Player Matchup

Susano
Susano
SleepinOnIt420
Susano
Level 22
God Stats
1W - 2L
1,272 SR
Queue Stats
1W - 2L
1,230 Elo+
Solo
Tyr
Tyr
Supermay3
Tyr
Level 28
God Stats
2W - 3L
1,673 SR
Queue Stats
15W - 15L
1,350 Elo+
Solo
Fenrir
Fenrir
Toledo_147
Fenrir
Level 8
God Stats
4W - 10L
1,365 SR
Queue Stats
9W - 17L
1,203 Elo+
Party 1
Cerberus
Cerberus
thekickyt
Cerberus
Level 12
God Stats
2W - 6L
1,500 SR
Queue Stats
10W - 22L
1,172 Elo+
Party 1
Ah Puch
Ah Puch
theyounggargamel
Ah Puch
Level 28
God Stats
4W - 3L
1,442 SR
Queue Stats
366W - 393L
1,416 Elo+
Solo
Team Averages
Level 20
1,450 SR
1,274 Elo+

VS

Team Averages
Level 23
1,412 SR
1,348 Elo+
Set
Set
Daddyjohnjr
Set
Level 27
God Stats
2W - 2L
1,321 SR
Queue Stats
357W - 350L
1,324 Elo+
Party 2
Amaterasu
Amaterasu
Los Da Loc
Amaterasu
Level 29
God Stats
15W - 12L
1,500 SR
Queue Stats
162W - 190L
1,405 Elo+
Party 2
Cerberus
Cerberus
Stable Donny
Cerberus
Level 21
God Stats
16W - 19L
1,500 SR
Queue Stats
426W - 397L
1,424 Elo+
Party 2
Loki
Loki
oblivousXO
Loki
Level 27
God Stats
18W - 34L
1,329 SR
Queue Stats
112W - 144L
1,333 Elo+
Party 2
Freya
Freya
ohhSiph3nX
Freya
Level 12
God Stats
3W - 8L
1,410 SR
Queue Stats
4W - 13L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
6,054
356
896
6,732
3,190
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 4 / 1
7,121
419
6,278
11,260
6,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Toledo_147
Fenrir
10
1 / 8 / 2
7,203
424
3,876
11,521
3,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
thekickyt
Cerberus
12
2 / 6 / 2
7,600
447
4,443
16,657
6,439
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 0
9,132
537
8,978
5,685
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
8,205
483
6,934
6,298
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Los Da Loc
Amaterasu
12
4 / 1 / 3
7,990
470
3,554
11,450
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Stable Donny
Cerberus
12
3 / 1 / 4
7,726
454
5,581
8,378
5,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 1 / 4
8,069
475
6,535
7,203
1,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
14
7 / 3 / 0
9,188
540
9,030
10,462
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
23
26
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
Amaterasu
Los Da Loc
Amaterasu
4
1
3
5.5
L
0
7
1
0.07
W
Cerberus
Stable Donny
Cerberus
3
1
4
5
L
2
4
1
0.63
L
Fenrir
Toledo_147
Fenrir
1
8
2
0.25
W
3
1
4
5
W
Freya
7
3
0
2.33
L
Cerberus
thekickyt
Cerberus
2
6
2
0.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,471
Damage
31,634
51,855
Taken
43,791
22,670
Mitigated
19,627
10,756
Healing
17,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,934
1,935
217
1,011
6,298
4,133
138
1,031
5,060
0
32,197
W
Amaterasu
Los Da Loc
Amaterasu
3,554
2,336
465
5,565
11,450
4,501
306
4,618
6,446
0
25,869
L
896
147
0
70
6,732
3,190
314
1,508
5,199
0
15,070
W
Cerberus
Stable Donny
Cerberus
5,581
629
619
2,598
8,378
5,223
0
1,221
6,982
34,405
0
L
6,278
1,476
0
2,690
11,260
6,818
356
3,270
7,829
0
25,068
L
Fenrir
Toledo_147
Fenrir
3,876
1,103
111
2,256
11,521
3,898
0
1,668
9,778
0
20,437
W
6,535
2,456
489
2,629
7,203
1,985
0
2,173
4,830
0
40,191
W
Freya
9,030
3,012
0
3,758
10,462
3,785
792
3,820
6,426
44,340
0
L
Cerberus
thekickyt
Cerberus
4,443
811
0
4,267
16,657
6,439
138
6,867
9,584
31,554
0
L
8,978
391
0
1,362
5,685
2,325
1,176
1,298
4,387
52,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,110
Gold Earned
41,178
294
Minions Killed
295
0
Camps Cleared
0
1,335,529
Distance Traveled
1,451,943
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,205
483
63
4
0
269,950
1
W
Amaterasu
7,990
470
28
2
0
330,590
0
L
Susano
6,054
356
27
2
0
201,788
0
W
Cerberus
7,726
454
75
4
0
284,732
2
L
Tyr
7,121
419
46
3
0
315,670
2
L
Fenrir
7,203
424
38
2
0
243,428
1
W
Loki
8,069
475
73
4
0
297,818
0
W
Freya
9,188
540
56
3
0
268,853
1
L
Cerberus
7,600
447
74
4
0
281,164
0
L
Ah Puch
9,132
537
109
6
0
293,479
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role