Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Bronze III
AdamBomb13
Ravana
Bronze III
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 25L
1,458 MMR
Solo
Sobek
Sobek
Bronze III
HongoXD
Sobek
Bronze III
Level 121
God Stats
1W - 0L
1,808 SR
Queue Stats
1W - 3L
1,459 MMR
Solo
Janus
Janus
Silver III
ohSkuaa
Janus
Silver III
Level 120
God Stats
6W - 5L
1,656 SR
Queue Stats
33W - 39L
1,458 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 136
1,593 SR
1,475 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 76
1,447 SR
1,458 MMR
Neith
Neith
Gold IV
A-_-Waxer2
Neith
Gold IV
Level 113
God Stats
20W - 18L
1,500 SR
Queue Stats
338W - 333L
1,457 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Chepe3R_
Kukulkan
Bronze III
Level 39
God Stats
1W - 4L
1,295 SR
Queue Stats
3W - 7L
1,459 MMR
Solo
Cerberus
Cerberus
Bronze III
ChiefAK47
Cerberus
Bronze III
Level 128
God Stats
0W - 2L
1,248 SR
Queue Stats
7W - 17L
1,457 MMR
Solo
Nike
Nike
Bronze III
Idk kid3294
Nike
Bronze III
Level 56
God Stats
2W - 3L
1,377 SR
Queue Stats
12W - 13L
1,459 MMR
Solo
Nemesis
Nemesis
Silver IV
Plus 175
Nemesis
Silver IV
Level 44
God Stats
2W - 2L
1,816 SR
Queue Stats
75W - 64L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 5 / 3
9,761
514
11,680
12,454
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
 
Ares
12
1 / 5 / 11
9,068
477
8,863
16,762
15,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
AdamBomb13
Ravana
15
4 / 3 / 3
9,449
497
6,454
9,600
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
HongoXD
Sobek
17
1 / 0 / 4
9,922
522
8,291
16,138
13,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
ohSkuaa
Janus
16
8 / 1 / 6
10,886
573
14,747
6,720
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
King ArthurCthulhuArachneTsukuyomiSun Wukong

VS

Bans
DanzaburouScyllaHeimdallrCu ChulainnBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 3 / 3
9,956
524
8,199
12,768
4,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Chepe3R_
Kukulkan
15
5 / 4 / 2
9,160
482
7,976
9,110
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ChiefAK47
Cerberus
13
2 / 6 / 6
8,775
462
9,132
18,146
8,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 0
8,929
470
8,193
12,093
9,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Plus 175
Nemesis
15
1 / 6 / 6
8,884
468
5,257
16,687
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
19
Kills
14
14
Deaths
20
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
5
3
1.3
W
Ares
 
Ares
1
5
11
1.3
L
Neith
6
3
3
2.5
W
Ravana
AdamBomb13
Ravana
4
3
3
1.83
L
Kukulkan
Chepe3R_
Kukulkan
5
4
2
1.5
L
Cerberus
ChiefAK47
Cerberus
2
6
6
0.83
W
Sobek
HongoXD
Sobek
1
0
4
3
L
0
1
0
0
L
Nemesis
Plus 175
Nemesis
1
6
6
0.67
W
Janus
ohSkuaa
Janus
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,035
Damage
38,757
61,674
Taken
68,804
41,456
Mitigated
29,906
21,659
Healing
20,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,680
6,450
0
2,554
12,454
6,770
3,006
3,457
8,902
6,154
68,418
W
Ares
 
Ares
8,863
425
0
1,679
16,762
15,878
282
7,654
8,846
14,938
0
L
Neith
8,199
3,769
0
5,022
12,768
4,471
1,056
4,544
8,172
0
57,366
W
Ravana
AdamBomb13
Ravana
6,454
1,663
0
4,125
9,600
3,473
1,549
3,024
6,385
0
55,026
L
Kukulkan
Chepe3R_
Kukulkan
7,976
414
0
985
9,110
3,163
0
3,732
5,226
55,863
0
L
Cerberus
ChiefAK47
Cerberus
9,132
499
0
4,622
18,146
8,062
0
8,668
9,312
44,485
0
W
Sobek
HongoXD
Sobek
8,291
903
0
11,351
16,138
13,322
539
2,528
12,885
56,977
0
L
8,193
1,533
0
3,320
12,093
9,045
0
8,128
3,919
6,904
44,438
L
Nemesis
Plus 175
Nemesis
5,257
1,967
0
6,124
16,687
5,165
0
7,197
9,318
0
48,034
W
Janus
ohSkuaa
Janus
14,747
1,464
0
1,950
6,720
2,013
946
2,276
4,293
70,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,086
Gold Earned
45,704
473
Minions Killed
518
0
Camps Cleared
0
1,816,392
Distance Traveled
1,800,472
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,761
514
122
6
0
322,415
4
W
Ares
9,068
477
11
1
0
362,929
4
L
Neith
9,956
524
104
5
0
365,076
1
W
Ravana
9,449
497
108
6
0
351,572
5
L
Kukulkan
9,160
482
102
5
0
356,362
5
L
Cerberus
8,775
462
103
5
0
356,273
8
W
Sobek
9,922
522
105
6
0
372,144
3
L
Nike
8,929
470
127
7
0
334,656
4
L
Nemesis
8,884
468
82
4
0
388,105
6
W
Janus
10,886
573
127
7
0
407,332
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role