Player Matchup

Hades
Hades
BigBluntzz
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Odin
Odin
Iiqwidz
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Issso
Danzaburou
Level 7
God Stats
1W - 3L
1,585 SR
Queue Stats
1W - 6L
1,292 Elo+
Solo
Bellona
Bellona
ganador074mortal
Bellona
Level 3
God Stats
0W - 3L
1,718 SR
Queue Stats
2W - 6L
1,802 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tanke66
Ah Muzen Cab
Level 18
God Stats
5W - 9L
1,529 SR
Queue Stats
22W - 28L
1,439 Elo+
Party 2
Team Averages
Level 9
1,566 SR
1,507 Elo+

VS

Team Averages
Level 26
1,353 SR
1,443 Elo+
Danzaburou
Danzaburou
FeSight
Danzaburou
Level 27
God Stats
1W - 2L
1,295 SR
Queue Stats
2W - 5L
1,312 Elo+
Party 1
Mercury
Mercury
NopainNograin
Mercury
Level 14
God Stats
1W - 3L
1,271 SR
Queue Stats
107W - 108L
1,638 Elo+
Solo
Merlin
Merlin
Patoneil94
Merlin
Level 48
God Stats
4W - 4L
1,172 SR
Queue Stats
98W - 93L
1,400 Elo+
Party 1
Yemoja
Yemoja
SolarGryffin
Yemoja
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,406 Elo+
Party 1
King Arthur
King Arthur
YearningPlague
King Arthur
Level 28
God Stats
11W - 10L
1,528 SR
Queue Stats
133W - 132L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
3 / 4 / 2
8,555
503
6,853
13,222
5,220
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Iiqwidz
Odin
12
2 / 3 / 0
7,555
444
1,514
9,053
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Issso
Danzaburou
12
6 / 3 / 0
8,685
511
7,859
9,036
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 6 / 2
6,470
381
2,537
11,023
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
tanke66
Ah Muzen Cab
11
2 / 6 / 2
7,311
430
8,359
12,045
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FeSight
Danzaburou
13
3 / 3 / 6
8,756
515
6,770
9,570
3,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
12
3 / 4 / 4
8,253
485
3,298
9,519
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Patoneil94
Merlin
17
5 / 1 / 4
10,035
590
11,263
5,168
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
13
5 / 2 / 8
9,244
544
3,710
7,874
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
YearningPlague
King Arthur
14
5 / 4 / 7
8,877
522
8,730
13,742
11,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
14
Kills
21
22
Deaths
14
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hades
3
4
2
1
W
Danzaburou
FeSight
Danzaburou
3
3
6
2
L
Odin
Iiqwidz
Odin
2
3
0
0.67
L
Danzaburou
Issso
Danzaburou
6
3
0
2
W
Mercury
3
4
4
1.25
W
Merlin
Patoneil94
Merlin
5
1
4
7
W
Yemoja
5
2
8
4.5
W
King Arthur
YearningPlague
King Arthur
5
4
7
2.13
L
1
6
2
0.33
L
Ah Muzen Cab
tanke66
Ah Muzen Cab
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,122
Damage
33,771
54,379
Taken
45,873
21,654
Mitigated
24,265
16,756
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
6,853
1,039
184
6,430
13,222
5,220
1,090
6,117
6,777
44,717
0
W
Danzaburou
FeSight
Danzaburou
6,770
3,841
0
2,488
9,570
3,494
5,238
1,713
7,807
0
43,578
L
Odin
Iiqwidz
Odin
1,514
993
0
2,884
9,053
2,949
0
2,519
6,478
0
32,707
L
Danzaburou
Issso
Danzaburou
7,859
3,853
0
3,400
9,036
2,970
3,710
470
8,544
0
41,475
W
Mercury
3,298
1,727
0
0
9,519
3,433
0
1,302
8,217
0
33,457
W
Merlin
Patoneil94
Merlin
11,263
620
0
1,982
5,168
1,931
2,246
2,154
3,014
68,866
0
W
Yemoja
3,710
758
1,977
1,213
7,874
4,371
1,883
542
7,207
23,455
0
W
King Arthur
YearningPlague
King Arthur
8,730
1,113
0
2,165
13,742
11,036
1,774
1,142
12,502
518
43,334
L
2,537
156
0
268
11,023
7,335
375
2,738
8,233
0
7,996
L
Ah Muzen Cab
tanke66
Ah Muzen Cab
8,359
3,255
0
3,590
12,045
3,180
1,278
3,021
8,952
0
45,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
45,165
329
Minions Killed
410
0
Camps Cleared
0
1,419,863
Distance Traveled
1,530,075
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,555
503
96
6
0
283,016
2
W
Danzaburou
8,756
515
88
5
0
285,082
2
L
Odin
7,555
444
69
4
0
332,936
0
L
Danzaburou
8,685
511
73
4
0
215,946
3
W
Mercury
8,253
485
58
3
0
301,503
3
W
Merlin
10,035
590
139
8
0
305,599
1
W
Yemoja
9,244
544
53
3
0
304,985
1
W
King Arthur
8,877
522
72
4
0
332,906
5
L
Bellona
6,470
381
10
1
0
336,179
0
L
Ah Muzen Cab
7,311
430
81
5
0
251,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role