Player Matchup

Vamana
Vamana
Brunch11
Vamana
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 63L
1,616 Elo+
Solo
Artemis
Artemis
CaoticMeteor
Artemis
Level 36
God Stats
8W - 6L
1,672 SR
Queue Stats
134W - 102L
1,785 Elo+
Party 1
Merlin
Merlin
ImKyurem
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 108L
1,778 Elo+
Solo
Bakasura
Bakasura
Poncholoco94
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,472 Elo+
Solo
Yemoja
Yemoja
fastfirecow
Yemoja
Level 13
God Stats
17W - 15L
1,971 SR
Queue Stats
19W - 17L
1,893 Elo+
Party 1
Team Averages
Level 26
1,629 SR
1,709 Elo+

VS

Team Averages
Level 14
1,560 SR
1,672 Elo+
The Morrigan
The Morrigan
Anderson12xp
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Osiris
Osiris
ChibaddieBread
Osiris
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 103L
1,762 Elo+
Solo
Danzaburou
Danzaburou
HiHiHELLO
Danzaburou
Level 17
God Stats
4W - 4L
1,740 SR
Queue Stats
19W - 23L
1,627 Elo+
Solo
Ares
Ares
ItwasIuck
Ares
Level 27
God Stats
5W - 5L
1,558 SR
Queue Stats
102W - 67L
1,751 Elo+
Solo
Neith
Neith
pelirojocf
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Brunch11
Vamana
18
3 / 8 / 1
11,216
534
10,592
21,490
16,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
CaoticMeteor
Artemis
14
0 / 7 / 0
8,022
382
5,669
12,716
5,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
ImKyurem
Merlin
19
5 / 4 / 4
12,112
577
13,505
13,359
5,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Poncholoco94
Bakasura
17
7 / 6 / 5
11,266
536
11,320
17,325
12,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
14
0 / 6 / 3
9,033
430
5,057
14,810
13,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anderson12xp
The Morrigan
19
3 / 5 / 7
12,758
608
6,331
8,664
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 3 / 6
13,581
647
14,770
15,112
13,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
HiHiHELLO
Danzaburou
20
9 / 2 / 5
14,960
712
20,138
17,172
7,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
17
4 / 3 / 14
12,266
584
12,321
21,089
23,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
18
5 / 2 / 8
12,062
574
8,684
12,155
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
15
Kills
31
31
Deaths
15
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Anderson12xp
The Morrigan
3
5
7
1.3
L
Vamana
Brunch11
Vamana
3
8
1
0.44
L
Artemis
CaoticMeteor
Artemis
0
7
0
0
W
10
3
6
4.33
W
Danzaburou
HiHiHELLO
Danzaburou
9
2
5
5.75
L
Merlin
ImKyurem
Merlin
5
4
4
1.75
W
Ares
4
3
14
3.67
L
Bakasura
Poncholoco94
Bakasura
7
6
5
1.58
L
Yemoja
0
6
3
0.25
W
Neith
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,143
Damage
62,244
79,700
Taken
74,192
54,233
Mitigated
54,250
14,203
Healing
25,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Anderson12xp
The Morrigan
6,331
2,327
0
1,505
8,664
3,516
624
3,354
4,816
69,253
3,462
L
Vamana
Brunch11
Vamana
10,592
6,528
0
4,722
21,490
16,920
584
2,243
19,212
4,718
68,451
L
Artemis
CaoticMeteor
Artemis
5,669
2,336
0
2,051
12,716
5,583
715
3,586
9,070
0
55,823
W
14,770
7,106
0
2,420
15,112
13,736
915
5,040
9,432
14,730
89,630
W
Danzaburou
HiHiHELLO
Danzaburou
20,138
13,959
0
8,619
17,172
7,632
6,282
5,494
11,468
0
108,570
L
Merlin
ImKyurem
Merlin
13,505
559
0
1,009
13,359
5,814
0
4,386
8,765
97,269
0
W
Ares
12,321
1,326
0
6,964
21,089
23,741
59
3,559
16,432
41,178
0
L
Bakasura
Poncholoco94
Bakasura
11,320
7,443
0
4,456
17,325
12,112
172
3,148
14,036
9,329
49,534
L
Yemoja
5,057
845
740
1,225
14,810
13,804
359
4,382
10,428
30,532
0
W
Neith
8,684
2,553
0
5,618
12,155
5,625
2,720
3,190
8,383
0
71,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,649
Gold Earned
65,627
558
Minions Killed
625
0
Camps Cleared
0
1,863,032
Distance Traveled
1,940,953
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,758
608
128
6
0
299,946
2
L
Vamana
11,216
534
122
6
0
387,673
4
L
Artemis
8,022
382
101
5
0
341,748
5
W
Osiris
13,581
647
147
7
0
443,758
1
W
Danzaburou
14,960
712
182
9
0
398,073
0
L
Merlin
12,112
577
180
9
0
385,953
5
W
Ares
12,266
584
31
1
0
423,173
7
L
Bakasura
11,266
536
110
5
0
407,572
2
L
Yemoja
9,033
430
45
2
0
340,086
4
W
Neith
12,062
574
137
7
0
376,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role