Player Matchup

Scylla
Scylla
AbyssalPaladin
Scylla
Level 11
God Stats
1W - 2L
1,664 SR
Queue Stats
4W - 5L
1,897 Elo+
Party 2
Medusa
Medusa
Andygoodman
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,791 Elo+
Solo
Fenrir
Fenrir
FlavorT0wn
Fenrir
Level 27
God Stats
7W - 10L
1,595 SR
Queue Stats
167W - 142L
1,778 Elo+
Solo
Neith
Neith
GrandZap123
Neith
Level 6
God Stats
4W - 1L
1,813 SR
Queue Stats
8W - 7L
1,600 Elo+
Party 2
Ares
Ares
XxGhillyMistxX
Ares
Level 49
God Stats
1W - 3L
1,544 SR
Queue Stats
12W - 20L
1,611 Elo+
Party 2
Team Averages
Level 24
1,623 SR
1,736 Elo+

VS

Team Averages
Level 18
1,555 SR
1,685 Elo+
Scylla
Scylla
Caderly
Scylla
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 19L
1,675 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DavioAlva
Cu Chulainn
Level 6
God Stats
2W - 4L
1,730 SR
Queue Stats
51W - 46L
1,862 Elo+
Solo
Odin
Odin
WendysNutz
Odin
Level 19
God Stats
1W - 0L
1,329 SR
Queue Stats
48W - 33L
1,587 Elo+
Party 1
Bellona
Bellona
Zurgin
Bellona
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 21L
1,675 Elo+
Party 3
Neith
Neith
kphil_13
Neith
Level 27
God Stats
36W - 35L
1,716 SR
Queue Stats
77W - 65L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 4
5,434
453
4,222
8,133
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
11
5 / 6 / 0
7,064
589
6,167
9,700
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
FlavorT0wn
Fenrir
12
5 / 3 / 1
7,766
647
4,867
9,057
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 5 / 0
4,701
392
1,261
4,624
1,074
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 5
6,209
517
3,571
10,299
6,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Caderly
Scylla
11
10 / 4 / 5
7,930
661
6,141
8,514
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
DavioAlva
Cu Chulainn
14
12 / 2 / 5
8,752
729
14,015
8,109
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 10
6,984
582
5,010
8,653
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Zurgin
Bellona
13
6 / 1 / 0
7,781
648
5,496
5,565
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
kphil_13
Neith
10
1 / 3 / 2
6,123
510
2,042
4,063
1,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
30
30
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
L
Medusa
5
6
0
0.83
W
Scylla
Caderly
Scylla
10
4
5
3.13
W
Cu Chulainn
DavioAlva
Cu Chulainn
12
2
5
7.25
L
Fenrir
FlavorT0wn
Fenrir
5
3
1
1.83
L
0
5
0
0
W
1
0
10
6
L
0
5
5
0.5
W
Bellona
Zurgin
Bellona
6
1
0
6
W
Neith
kphil_13
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,088
Damage
32,704
41,813
Taken
34,904
16,031
Mitigated
21,840
5,131
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,222
1,262
0
110
8,133
2,301
0
3,121
4,987
15,883
0
L
Medusa
6,167
3,090
0
1,077
9,700
2,982
24
737
8,913
0
26,190
W
Scylla
Caderly
Scylla
6,141
969
0
2,709
8,514
2,710
214
2,486
5,802
28,274
0
W
Cu Chulainn
DavioAlva
Cu Chulainn
14,015
4,399
0
381
8,109
6,816
1,370
1,424
6,614
8,936
46,433
L
Fenrir
FlavorT0wn
Fenrir
4,867
1,093
0
2,489
9,057
2,997
0
1,134
7,923
0
25,812
L
1,261
407
0
464
4,624
1,074
0
180
4,269
0
10,381
W
5,010
1,768
342
2,223
8,653
5,847
487
2,118
6,535
0
24,341
L
3,571
189
0
991
10,299
6,677
0
2,271
8,028
15,365
0
W
Bellona
Zurgin
Bellona
5,496
2,211
0
708
5,565
5,388
1,854
213
5,314
0
37,670
W
Neith
kphil_13
Neith
2,042
316
0
792
4,063
1,079
1,005
1,169
2,846
0
22,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
37,570
170
Minions Killed
299
0
Camps Cleared
0
947,661
Distance Traveled
1,136,249
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,434
453
19
2
0
184,363
0
L
Medusa
7,064
589
50
4
0
202,852
2
W
Scylla
7,930
661
52
4
0
210,347
2
W
Cu Chulainn
8,752
729
78
7
0
256,645
2
L
Fenrir
7,766
647
65
5
0
237,976
3
L
Neith
4,701
392
21
2
0
115,347
0
W
Odin
6,984
582
28
2
0
262,492
0
L
Ares
6,209
517
15
1
0
207,123
4
W
Bellona
7,781
648
86
7
0
218,221
1
W
Neith
6,123
510
55
5
0
188,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role