,005
572
12
2
0
147,564
1
L
Vamana
4,583
655
50
7
0
159,502
1
L
Bastet
4,684
669
33
5
0
166,697
0
W
Skadi
4,202
600
36
5
0
128,088
2
W
Sylvanus
4,341
620
39
6
0
119,240
1
W
Nike
4,843
692
52
7
0
153,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role